Damage Syphon: Difference between revisions

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{{Game|KH1|FM1|KH2|FM2|BBS}}
{{Game|KH1|FM1|KH2|FM2|BBS|FMB}}
{{nihongo|'''MP Rage'''|ダメージアスピル|Damēji Aspiru|lit. "Damage [[wiktionary:asper|Asper]]"}}, translated as '''Damage Syphon''' in ''[[Kingdom Hearts Birth by Sleep]]'', is an [[ability]] that appears in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', ''[[Kingdom Hearts Final Mix]]'', ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts II Final Mix]]'' and ''Kingdom Hearts Birth by Sleep''.  It restores your [[Magic]] Points, or MP, when damage is taken. The greater the damage taken, the more MP restored. In ''Kingdom Hearts Birth by Sleep'', it restores the [[Focus Gauge]], instead. It costs 2 [[AP]] in ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', and 3 AP in ''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix''.
{{nihongo|'''MP Rage'''|ダメージアスピル|Damēji Aspiru|lit. "Damage [[wiktionary:asper|Asper]]"}}, translated as '''Damage Syphon''' in ''[[Kingdom Hearts Birth by Sleep]]'', is an [[ability]] that appears in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', ''[[Kingdom Hearts Final Mix]]'', ''[[Kingdom Hearts II]]'', ''[[Kingdom Hearts II Final Mix]]'' and ''Kingdom Hearts Birth by Sleep''.  It restores your [[Magic]] Points, or MP, when damage is taken. The greater the damage taken, the more MP restored. In ''Kingdom Hearts Birth by Sleep'', it restores the [[Focus Gauge]], instead. It costs 2 [[AP]] in ''Kingdom Hearts'' and ''Kingdom Hearts Final Mix'', and 3 AP in ''Kingdom Hearts II'' and ''Kingdom Hearts II Final Mix''.