Editing Walkthrough:Kingdom Hearts/Halloween Town

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==<center>[[File:Halloween Town Logo KH.png|300px|link=Halloween Town]]</center>==
==<center>[[File:Halloween Town Logo KH.png|300px|link=Halloween Town]]</center>==


Upon entering this world, you'll notice that {{Wtext|Sora|c}}, {{Wtext|Donald|c}} and {{Wtext|Goofy|c}} look different. {{Wtext|Sora|c}} is now a vampire in a uniquely designed outfit with a pumpkin-mask covering his right eye, {{Wtext|Donald|c}} is a mummy with some parts unveiled to reveal nothing, and {{Wtext|Goofy|c}} is a Frankenstein-like being with a screw protruding into his head and wearing stitched up clothing. {{Wtext|Donald|c}} changed their appearances to blend in with the other people in this world.
Upon entering this world, you'll notice that {{Wtext|Sora|c}}, {{Wtext|Donald|c}} and {{Wtext|Goofy|c}} look different. {{Wtext|Sora|c}} is now a vampire in a uniquely designed outfit with a pumpkin-hat covering his right eye, {{Wtext|Donald|c}} is a mummy with some parts unveiled to reveal nothing, and {{Wtext|Goofy|c}} is a Frankenstein-like being with a screw protruding into his head and wearing stitched up clothing. {{Wtext|Donald|c}} changed their appearances to blend in with the other people in this world.
[[File:Sora HT KH.png|left|60px]]
[[File:Sora HT KH.png|left|60px]]
[[File:Donald Duck HT KH.png|left|60px]]
[[File:Donald HT KH.png|left|60px]]
[[File:Goofy HT KH.png|left|60px]]
[[File:Goofy HT KH.png|left|60px]]
[[File:Jack Skellington KH.png|right|200px|Jack Skellington]]
[[File:Jack Skellington KH.png|right|200px|Jack Skellington]]
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Head out to {{Wtext|Guillotine Square|l}}. The Heartless are now attacking, head to the left and then left once more and go up the stairs to the {{Wtext|Graveyard|l}}. Take care of the Heartless here to allow {{Wtext|Sally|c}} some space, after they're all gone {{Wtext|Zero|c}} will appear from under his grave, {{Wtext|Jack|c}} will ask him if he's seen {{Wtext|Sally|c}} anywhere and he'll run into her behind a statue. {{Wtext|Jack|c}} then tells her that they need her memory and she holds up a bouquet of dying {{Wtext|Forget-Me-Not|i}}s, she gives them to you and says she has a bad feeling about this. Exit the area and watch the cutscene where 3 rotten kids, {{Wtext|Lock|c}}, {{Wtext|Shock|c}} and {{Wtext|Barrel|c}} converse about what they've just heard, {{Wtext|Jack|c}}'s plan, however they come to the plan of telling {{Wtext|Oogie Boogie|c}}. Once you're back at {{Wtext|Guillotine Square|l}}, head back to the {{Wtext|Research Lab|l}} and talk to the {{Wtext|Doctor|c}} for a cutscene. The {{Wtext|Doctor|c}} will tell you to talk to {{Wtext|The Mayor|c}} on where to get "surprise". In the next cutscene {{Wtext|Oogie|c}} plans on stealing the Heart and using it to control the Heartless. Now when you're back in control head back to the {{Wtext|Graveyard|l}} and interact with the slightly open coffin to get to the {{Wtext|Boneyard|l}}, head forward and talk to {{Wtext|The Mayor|c}} and he'll tell you what to do. If you get one right, a small tune will play and if you get all three right an explosion will occur off-screen. Head to the blown-up pumpkin and open the {{Wtext|chest|t}} within to get the {{Wtext|Jack-in-the-Box|i}}.
Head out to {{Wtext|Guillotine Square|l}}. The Heartless are now attacking, head to the left and then left once more and go up the stairs to the {{Wtext|Graveyard|l}}. Take care of the Heartless here to allow {{Wtext|Sally|c}} some space, after they're all gone {{Wtext|Zero|c}} will appear from under his grave, {{Wtext|Jack|c}} will ask him if he's seen {{Wtext|Sally|c}} anywhere and he'll run into her behind a statue. {{Wtext|Jack|c}} then tells her that they need her memory and she holds up a bouquet of dying {{Wtext|Forget-Me-Not|i}}s, she gives them to you and says she has a bad feeling about this. Exit the area and watch the cutscene where 3 rotten kids, {{Wtext|Lock|c}}, {{Wtext|Shock|c}} and {{Wtext|Barrel|c}} converse about what they've just heard, {{Wtext|Jack|c}}'s plan, however they come to the plan of telling {{Wtext|Oogie Boogie|c}}. Once you're back at {{Wtext|Guillotine Square|l}}, head back to the {{Wtext|Research Lab|l}} and talk to the {{Wtext|Doctor|c}} for a cutscene. The {{Wtext|Doctor|c}} will tell you to talk to {{Wtext|The Mayor|c}} on where to get "surprise". In the next cutscene {{Wtext|Oogie|c}} plans on stealing the Heart and using it to control the Heartless. Now when you're back in control head back to the {{Wtext|Graveyard|l}} and interact with the slightly open coffin to get to the {{Wtext|Boneyard|l}}, head forward and talk to {{Wtext|The Mayor|c}} and he'll tell you what to do. If you get one right, a small tune will play and if you get all three right an explosion will occur off-screen. Head to the blown-up pumpkin and open the {{Wtext|chest|t}} within to get the {{Wtext|Jack-in-the-Box|i}}.


