KHWiki:Featured articles/Awakening: Difference between revisions

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[[File:Dive into Heart.jpg|left|150px]]</div>
[[File:Dive into Heart.jpg|left|150px]]</div>
The '''Awakening''' or '''Dive into the Heart''' is a location which appears in ''[[Kingdom Hearts]]'' and ''[[Kingdom Hearts II]]''. It is framed as a world within a dream. Based upon the music of the area, its gameplay purpose, and the strange way of speaking used by those within it (a manner also used by the remembered characters of ''Chain of Memories''), it is possible that the Awakening is in fact Sora's heart. This would even explain why the Princesses of Heart are depicted on the pillars/ though the events which occur within it have a real effect on the waking world, and in one instance they are actually observed by outside forces. The Organization observes and comments upon Sora's battle with Roxas in the Station of Awakening. In terms of gameplay, the purpose of the Awakening is to serve as a tutorial level, where the player will learn the controls of the game, choose how their character will grow, and fight their first boss. The player is guided through the Awakening by an inaudible, unseen "voice" whose identity is uncertain. Throughout the Kingdom Hearts series, there are only three characters who have "spoken" like the mysterious voice: [[Mickey Mouse]], [[Xehanort's Heartless|Ansem]], and [[Ansem the Wise|DiZ]]. It is unlikely that Ansem is the voice, as every other time he speaks in this manner he insults or criticizes Sora, and it is unlikely that it is DiZ, as he did not yet know that Sora was the Keyblade wielder. In ''Final Mix'', Riku encounters a similar voice after his body is taken by Ansem, and he identifies it as belonging to Mickey; thus, it is quite likely that Mickey, already on a quest for the Keyblade and its wielder, is the one who was speaking to Sora. ('''[[Awakening|more....]]''')
The '''Awakening''' or '''Dive into the Heart''' is a location which appears in ''[[Kingdom Hearts]]'' and ''[[Kingdom Hearts II]]''. It is framed as a world within a dream, though the events which occur within it have a real effect on the waking world, and in one instance they are actually observed by outside forces. In terms of gameplay, the purpose of the Awakening is to serve as a tutorial level, where the player will learn the controls of the game, choose how their character will grow, and fight their first boss. The player is guided through the Awakening by an inaudible, unseen "voice" whose identity is uncertain.
 
To reinforce the dreamlike setting of the Awakening, [[Sora]] and [[Roxas]] both reach it by falling into an ocean. However, instead of drowning they find that they can breathe, and land upon an ocean floor which erupts into doves, revealing the Awakening. In Roxas's case, this first Awakening is merely a memory of Sora's, and he enters his true awakening three days later. The Awakening is composed of several enormous, illuminated stained-glass pillars known as "Stations", rising from unseen depths. Each Station has a unique shade, depicts a specific set of characters, and has its own specific part in the tutorial. In the first game, there is an additional area of the Awakening based on the [[Destiny Islands]]. The background music, "Dive Into the Heart (Destati)", initially begins quietly and hard to hear, but grows in intensity as Sora or Roxas approach the final pillar, where they fight a manifestation of the darkness within them. ('''[[Awakening|more....]]''')


<div style="clear: both;"></div><div style="float:left">Recently featured: '''[[Naminé]]''' - '''[[Guard Armor]]''' - '''[[Roxas]]'''</div><br>{{FAfooter|Month=??|Year=????}}
<div style="clear: both;"></div><div style="float:left">Recently featured: '''[[Naminé]]''' - '''[[Guard Armor]]''' - '''[[Roxas]]'''</div><br>{{FAfooter|Month=??|Year=????}}