Critical Boost: Difference between revisions
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(→Mechanics: Critical plus is 2 Ap in FM) |
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==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts'', Critical Plus is a [[combat ability]] that boosts the user's critical hit rate by a factor of ''1+n'', where ''n'' represents the number of Critical Plus abilities equipped. It costs 3 {{AP}} to equip | In ''Kingdom Hearts'', Critical Plus is a [[combat ability]] that boosts the user's critical hit rate by a factor of ''1+n'', where ''n'' represents the number of Critical Plus abilities equipped. It costs 3 {{AP}} to equip, 2 {{AP}} in ''[[Kingdom Hearts Final Mix]]''. | ||
In ''Kingdom Hearts 358/2 Days'', Critical Boost is an {{c|equipment ability|358}} that allows the user to potentially deal critical hits with any kind of attack. | In ''Kingdom Hearts 358/2 Days'', Critical Boost is an {{c|equipment ability|358}} that allows the user to potentially deal critical hits with any kind of attack. |