Aero Finish: Difference between revisions
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==Providers of Aero Finish== | ==Providers of Aero Finish== | ||
*[[Deep Sky]] | *[[Deep Sky]] | ||
*[[Phantom Gear]] & [[Ability Unit]] x2 <small>([[Xemnas]])</small> | |||
*[[Crisis Gear|Crisis Gear+]] & [[Ability Unit]] x3 <small>([[Xemnas]])</small> | |||
*[[Omega Gear|Omega Gear+]] & [[Ability Unit]] x2 <small>([[Xemnas]])</small> | |||
*[[Hazard Gear|Hazard Gear+]] & [[Ability Unit]] x3 <small>([[Xemnas]])</small> | |||
*[[Casual Gear]] & [[Ability Unit]] <small>([[Xemnas]])</small> | |||
*[[Mystery Gear]] & [[Ability Unit]] <small>([[Xemnas]])</small> | |||
[[Category:Abilities]] | [[Category:Abilities]] | ||
[[Category:Kingdom Hearts 358/2 Days abilities]] | [[Category:Kingdom Hearts 358/2 Days abilities]] |
Revision as of 01:24, 13 December 2009
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
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Aero Finish is an ability in Kingdom Hearts 358/2 Days. Aero Finish allows the user to sometimes air-toss enemies enemies with the finishing blow of their combos. Air-tossed enemies take three times as much damage as they would regularly.
Providers of Aero Finish
- Deep Sky
- Phantom Gear & Ability Unit x2 (Xemnas)
- Crisis Gear+ & Ability Unit x3 (Xemnas)
- Omega Gear+ & Ability Unit x2 (Xemnas)
- Hazard Gear+ & Ability Unit x3 (Xemnas)
- Casual Gear & Ability Unit (Xemnas)
- Mystery Gear & Ability Unit (Xemnas)