Fire (chips): Difference between revisions
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
No edit summary |
|||
Line 1: | Line 1: | ||
{{game|RCO}} | {{game|RCO}} | ||
{{youmay|a chip from ''Kingdom Hearts Re:coded''|[[Fire|the spell]] or [[Fire (element)|the element]]}} | {{youmay|a chip from ''Kingdom Hearts Re:coded''|[[Fire|the spell]] or [[Fire (element)|the element]]}} | ||
[[File:Fire Chip KHREC.png]] '''Fire +1''', '''Fire +2''', '''Fire +3''' and '''Fire +4''' are a series of [[stat chip]]s that appear in ''[[Kingdom Hearts Re:coded]]''. When installed | [[File:Fire Chip KHREC.png]] {{nihongo|'''Fire +1'''|ファイア+1|Faia +1}}, {{nihongo|'''Fire +2'''|ファイア+2|Faia +2}}, {{nihongo|'''Fire +3'''|ファイア+3|Faia +3}}, and {{nihongo|'''Fire +4'''|ファイア+4|Faia +4}} are a series of [[stat chip]]s that appear in ''[[Kingdom Hearts Re:coded]]''. When installed into the [[Stat Matrix]], they increase the damage [[Data-Sora]] deals with {{c|Fire|element}}-elemental attacks by a percentage equal to the number stated in the chip's name. When installed between two active CPUs, their effects are doubled. | ||
== | ==Obtainment== | ||
===''Kingdom Hearts Re:coded''=== | |||
* | ====Treasures==== | ||
*'''Fire +1''': Prize Blox in [[Hollow Bastion Part II: Sector B]] (0.2%). | |||
*'''Fire +2''': Prize Blox in [[Olympus Coliseum: Sector A]] (0.2%). | |||
* | |||
==Drops== | ====Drops==== | ||
*'''Fire''': [[Invisible]] (0.05% | *'''Fire +1''': [[Invisible]] (0.05%, Critical Mode<ref name="Invis">The Invisible drops a random stat chip 0.05% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a [[Level Up]], a [[Trophy Chip]], a [[Blank Chip]] or a [[Lucky Strike]].</ref>), [[Angel Star]] (0.03%, Critical Mode<ref name="Angel">The Angel Star drops a random stat chip 0.03% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a [[Level Up]], a [[Trophy Chip]], a [[Blank Chip]] or a [[Lucky Strike]].</ref>), [[Eliminator]] (0.2%, Beginner Mode<ref>The dropped chip has a 100% chance of being Fire +1 between Level 1-29, 50% between Level 30-59, and 30% between Level 60-99.</ref>) | ||
*'''Fire +2''': [[Invisible]] (0.05%, Critical Mode<ref name="Invis"/>), [[Angel Star]] (0.03%, Critical Mode<ref name="Angel"/>), [[Eliminator]] (0.2%, Beginner Mode<ref>The dropped chip has a 0% chance of being Fire +2 between Level 1-29, 30% between Level 30-59, and 25% between Level 60-99.</ref>) | |||
* | *'''Fire +3''': [[Invisible]] (0.05%, Critical Mode<ref name="Invis"/>), [[Angel Star]] (0.03%, Critical Mode<ref name="Angel"/>), [[Eliminator]] (0.2%, Beginner Mode<ref>The dropped chip has a 0% chance of being Fire +3 between Level 1-29, 20% between Level 30-59, and 25% between Level 60-99.</ref>) | ||
* | *'''Fire +4''': [[Invisible]] (0.05%, Critical Mode<ref name="Invis"/>), [[Angel Star]] (0.03%, Critical Mode<ref name="Angel"/>), [[Eliminator]] (0.2%, Beginner Mode<ref>The dropped chip has a 0% chance of being Fire +4 between Level 1-59, and 20% between Level 60-99.</ref>) | ||
* | |||
====Other methods==== | |||
*'''Fire +1''': Can be redeemed from [[Traverse Town: Sector F]] for 29000 SP, can be redeemed from [[Wonderland: Sector A]] for 400 SP, can be redeemed from [[Agrabah: Sector B]] for 800 SP. | |||
