Hyper Healing: Difference between revisions
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{{nihongo|'''Hyper Healing'''|ハイパーヒーリング|Haipā Hīringu}}, dubbed as '''Second Wind''' in '' | {{nihongo|'''Hyper Healing'''|ハイパーヒーリング|Haipā Hīringu}}, dubbed as '''Second Wind''' in ''{{c|Kingdom Hearts|game}}'', is an [[ability]] that appears in ''Kingdom Hearts'', ''[[Kingdom Hearts: Chain of Memories]]'', and ''[[Kingdom Hearts II]]''. It allows the user to recover health through the power of party members.<!-- is there a better way to put this? --> | ||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts'', Second Wind is a {{c|support ability|KH}} that allows the user to recover more quickly from being knocked out and fully restores their HP. It costs 3 AP to equip. | In ''Kingdom Hearts'', Second Wind is a {{c|support ability|KH}} that allows the user to recover more quickly from being knocked out and fully restores their HP. It costs 3 {{AP}} to equip. | ||
In ''Kingdom Hearts: Chain of Memories'', Hyper Healing is an [[enemy card]] effect that restores some HP every time the user uses a [[friend card]]. It costs 40 CP to add to the deck and lasts for three reloads. | In ''Kingdom Hearts: Chain of Memories'', Hyper Healing is an [[enemy card]] effect that restores some HP every time the user uses a [[friend card]]. It costs 40 CP to add to the deck and lasts for three reloads. | ||
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*Donald learns Hyper Healing after defeating [[Prison Keeper]] in [[Halloween Town]]. | *Donald learns Hyper Healing after defeating [[Prison Keeper]] in [[Halloween Town]]. | ||
*Goofy learns Hyper Healing after defeating [[Pete]] at [[Olympus Coliseum]] | *Goofy learns Hyper Healing after defeating [[Pete]] at [[Olympus Coliseum]] | ||
*[[Mulan]] learns Hyper Healing after clearing the trap at the [[ | *[[Mulan]] learns Hyper Healing after clearing the trap at the [[Village Cave]]. | ||
*The Beast has Hyper Healing as a default ability. | *The Beast has Hyper Healing as a default ability. | ||
*[[Simba]] has Hyper Healing as a default ability. | *[[Simba]] has Hyper Healing as a default ability. | ||
*[[Riku]] has Hyper Healing as a default ability. | *[[Riku]] has Hyper Healing as a default ability. | ||
*The [[Nobody Guard]] has Hyper Healing as its | *The [[Nobody Guard]] has Hyper Healing as its equipment ability. | ||
*The [[Save the Queen]] has Hyper Healing as its | *The [[Save the Queen]] has Hyper Healing as its equipment ability. | ||
===''Kingdom Hearts II Final Mix''=== | ===''Kingdom Hearts II Final Mix''=== | ||
*Donald learns Hyper Healing after defeating [[Prison Keeper]] in [[Halloween Town]]. | *Donald learns Hyper Healing after defeating [[Prison Keeper]] in [[Halloween Town]]. | ||
*Goofy learns Hyper Healing after defeating [[Pete]] at [[Olympus Coliseum]] | *Goofy learns Hyper Healing after defeating [[Pete]] at [[Olympus Coliseum]] | ||
*Mulan learns Hyper Healing after clearing the trap at the | *Mulan learns Hyper Healing after clearing the trap at the Village Cave. | ||
*The Beast has Hyper Healing as a default ability. | *The Beast has Hyper Healing as a default ability. | ||
*Simba has Hyper Healing as a default ability. | *Simba has Hyper Healing as a default ability. | ||
*Riku has Hyper Healing as a default ability. | *Riku has Hyper Healing as a default ability. | ||
*The [[Genji Shield]] has Hyper Healing as its | *The [[Genji Shield]] has Hyper Healing as its equipment ability. | ||
[[Category:Kingdom Hearts abilities]] | [[Category:Kingdom Hearts abilities]] | ||
[[Category:Kingdom Hearts II abilities]] | [[Category:Kingdom Hearts II abilities]] |