Kingdom Hearts III: Difference between revisions

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==Development==
Development
After Square Enix finished development of Kingdom Hearts II Final Mix+, Kingdom Hearts producer Tetsuya Nomura was approached by Disney who expressed interest in a sequel. In regard to a possible release of a Kingdom Hearts III, Nomura said "We have various ideas, but we're not at the point where we can say that." He added that due to the development of Final Fantasy XV (which at the time was Final Fantasy Versus XIII), "it's physically impossible at the present. I feel that it's not the right time to talk about the future of Kingdom Hearts."[9] In response to questions as to the secret movie in Final Mix+, Nomura noted that it was of a "new series" in Kingdom Hearts rather than Kingdom Hearts III. When asked about Kingdom Hearts III, Nomura noted that fans and partners alike were interested in its release, and would work to "realize it" as soon as possible.[10] In the Kingdom Hearts Birth by Sleep Ultimania guide book, Nomura announced three upcoming titles, one of which was Kingdom Hearts III. However, Final Fantasy XV was still his primary focus, preventing him from starting production on Kingdom Hearts III.[11] He later noted that Kingdom Hearts III would not see a release until after 2012, due to his pressing on Final Fantasy XV, regardless of the 10th anniversary of the series occurring in that year.[12] The Nintendo 3DS video game Kingdom Hearts 3D: Dream Drop Distance was announced to connect to Kingdom Hearts III, both in terms of gameplay system and story,[13] similar to the connection between Kingdom Hearts: Chain of Memories and Kingdom Hearts II. It has been confirmed by Tetsuya Nomura that the game will conclude the "Xehanort Saga" but will not be the final game in the series.[14]
On June 10, 2013, Kingdom Hearts III was announced with a teaser at Sony's E3 event, to release on the PlayStation 4.[5] In a conference the day after, Square Enix confirmed that the game would also be released on the Xbox One.[15] Unlike Kingdom Hearts and Kingdom Hearts II which were developed by Square Enix's Product Development Division 1 team, Kingdom Hearts III will be developed by Square Enix's 1st Production Department, who developed Birth by Sleep and Dream Drop Distance, and worked on the HD 1.5 Remix collection.[1]
Since the release of Kingdom Hearts II, Disney has acquired Pixar Animation Studios, Marvel Entertainment, and Lucasfilm. When asked if any of these properties would appear in Kingdom Hearts III, Nomura said, "Whenever I hear of [an acquisition], I always say, ‘woah…they’ve done it again.’ The first thing I do when I find out this news is contact Disney and see if it’s something I can use [in Kingdom Hearts]." He went on to say that "Disney’s pretty honest [on the possibility of an inclusion]. If the situation is really difficult, they’ll say, it’s really difficult. If it’s impossible, they’ll say it’s impossible."[16]
Directly after E3 2013, Tetsuya Nomura claimed that Kingdom Hearts III was announced "too early", based on where the game currently stands in development. He continued by saying, "Many fans were feeling impatient due to our continuous releases of spin-off titles, so we decided to announce it at the same time as Final Fantasy XV".[2]
In an interview with Famitsu in June 2013, Nomura discussed the updated visuals seen in the reveal trailer as well as the gameplay. On the visuals, he said that they tried to remember that these "Kingdom Hearts characters were originally paintbrush art from Disney productions, a texture that was one of our original aims, and that it was time to return to that. So [chief creative director Takeshi] Nozue went through a series of tests, and the results are the visuals that we refer to in the team as the Kingdom Shader. It may look like a pretty drastic change, but I see it as a rich evolution of everything we've shown you up to now."[6] Regarding the gameplay, Nomura stated: "The action's pretty frantic. The really bold action we've always had is getting even crazier. Kingdom Hearts III has three-person parties, but NPCs and other characters join the fight in each individual world, and the resulting action is really flashy and exciting. The enemy AI is a lot more intricate, too, and I think the gameplay will reflect that new dynamic balance. For example, there's a foe that's shaped like a vehicle, and Sora may jump on it and fly around; that's already implemented."[6] Sora will gain the ability to change the shape of his Keyblade, much like Aqua's ability in Birth By Sleep.[8]
In a Square Enix Presents interview during E3 2013, Nomura stated that the combat in the game will be along the lines of the system seen in Kingdom Hearts II, with evolution similar to what was seen from Kingdom Hearts to Kingdom Hearts II. He stated that the handheld games' combat was a place he could experiment and try new things, and that some of the well received additions may appear in Kingdom Hearts III. He also stated that summoning will return, but in a different form and system than previous games. Nomura further stated that Sora will be the main character to play as, but will look into having others be playable, such as King Mickey, if it fits in the context of the game. Finally, Nomura said multiplayer is also being considered.[17][18]
==Videos==
==Videos==
===E3 2013 Sony Conference Teaser===
===E3 2013 Sony Conference Teaser===