Game:Young Xehanort: Difference between revisions

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==Strategy==
==Strategy==
===''Kingdom Hearts Birth by Sleep''===
===''Kingdom Hearts Birth by Sleep''===
Young Xehanort is a powerful boss and one of the strongest enemies in the game. His attacks are varied and hard to predict, similar to those of the [[Lingering Will]]<ref name="Dengeki">''[http://www.ff-reunion.net/kh/2010/06/25/khbbs_dengeki_nomura_interview KHBbS: Dengeki PS—Nomura Interview, North American Edition Voice Actors and Added Elements]''</ref>. Not only is he immune to all status effects, but he has a great deal of HP as well. The boss is very swift, with his attacks generally reducing the [[Terra]], [[Ventus]], or [[Aqua]]'s HP to 1. Xehanort is also adept in defense; he can turn mostly invisible, although he can still take damage and can be located due to his faint shimmer, and he sometimes rewinds time after taking damage, allowing him to recover some of his lost HP.
Young Xehanort is a powerful boss and one of the strongest enemies in the game. His attacks are varied and hard to predict, similar to those of the [[Lingering Will]]<ref name="Dengeki">''[http://www.ff-reunion.net/kh/2010/06/25/khbbs_dengeki_nomura_interview KHBbS: Dengeki PS—Nomura Interview, North American Edition Voice Actors and Added Elements]''</ref>. Not only is he immune to all status effects, but he has a great deal of HP as well. The boss is very swift, with his attacks generally reducing the player's HP to 1. Xehanort is also adept in defense; he can turn mostly invisible, although he can still take damage and can be located due to his faint shimmer, and he sometimes rewinds time after taking damage, allowing him to recover some of his lost HP.


As Xehanort's HP dwindles, he goes even further on the offensive. He will often start one of his long-duration techniques, then continue to attack with different techniques while the first one is playing out. Xehanort will also clone himself, creating four copies that can attack and move independently of the Xehanort. His most frustrating tactic is to snare Ventus, Terra, or Aqua with his Collision Magnet, then immediately follow it up with another Collision Magnet, a sword combo, or a Whirlwind to the Void, none of which Terra, Ventus, or Aqua is given the chance to avoid, resulting in an immediate game over (although there are very rare occasions in which Terra, Ventus, or Aqua can escape before Xehanort strings together another attack). Collision Magnet can be avoided easily by simply dashing towards Xehanort when he jumps in the air, and also seems to be canceled if Xehanort pulls Terra, Ventus, or Aqua up against a wall.
As Xehanort's HP dwindles, he goes even further on the offensive. He will often start one of his long-duration techniques, then continue to attack with different techniques while the first one is playing out. Xehanort will also clone himself, creating four copies that can attack and move independently of the Xehanort. His most frustrating tactic is to snare Ventus, Terra, or Aqua with his Collision Magnet, then immediately follow it up with another Collision Magnet, a sword combo, or a Whirlwind to the Void, none of which Terra, Ventus, or Aqua is given the chance to avoid, resulting in an immediate game over (although there are very rare occasions in which Terra, Ventus, or Aqua can escape before Xehanort strings together another attack). Collision Magnet can be avoided easily by simply dashing towards Xehanort when he jumps in the air, and also seems to be canceled if Xehanort pulls Terra, Ventus, or Aqua up against a wall.