User:Xelias0/DissidiaKH/Unversed: Difference between revisions
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LapisScarab (talk | contribs) (Taking the opportunity to add these.) |
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==Bruiser== | ==Bruiser== | ||
===Attacks=== | |||
====Brave Attacks==== | |||
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="blue" | |||
!width="15%"|Move | |||
!width="20%"|Type | |||
!width="65%"|Description | |||
|- | |||
!bgcolor="dimgray"|Beatdown | |||
!bgcolor="#FFFFFF"|'''Ground''' | |||
!bgcolor="#FFFFFF"|The Bruiser executes a slow, one-two punch. | |||
|- | |||
!bgcolor="dimgray"|Moonsault | |||
!bgcolor="#FFFFFF"|'''Aerial''' | |||
!bgcolor="#FFFFFF"|The Bruiser leaps straight up in the air and slams back down, creating a shockwave. | |||
|} | |||
====HP Attacks==== | |||
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="blue" | |||
!width="15%"|Move | |||
!width="20%"|Type | |||
!width="65%"|Description | |||
|- | |||
!bgcolor="dimgray"|Irritable Tank | |||
!bgcolor="#FFFFFF"|'''Ground''' | |||
!bgcolor="#FFFFFF"|The Bruiser glows and rushes at the target, tackling them. | |||
|- | |||
!bgcolor="dimgray"|Combo Slam | |||
!bgcolor="#FFFFFF"|'''Aerial''' | |||
!bgcolor="#FFFFFF"|The Bruiser glows and blounces toward the target several times. | |||
|} | |||
===Battlegen=== | |||
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="blue" | |||
!width="20%"|Target | |||
!width="30%"|Condition | |||
!width="20%"|Recommended Level | |||
!width="30%"|Reward | |||
|- | |||
!bgcolor="dimgray"|Bruiser | |||
!bgcolor="#FFFFFF"|Successful Brave Attack | |||
!bgcolor="#FFFFFF"|Level 5 | |||
!bgcolor="#FFFFFF"|Hungry Crystal | |||
|- | |||
!bgcolor="dimgray"|Bruiser | |||
!bgcolor="#FFFFFF"|Inflict Break | |||
!bgcolor="#FFFFFF"|Level 25 | |||
!bgcolor="#FFFFFF"|Soothing Crystal | |||
|- | |||
!bgcolor="dimgray"|Bruiser | |||
!bgcolor="#FFFFFF"|Successful HP Attack | |||
!bgcolor="#FFFFFF"|Level 69 | |||
!bgcolor="#FFFFFF"|Pulsing Crystal | |||
|} | |||
===Elements=== | |||
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="blue" | |||
!width="40%"|Elements | |||
!width="10%"|Fire | |||
!width="10%"|Ice | |||
!width="10%"|Thunder | |||
!width="10%"|Wind | |||
!width="10%"|Light | |||
!width="10%"|Darkness | |||
|- | |||
!bgcolor="dimgray"|Factor | |||
!bgcolor="#FFFFFF"|75% | |||
!bgcolor="#FFFFFF"|75% | |||
!bgcolor="#FFFFFF"|75% | |||
!bgcolor="#FFFFFF"|75% | |||
!bgcolor="#FFFFFF"|125% | |||
!bgcolor="#FFFFFF"|75% | |||
|} | |||
{|border="1" cellspacing="0" cellpadding="2" width="100%" bgcolor="blue" | |||
!width="40%"|Status | |||
!width="15%"|Ignite | |||
!width="15%"|Freeze | |||
!width="15%"|Jolt | |||
!width="15%"|Air-Toss | |||
|- | |||
!bgcolor="dimgray"|Factor | |||
!bgcolor="#FFFFFF"|100% | |||
!bgcolor="#FFFFFF"|100% | |||
!bgcolor="#FFFFFF"|100% | |||
!bgcolor="#FFFFFF"|80% | |||
|} | |||
==Chrono Twister== | ==Chrono Twister== |