Villains' Vendetta: Difference between revisions

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==Strategy==
==Strategy==
Villains' Vendetta is a high-level boss rush, featuring many Mirage Arena-based Unversed bosses faced in previous rounds. Do not take this boss rush lightly, as the bosses here are far more aggressive than they have been in previous missions. Have some homing attacks ready ([[Firaga]] and/or [[Triple Firaga]] can be useful for this purpose), and a Shotlock with a high lock-on count. Do not forget any healing commands. High-level [[Curaga]]s are recommended. As this mission only features bosses, do not bother with any screen nukes.
Villains' Vendetta is a high-level boss rush, featuring many Mirage Arena-based [[Unversed]] bosses faced in previous rounds. Do not take this boss rush lightly, as the bosses here are far more aggressive than they have been in previous missions. Have some homing attacks ready ([[Firaga]] and/or [[Triple Firaga]] can be useful for this purpose), and a [[Shotlock]] with a high lock-on count. Do not forget any healing commands. High-level [[Curaga]]s are recommended. As this mission only features bosses, do not bother with any screen nukes.


Iron Imprisoner I and the Cursed Coach are the easiest of all of them, but can inflict heavy damage if the player is careless. These bosses also have higher HP. Their moveset is similar to that of [[Day of Reckoning|previous]] [[Wheels of Misfortune|missions]], albeit with more repetitions.
Iron Imprisoner I and the Cursed Coach are the easiest of all of them, but can inflict heavy damage if the player is careless. These bosses also have higher HP. Their moveset is similar to that of [[Day of Reckoning|previous]] [[Wheels of Misfortune|missions]], albeit with more repetitions.
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