Wight Knight: Difference between revisions
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|KHnum25=2 | |KHnum25=2 | ||
|COM2=s | |COM2=s | ||
|COMHP2= | |COMHP2=76 | ||
|COMAP2= | |COMAP2=5 | ||
|COMEXP2=20 | |COMEXP2=20 | ||
|COM3=s | |COM3=s | ||
|COMHP3= | |COMHP3=83 | ||
|COMAP3=7 | |COMAP3=7 | ||
|COMEXP3=32 | |COMEXP3=32 | ||
|COM4=s | |COM4=s | ||
|COMHP4= | |COMHP4=90 | ||
|COMAP4= | |COMAP4=8 | ||
|COMEXP4= | |COMEXP4=41 | ||
|COM5=s | |COM5=s | ||
|COMHP5= | |COMHP5=97 | ||
|COMAP5=10 | |COMAP5=10 | ||
|COMEXP5= | |COMEXP5=50 | ||
|COMHP6= | |COMHP6=104 | ||
|COMAP6= | |COMAP6=11 | ||
|COMEXP6= | |COMEXP6=66 | ||
|COM7=r | |COM7=r | ||
|COMHP7= | |COMHP7=111 | ||
|COMAP7= | |COMAP7=13 | ||
|COMEXP7=80 | |COMEXP7=80 | ||
|COM8=r | |COM8=r | ||
|COMHP8= | |COMHP8=117 | ||
|COMAP8=15 | |COMAP8=15 | ||
|COMEXP8= | |COMEXP8=91 | ||
|COM9=r | |COM9=r | ||
|COMHP9= | |COMHP9=124 | ||
|COMAP9= | |COMAP9=16 | ||
|COMEXP9= | |COMEXP9=100 | ||
|COMphys=x1.0 | |COMphys=x1.0 | ||
|COMfire=x1.0 | |COMfire=x1.0 | ||
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|COMthun=x1.0 | |COMthun=x1.0 | ||
|COMneut=x1.0 | |COMneut=x1.0 | ||
|COMgrav= | |COMgrav=O | ||
|COMstun= | |COMstun=O | ||
|COMstop= | |COMstop=O | ||
|COMwarp= | |COMwarp=O | ||
|COMbind= | |COMbind=O | ||
|COMconf= | |COMconf=O | ||
|COMterr= | |COMterr=O | ||
| | |ReCOM2=s | ||
| | |ReCOMHP2=70 | ||
|ReCOMAP2=6 | |||
|ReCOMEXP2=32 | |||
|ReCOM3=s | |||
|ReCOMHP3=77 | |||
|ReCOMAP3=8 | |||
|ReCOMEXP3=41 | |||
|ReCOM4=s | |||
|ReCOMHP4=84 | |||
|ReCOMAP4=9 | |||
|ReCOMEXP4=50 | |||
|ReCOM5=s | |||
|ReCOMHP5=90 | |||
|ReCOMAP5=11 | |||
|ReCOMEXP5=66 | |||
|ReCOMHP6=96 | |||
|ReCOMAP6=12 | |||
|ReCOMEXP6=80 | |||
|ReCOM7=r | |||
|ReCOMHP7=100 | |||
|ReCOMAP7=14 | |||
|ReCOMEXP7=91 | |||
|ReCOM8=r | |||
|ReCOMHP8=109 | |||
|ReCOMAP8=16 | |||
|ReCOMEXP8=100 | |||
|ReCOM9=r | |||
|ReCOMHP9=115 | |||
|ReCOMAP9=17 | |||
|ReCOMEXP9=100 | |||
|ReCOMmagn=O | |||
|ReCOMfree=O | |||
|ability=Float | |ability=Float | ||
|desc=Alter gravity to increase jumping ability. | |desc=Alter gravity to increase jumping ability. | ||
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|CFM2tab=* | |CFM2tab=* | ||
}} | }} | ||
The '''Wight Knight''' is an [[Emblem Heartless]] | The '''Wight Knight''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}''. | ||
==Story== | ==Story== | ||
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In ''[[Kingdom Hearts Final Mix]]'', Wight Knights have simple, straightforward recolors; gold replaces the white of the bandages, black is the new skin color, and the hands, fingers, and toes are re-tinted a reddish-brown. | In ''[[Kingdom Hearts Final Mix]]'', Wight Knights have simple, straightforward recolors; gold replaces the white of the bandages, black is the new skin color, and the hands, fingers, and toes are re-tinted a reddish-brown. | ||
The word "[[wiktionary:wight|wight]]" | The word "[[wiktionary:wight|wight]]" means a ghost or a supernatural entity, referencing the Heartless's undead appearance. The term altogether is a play on "white knight", which is ironic considering its decrepit appearance. | ||
==Strategy== | ==Strategy== | ||
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If timed correctly, Sora can earn [[Tech Points]] for blocking the Wight Knight's attacks.<ref>Before Kairi's rescue, 6 Tech Points can be earned for blocking the Spin Attack in ''Kingdom Hearts''.</ref><ref>Before Kairi's rescue, 2 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref><ref>After Kairi's rescue, 10 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref> | If timed correctly, Sora can earn [[Tech Points]] for blocking the Wight Knight's attacks.<ref>Before Kairi's rescue, 6 Tech Points can be earned for blocking the Spin Attack in ''Kingdom Hearts''.</ref><ref>Before Kairi's rescue, 2 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref><ref>After Kairi's rescue, 10 Tech Points can be earned for using Gravity on Wight Knights in ''Kingdom Hearts''.</ref> | ||
===''Kingdom Hearts Chain of Memories''=== | |||
;Deck | |||
{{CoMDeck | |||
|card1=Wight Knight | |||
|v12=O|v13=O | |||
|card2=Wight Knight | |||
|v22=O|v23=O | |||
|enemy=* | |||
}} | |||
;Attacks | |||
{{atk-o|com}} | |||
{{atk|{{nihongo|'''Swing Up'''|振り上げ|<br>Furiage}}|Physical|—|x0.8{{KHCoM}}<br>x1.5{{ReCoM}}|{{sleight|Wight Knight|com=*}}{{sleight|Wight Knight}}|Bends over, then swings both hands up. The opponent will fly straight up when hit.}} | |||
{{atk|{{nihongo|'''Spin Attack'''|回転攻撃|<br>Kaiten Kōgeki}}|Physical|—|x1.0{{KHCoM}}<br>x1.3{{ReCoM}}|{{sleight|Wight Knight|com=*}}{{sleight|Wight Knight}}|Wraps both arms around its body, then swings around and unwraps them with force. The attack hits multiple times.}} | |||
{{atk-c|com}} | |||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== |