Stats: Difference between revisions

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==Recurring Stats==
==Recurring Stats==
==''Kingdom Hearts χ''==
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==''Kingdom Hearts''==
===Level===
===Level===
[[File:Level Up KH.png|thumb|right|250px|Upon gaining a level in ''Kingdom Hearts'', the bonuses, including stat increases, appear in the top-right corner of the screen.]]
[[File:Level Up KH.png|thumb|right|250px|Upon gaining a level in ''Kingdom Hearts'', the bonuses, including stat increases, appear in the top-right corner of the screen.]]
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In ''Kingdom Hearts Re:coded'', equipping Level Up, Trophy, or Defense + Stat Chips in the Stat Matrix increases Defense, up to 200.
In ''Kingdom Hearts Re:coded'', equipping Level Up, Trophy, or Defense + Stat Chips in the Stat Matrix increases Defense, up to 200.
===Critical %===
Critical % determines the likelihood of the next hit being a critical hit. Equipping Level Up panels raises Critical %, with the amount and growth rate depending on the character. Critical Rate may also be boosted by equipping certain weapon panels or ring panels.
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===Crit Bonus===
Crit Bonus determines the additional damage inflicted upon gaining a critical hit compared to a normal hit. Equipping Level Up panels raises Crit Bonus, with the amount and growth rate depending on the character. Critical Bonus may also be boosted by equipping certain weapon panels or ring panels.
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===Elemental Resistance===
===Elemental Resistance===
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===Dark Points (DP)===
===Dark Points (DP)===
'''Dark Points''', or '''DP''', determines how long Riku can stay in [[Dark Mode]]. Maximum DP starts at 8, and it can be increased by 2 after leveling up at any point in ''Chain of Memories'' or once Dark Mode becomes available in ''Re:Chain of Memories''. In the latter game, if a high enough level is reached and the first two level up options are exhausted, the ability to increase Dark Points is unlocked regardless of if Dark Mode is unlocked. If increased fully, DP will cap at 99 in ''Re:Chain of Memories''. In ''Chain of Memories'', there is no limit to how high DP can go, only being limited by the maximum level.
'''Dark Points''', or '''DP''', determines how long Riku can stay in [[Dark Mode]]. Maximum DP starts at 8, and it can be increased by 2 after leveling up at any point in ''Chain of Memories'' or once Dark Mode becomes available in ''Re:Chain of Memories''. In the latter game, if a high enough level is reached and the first two level up options are exhausted, the ability to increase Dark Points is unlocked regardless of if Dark Mode is unlocked. If increased fully, DP will cap at 99 in ''Re:Chain of Memories''. In ''Chain of Memories'', there is no limit to how high DP can go, only being limited by the maximum level.
==''Kingdom Hearts 358/2 Days''==
All recurring stats from previous games carry over into ''Kingdom Hearts 358/2 Days'', with the exception of MP and AP. Two additional stats are also included.
===Critical %===
Critical % determines the likelihood of the next hit being a critical hit. Equipping Level Up panels raises Critical %, with the amount and growth rate depending on the character. Critical Rate may also be boosted by equipping certain weapon panels or ring panels.
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===Crit Bonus===
Crit Bonus determines the additional damage inflicted upon gaining a critical hit compared to a normal hit. Equipping Level Up panels raises Crit Bonus, with the amount and growth rate depending on the character. Critical Bonus may also be boosted by equipping certain weapon panels or ring panels.
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==''Kingdom Hearts Re:coded''==
==''Kingdom Hearts Re:coded''==
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==''Kingdom Hearts Dream Drop Distance''==
==''Kingdom Hearts Dream Drop Distance''==
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==''Kingdom Hearts χ''==
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