Darkside: Difference between revisions

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===''Kingdom Hearts Re:Chain of Memories''===
===''Kingdom Hearts Re:Chain of Memories''===
Compared to the original game, the differences are the Gimmick Card causes large plateaus to rise from the ground, the severely toned down HP on Sora's story, and the fact the Darkside remains permanently targettable. The Darkside executes the exact same tactics as its ''Kingdom Hearts'' counterpart, but sped up, and thus can be hard to avoid without card breaks.
Compared to the original game, the differences are the fact the Gimmick Card now causes large plateaus to rise from the ground, the severely toned down HP on Sora's story, and the fact the Darkside remains permanently targettable. The Darkside executes the exact same tactics as its ''Kingdom Hearts'' counterpart, but sped up, and thus can be hard to avoid without card breaks.


The most optimal way to make use of the Gimmick Card is to use it while near the front of the enemy, making the player character stand on a plateau that will rise directly towards the front of the Darkside's head.  
The most optimal way to make use of the Gimmick Card is to use it while near the front of the enemy, making the player character stand on a plateau that will rise directly towards the front of the Darkside's head.