Gauges: Difference between revisions

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[[File:Ability Gauge KHUX.png|200px|right]]
[[File:Ability Gauge KHUX.png|200px|right]]
The combat '''Special''' system (known as '''Ability''' in Japanese versions) first appears in ''[[Kingdom Hearts Union χ]]'' as one of the unique features of the port. Every [[Medal]] equipped represents a single attack in a combo that the player can perform during battle. By attacking and dealing damage to enemies, the player's Special gauge increases and once maxed out they gain a Special point.  By flicking one of the Medals to the center of the screen, the player is able to unleash the selected Medal's special ability. The cost of any given Special Attack differs between each medal.
The combat '''Special''' system (known as '''Ability''' in Japanese versions) first appears in ''[[Kingdom Hearts Union χ]]'' as one of the unique features of the port. Every [[Medal]] equipped represents a single attack in a combo that the player can perform during battle. By attacking and dealing damage to enemies, the player's Special gauge increases and once maxed out they gain a Special point.  By flicking one of the Medals to the center of the screen, the player is able to unleash the selected Medal's special ability. The cost of any given Special Attack differs between each medal.
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==''Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-
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==''Kingdom Hearts III''==
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{{Mechanics}}
{{Mechanics}}