Now head back to the {{Wtext|Research Lab|l}} and talk to the {{Wtext|Doctor|c}}, once he's added the component in and about to try it {{Wtext|Barrel|c}} gets in the way of him and makes him drop it with {{Wtext|Lock|c}} catching it and the three of them run off with it. Head out to {{Wtext|Guillotine Square|l}} and {{Wtext|Jack|c}} will call {{Wtext|Zero|c}} to go after them. Head to the {{Wtext|Graveyard|l}} and you'll see them escape across {{Wtext|Moonlight Hill|l}} in a bathtub. Head into the coffin to the {{Wtext|Boneyard|l}} and then go around to the second exit to {{Wtext|Moonlight Hill|l}}. At the base of the hill there's a small lever, examine it to uncurl the hill and get to the {{Wtext|Bridge|l}}. Now here there are three of {{Wtext|chests|t}} and an exit to {{Wtext|Guillotine Square|l}}. The {{Wtext|chest|t}} on the left on a ledge contains Dalmatians 40, 41 and 42. The one underneath the bridge contains a {{Wtext|Dispel-G|i}}. And lastly, the one on the right of the bridge on another ledge contains a {{Wtext|Defense Up|i}}. Now head to the gates to {{Wtext|Oogie's Manor|l}} where the bathtub is headed to. Go straight ahead jumping across any gaps, then head to the doors but open the {{Wtext|chest|t}} to the left of the doors to get an {{Wtext|Ether|i}}. There is a {{Wtext|chest|t}} inside here to the right containing an {{Wtext|Ether|i}}, and a {{Wtext|Red Trinity|i}}, you must use this trinity before defeating Oogie, otherwise it is lost forever. If you're playing Final Mix, the Red Trinity is moved to the archway below the manor and can be used at any time. Cast {{Wtext|Fire|w}} onto the platform to make it go up... and return down. Jump on to it and get off once you reach higher ground. You can choose to fight Heartless here or you can choose not to as you might fall and have to make your way up once more. Keep going straight and then go up the stairs, take the path to the right here as the left will only lead to more ways to fall down. Keep going ahead then up some stairs again and through the door ahead to the {{Wtext|Evil Playroom|l}}.
Now head back to the {{Wtext|Research Lab|l}} and talk to the {{Wtext|Doctor|c}}, once he's added the component in and about to try it {{Wtext|Barrel|c}} gets in the way of him and makes him drop it with {{Wtext|Lock|c}} catching it and the three of them run off with it. Head out to {{Wtext|Guillotine Square|l}} and {{Wtext|Jack|c}} will call {{Wtext|Zero|c}} to go after them. Head to the {{Wtext|Graveyard|l}} and you'll see them escape across {{Wtext|Moonlight Hill|l}} in a bathtub. Head into the coffin to the {{Wtext|Boneyard|l}} and then go around to the second exit to {{Wtext|Moonlight Hill|l}}. At the base of the hill there's a small lever, examine it to uncurl the hill and get to the {{Wtext|Bridge|l}}. Now here there are three of {{Wtext|chests|t}} and an exit to {{Wtext|Guillotine Square|l}}. The {{Wtext|chest|t}} on the left on a ledge contains Dalmatians 40, 41 and 42. The one underneath the bridge contains a {{Wtext|Dispel-G|i}}. And lastly, the one on the right of the bridge on another ledge contains a {{Wtext|Defense Up|i}}. Now head to the gates to {{Wtext|Oogie's Manor|l}} where the bathtub is headed to. Go straight ahead jumping across any gaps, then head to the doors but open the {{Wtext|chest|t}} to the left of the doors to get an {{Wtext|Ether|i}}. There is a {{Wtext|chest|t}} inside here to the right containing an {{Wtext|Ether|i}}, and a {{Wtext|Red Trinity|i}}, you must use this trinity before defeating Oogie, otherwise it is lost forever. Cast {{Wtext|Fire|w}} onto the platform to make it go up... and return down. Jump on to it and get off once you reach higher ground. You can choose to fight Heartless here or you can choose not to as you might fall and have to make your way up once more. Keep going straight and then go up the stairs, take the path to the right here as the left will only lead to more ways to fall down. Keep going ahead then up some stairs again and through the door ahead to the {{Wtext|Evil Playroom|l}}.


