Dodge Roll: Difference between revisions
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'''Dodge Roll''' is an [[:category:abilities|ability]] [[Sora]] can use in [[Kingdom Hearts (game)|''Kingdom Hearts'']], ''[[Kingdom Hearts: Chain of Memories]]'', and ''[[Kingdom Hearts II: Final Mix+]]''. | '''Dodge Roll''' is an [[:category:abilities|ability]] [[Sora]] can use in [[Kingdom Hearts (game)|''Kingdom Hearts'']], ''[[Kingdom Hearts: Chain of Memories]]'' (and its remake ''Re:Chain of Memories''), and ''[[Kingdom Hearts II: Final Mix+]]''. | ||
Dodge Roll, as its name implies, was a short leap forward used to dodge attacks. In Kingdom Hearts and Kingdom Hearts II: Final Mix+ it was triggered by pressing the Square | Dodge Roll, as its name implies, was a short leap forward used to dodge attacks. In Kingdom Hearts, Kingdom Hearts: Re:Chain of Memories and Kingdom Hearts II: Final Mix+ it was triggered by pressing the Square button. In Kingdom Hearts: Chain of Memories tapping a direction in the control pad twice triggered it during battle. | ||
It was one of the first abilities Sora learned in ''Kingdom Hearts'', and it was already known during ''Kingdom Hearts: Chain of Memories''. In ''Kingdom Hearts II: Final Mix+'' it is learned when Sora reached level 2 of the [[Limit Form]], a [[Drive Form]] based on his ''Kingdom Hearts'' attire. | It was one of the first abilities Sora learned in ''Kingdom Hearts'', and it was already known during ''Kingdom Hearts: Chain of Memories''. In ''Kingdom Hearts II: Final Mix+'' it is learned when Sora reached level 2 of the [[Limit Form]], a [[Drive Form]] based on his ''Kingdom Hearts'' attire. |