Dodge Roll: Difference between revisions
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==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts'', Dodge Roll is a [[combat ability]] used by [[Sora]]. It is executed by pressing {{button|s}} and pushing the left analog stick in any direction. It costs 1 AP to equip. | In ''Kingdom Hearts'', Dodge Roll is a [[combat ability]] used by [[Sora]]. It is executed by pressing {{button|s}} and pushing the left analog stick in any direction. It costs 1 {{AP}} to equip. | ||
In ''[[Kingdom Hearts: Chain of Memories]]'', Dodge Roll is an innate movement ability that is executed by double-tapping the control pad in a direction during battle.<!--up and down, too?--> In ''[[Kingdom Hearts Re:Chain of Memories]]'', it is executed by pressing {{button|s}} and pushing the left analog stick in any direction. | In ''[[Kingdom Hearts: Chain of Memories]]'', Dodge Roll is an innate movement ability that is executed by double-tapping the control pad in a direction during battle.<!--up and down, too?--> In ''[[Kingdom Hearts Re:Chain of Memories]]'', it is executed by pressing {{button|s}} and pushing the left analog stick in any direction. | ||
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In the [[Kingdom Hearts: Chain of Memories (manga)|''Kingdom Hearts: Chain of Memories'' manga]], Sora is surprised that the ability is different from its incarnation in his original adventure. | In the [[Kingdom Hearts: Chain of Memories (manga)|''Kingdom Hearts: Chain of Memories'' manga]], Sora is surprised that the ability is different from its incarnation in his original adventure. | ||
==See | ==See also== | ||
*[[Thunder Roll]] | *[[Thunder Roll]] | ||
*[[Dark Roll]] | *[[Dark Roll]] |