Magnet Burst: Difference between revisions
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{{nihongo|'''Magnet Burst'''|マグネスプラッシュ|Magune Supurasshu|lit. "Magnet Splash"}} is a technique exclusive to ''[[Kingdom Hearts II Final Mix]]''. It allows the user to {{c|Magnet|status|draw in}} enemies before unleashing a finishing combo move. | {{nihongo|'''Magnet Burst'''|マグネスプラッシュ|Magune Supurasshu|lit. "Magnet Splash"}} is a technique exclusive to ''[[Kingdom Hearts II Final Mix]]''. It allows the user to {{c|Magnet|status|draw in}} enemies before unleashing a finishing combo move. | ||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts II Final Mix'', Magnet Burst is an [[action ability]] exclusive to [[Sora]]. The damage dealt by Magnet Burst depends on Sora's {{c|Magic|stat|Magic stat}}. It costs 3 {{AP}} to equip. | In ''Kingdom Hearts II Final Mix'', Magnet Burst is an [[action ability]] exclusive to [[Sora]]. The damage dealt by Magnet Burst depends on Sora's {{c|Magic|stat|Magic stat}}. It costs 3 {{AP}} to equip. Magnet Burst is the air version of [[Explosion]] because it is automatically used if there are several enemies around Sora, whereas if only one enemy is near Sora, he will finish his combo with [[Aerial Finish]] or his regular attack pattern if Aerial Finisher is not equipped. | ||
==Learning Magnet Burst== | ==Learning Magnet Burst== | ||
===''Kingdom Hearts II Final Mix''=== | ===''Kingdom Hearts II Final Mix''=== |