Hegemon: Difference between revisions

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==Gameplay==
==Gameplay==
Hegemon’s normal ground combo starts with a sideways slash using one lance, followed by Xaldin swinging his lances from the same starting point upward to two far points in a "V" formation. The next attack of the combo consists of Xaldin swinging his lances above him in a circular formation, like a fan before thrusting all six lances forwards at once. The {{button|dsy}} combo can be activated after the second attack, and consists of a single attack where Xaldin swings all six lances in a circle above his head, resembling helicopter blades.
Hegemon's normal ground combo starts with a sideways slash using one lance, followed by Xaldin swinging his lances from the same starting point upward to two far points in a "V" formation. The next attack of the combo consists of Xaldin swinging his lances above him in a circular formation, like a fan before thrusting all six lances forwards at once. The {{button|dsy}} combo can be activated after the second attack, and consists of a single attack where Xaldin swings all six lances in a circle above his head, resembling helicopter blades.


The aerial combo consists of Xaldin swinging his lances above him in a circular formation, like a fan, followed by a thrust of all six lances forwards at once in a pointed, star-like shape.
The aerial combo consists of Xaldin swinging his lances above him in a circular formation, like a fan, followed by a thrust of all six lances forwards at once in a pointed, star-like shape.
{{Lance}}
{{Lance}}
{{HazardGear}}
{{HazardGear}}