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Incrementor: Difference between revisions

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(→‎Mechanics: it's more of a strategy thing, but a drawback worth mentioning)
(→‎Mechanics: that'd make sense)
 
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==Mechanics==
==Mechanics==
Incrementor is an [[enemy card]] effect. It costs 25 CP to add to the deck and lasts for two reloads. Due to the fact it increases values by 1, it makes its user unable to use zeroes to break sleights for example.
Incrementor is an [[enemy card]] effect. It costs 25 CP to add to the deck and lasts for two reloads. It has no effect on Cards with a value of 9. Due to the fact it increases values by 1, it makes its user unable to use zeroes to break sleights for example.


==Learning Incrementor==
==Learning Incrementor==

Latest revision as of 17:52, 23 May 2024

Incrementor (ナンバープラス Nanbā Purasu?, lit. "Number Plus") is an ability that appears in Kingdom Hearts Chain of Memories. It increases the values of the user's Cards by one.

Mechanics[edit]

Incrementor is an enemy card effect. It costs 25 CP to add to the deck and lasts for two reloads. It has no effect on Cards with a value of 9. Due to the fact it increases values by 1, it makes its user unable to use zeroes to break sleights for example.

Learning Incrementor[edit]

Kingdom Hearts Chain of Memories[edit]

  • The Shadow enemy card has Incrementor as its effect.
  • The Black Fungus enemy card can randomly activate Incrementor.
  • The Darkside enemy card can mimic an enemy's Incrementor.

Other appearances[edit]

Kingdom Hearts Trading Card Game[edit]

In the Kingdom Hearts Trading Card Game, Number Plus is the technique of Shadow Cards. As long as a Shadow Card is in play, all Dark/Heartless cards gain +1 POW.

See also[edit]