*'''Fire +2''': Can be redeemed from [[Agrabah: Sector C]] for 400 SP, can be redeemed from [[Hollow Bastion Part I: Sector B]] for 51000 SP<ref>An unlimited amount of Fire +2 chips can be redeemed.</ref> | |||
*'''Fire +3''': Can be redeemed from [[Agrabah: Sector D]] for 31000 SP. | |||
*'''Fire +4''': Can be redeemed from [[Hollow Bastion Part II: Sector B]] for 3000 SP, can be redeemed from the [[Avatar Sector]] for 30000 SP starting after clearing Floor 60<ref>An unlimited amount of Fire +4 chips can be redeemed.</ref> | |||
==Notes and references== | ==Notes and references== |
Latest revision as of 17:13, 23 April 2024
This article is about a chip from Kingdom Hearts Re:coded. You may be looking for the spell or the element. |
Fire +1 (ファイア+1 Faia +1 ), Fire +2 (ファイア+2 Faia +2 ), Fire +3 (ファイア+3 Faia +3 ), and Fire +4 (ファイア+4 Faia +4 ) are a series of stat chips that appear in Kingdom Hearts Re:coded. When installed into the Stat Matrix, they increase the damage Data-Sora deals with Fire-elemental attacks by a percentage equal to the number stated in the chip's name. When installed between two active CPUs, their effects are doubled.
Obtainment[edit]
Kingdom Hearts Re:coded[edit]
Treasures[edit]
- Fire +1: Prize Blox in Hollow Bastion Part II: Sector B (0.2%).
- Fire +2: Prize Blox in Olympus Coliseum: Sector A (0.2%).
Drops[edit]
- Fire +1: Invisible (0.05%, Critical Mode[1]), Angel Star (0.03%, Critical Mode[2]), Eliminator (0.2%, Beginner Mode[3])
- Fire +2: Invisible (0.05%, Critical Mode[1]), Angel Star (0.03%, Critical Mode[2]), Eliminator (0.2%, Beginner Mode[4])
- Fire +3: Invisible (0.05%, Critical Mode[1]), Angel Star (0.03%, Critical Mode[2]), Eliminator (0.2%, Beginner Mode[5])
- Fire +4: Invisible (0.05%, Critical Mode[1]), Angel Star (0.03%, Critical Mode[2]), Eliminator (0.2%, Beginner Mode[6])
Other methods[edit]
- Fire +1: Can be redeemed from Traverse Town: Sector F for 29000 SP, can be redeemed from Wonderland: Sector A for 400 SP, can be redeemed from Agrabah: Sector B for 800 SP.
- Fire +2: Can be redeemed from Agrabah: Sector C for 400 SP, can be redeemed from Hollow Bastion Part I: Sector B for 51000 SP[7]
- Fire +3: Can be redeemed from Agrabah: Sector D for 31000 SP.
- Fire +4: Can be redeemed from Hollow Bastion Part II: Sector B for 3000 SP, can be redeemed from the Avatar Sector for 30000 SP starting after clearing Floor 60[8]
Notes and references[edit]
- ^ a b c d The Invisible drops a random stat chip 0.05% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.
- ^ a b c d The Angel Star drops a random stat chip 0.03% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.
- ^ The dropped chip has a 100% chance of being Fire +1 between Level 1-29, 50% between Level 30-59, and 30% between Level 60-99.
- ^ The dropped chip has a 0% chance of being Fire +2 between Level 1-29, 30% between Level 30-59, and 25% between Level 60-99.
- ^ The dropped chip has a 0% chance of being Fire +3 between Level 1-29, 20% between Level 30-59, and 25% between Level 60-99.
- ^ The dropped chip has a 0% chance of being Fire +4 between Level 1-59, and 20% between Level 60-99.
- ^ An unlimited amount of Fire +2 chips can be redeemed.
- ^ An unlimited amount of Fire +4 chips can be redeemed.