{{Wtext|Lock, Shock and Barrel|b}} will turn around and notice you, starting a fight with all three. They don't have too much health, but they are small and agile, with this making hitting them difficult. Lock-on and fight them one at a time to dispatch them quickly.
{{Wtext|Lock, Shock and Barrel|b}} will turn around and notice you, starting a fight with all three. They don't have too much health, but they are small and agile, with this making hitting them difficult. Lock-on and fight them one at a time to dispatch them quickly.
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|strategy=Keep hitting Lock or casting magic against him, and use the HP Orbs he drops to heal. Keep hitting Shock or casting magic against her, and use the MP Orbs she drops to renew your MP. Keep hitting Barrel or casting magic against him.}}
|strategy=Keep hitting Lock or casting magic against him, and use the HP Orbs he drops to heal. Keep hitting Shock or casting magic against her, and use the MP Orbs she drops to renew your MP. Keep hitting Barrel or casting magic against him.}}


After defeating {{Wtext|Lock, Shock and Barrel|c}}, a Save Point will appear, save and heal, then attack the lever near where the trio are. Then head to the {{Wtext|Red Trinity|i}} that you missed and use it to get a {{Wtext|chest|t}} with a {{Wtext|Mythril Shard|i}} inside. Leave the room and look right, there is another platform, jump to it then drop down again and enter the green door to fight {{Wtext|Oogie Boogie|b}}. While {{Wtext|Jack|c}} was wanting the Heart back, {{Wtext|Oogie|b}} works against him and eats it instead, and then calls to the Heartless... of which only 2 {{Wtext|Gargoyles|e}} respond to.
After defeating {{Wtext|Lock, Shock and Barrel|c}}, a Save Point will appear, save and heal and head to the {{Wtext|Red Trinity|i}} that you missed and use it to get a {{Wtext|chest|t}} with a {{Wtext|Mythril Shard|i}} inside. {{Wtext|Oogie Boogie|b}}.


{{WKH1SBoss
{{WKH1SBoss
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|strength=24
|strength=24
|defense=20
|defense=20
|status=
|mpr=38
|mpr=38
|exp=2500
|exp=2,500
|physical=x1.5
|physical=x1.5
|fire=X0.25
|fire=X0.25
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|thunder=X0.5
|thunder=X0.5
|gravity=X0.2
|gravity=X0.2
|stop=X0
|stop=X0.0
|ko=x0.5
|ko=
|other=x0.5
|other
|prize={{Wtext|Holy Circlet|a}}, {{Wtext|Ansem's Report 7|i}}
 
