Kingdom Hearts 358/2 Days

Judgment: Difference between revisions

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The aerial combo consists of an upwards spinning swing, a double spinning slash, and a downward 360 spin slash.
The aerial combo consists of an upwards spinning swing, a double spinning slash, and a downward 360 spin slash.
The ground combo for Judgment+ adds another 360-degree swing and another thrust before the double-spin finisher.


{{XemnasWeapons}}
{{XemnasWeapons}}
{{LiftGear}}
{{LiftGear}}

Revision as of 22:20, 8 March 2010

Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
Prime - Maleficent 6★ Medal
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Kingdom Hearts 358/2 Days
Judgment
"A weapon that lets you string together
faster, longer ground combos."
Japanese ジャッジメント
Stats
Strength Magic
Base Unit Ultima Base Unit
+48 +1 +0 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +6 +2 +4 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Combo Boost
2: Chain Time
Obtained
Attach Lift Gear ③ (Xemnas)
Kingdom Hearts 358/2 Days
Judgment+
"An upgraded Judgment.
Lets you string together faster,
longer ground combos."
Japanese ジャッジメント+
Stats
Strength Magic
Base Unit Ultima Base Unit
+30 +1 +0 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+0 +1 +8 +2 +3 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Chain Power
2: Chain Time
Obtained
Attach Lift Gear+ ③ (Xemnas)

Judgment (ジャッジメント Jajjimento?) is one of Xemnas's weapons in Kingdom Hearts 358/2 Days. It can be upgraded to the Judgment+.

Design

Judgment's blade has a slight curve and gets increasingly wider from the handle to the tip. The tip of the blade is flat and slanted so that the inner edge of the blade is actually longer than the outer edge. The inner edge is lined with curved spikes. This type of Ethereal Blade glows yellow.

Upon striking targets, the blades create a violet slashing effect. At the end of a combo, the effect is larger, and the center is colored pink.

Gameplay

The attack combos for Judgment are characterized by broad, swift, spinning attacks. The ground combo consists of a spinning thrust, a 360-degree swing, another spinning thrust, and a double spin, with the blades extending on the last spin.

The aerial combo consists of an upwards spinning swing, a double spinning slash, and a downward 360 spin slash.

The ground combo for Judgment+ adds another 360-degree swing and another thrust before the double-spin finisher.

Template:XemnasWeapons