|strategy=Once the battle starts, {{Wtext|Oogie|b}} will send the 2 {{Wtext|Gargoyles|e}} to attack you, once they're done with the buttons will rise and glow around the central area. Press the correct button to lock {{Wtext|Oogie|b}} off from leaving the area and your platform will raise you to {{Wtext|Oogie|b}}'s level where you can drop a number of combos at him. However when {{Wtext|Oogie|b}} drops 3 dices, you can deflect them back to him and earn 24 Tech EXP per die. However depending on the total, he will use a number of methods to attack, one being the 3 cowboys, another being a spinning saw and another being the Heartless. Once his HP has started dwindling down, he will call down a tri-bladed knife to bounce around the area, dodge the blades as they go up and keep away from them when they drop. Use {{Wtext|Cure|w}} and {{Wtext|Potions|i}} to heal.}}
|prize= [[Holy Circlet|<font color="white">Holy Circlet</font>]], [[Ansem's Report|<font color="white">Ansem's Report 7</font>]]
|emblem=Somebody Emblem.png
|strategy=The battle with Oogie Boogie is less about fighting and more about logic and timing. Avoid his attacks on the spinner, and jump onto the button at the right time to leave him vulnerable to attack. Repeat this tactic and Oogie should fall.}}


After defeating {{Wtext|Oogie Boogie|b}}, he will become nothing but an insect and the Heart lying among his remains. However once the party leaves the area, or is about to, the ground shakes and after the screen blackens {{Wtext|Oogie|b}} is shown to have fused with his Manor and now is one being, you must now fight the remains of his Manor.
After defeating {{Wtext|Oogie Boogie|c}}, you'll find yourself on the remains of the brige to the manor, which Oogie has now taken control of. If you want to leave the battle for later, you may use it to exit the area. Also, should you have already dropped down, there is a hidden exit in the river.


{{WKH1SBoss
{{WKH1SBoss
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|strength=24
|strength=24
|defense=20
|defense=20
|status=
|mpr=40
|mpr=40
|exp=2500
|exp=2,500
|physical=x1.0
|physical=x1.0
|fire=x0.49
|fire=x0.49
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|ko=x0.0
|ko=x0.0
|other=x0.0
|other=x0.0
|prize={{Wtext|Gravity|w}}
|prize=[[Gravity|<font color="white">Gravity</font>]]
|strategy=Jump to the bottom and climb the tree branch to the right, keep going straight until you reach some ledges, jump and head to the left and defeat the {{Wtext|Shadow Glob|e}} there. Then jump to the right where a {{Wtext|Shadow Glob|e}} is on the ground. Then go ahead and turn left forgetting the lantern, and attack the {{Wtext|Shadow Glob|e}} there. Then jump across the metal mouth and attack the {{Wtext|Shadow Glob|e}} on the wall. From here keep going straight until you reach the roofing of a tower, then jump up onto it and onto the platform with the ribs surrounding it, defeat the {{Wtext|Shadow Glob|e}} here then drop down. Go back to the branch we went on but take the 2nd branch ahead of it, near the lantern. Jump up and get to the {{Wtext|Shadow Glob|e}} there and take care of it. Next, head around the branch and jump onto the branch near {{Wtext|Oogie|b}}'s left foot then onto the ledges and then to the final {{Wtext|Shadow Glob|e}}. Use {{Wtext|Cure|w}} to heal.}}
|emblem=Somebody Emblem.png
|strategy=Defeating the Manor can be tricky simply because of the structure of the manor; several of the {{Wtext|Shadow Globs|c}} are hard to reach and can require some precision jumping to get to. The large amounts of {{Wtext|Gargoyle|c}} Heartless can also create problems, so try to stop them when possible. After destroying all the globs, the battle ends.}}


After defeating {{Wtext|Oogie's Manor|b}} it will break down into nothing and the Keyhole will appear underneath where it once stood. Later {{Wtext|Jack|c}} will hand you the {{Wtext|Pumpkinhead|w}}, ending this world's story.
After defeating Oogie, a cutscene will show that the world's Keyhole was underneath the Manor all along. {{Wtext|Sora|c}} then seals it, ending the story for the world.


===When you return...===
===When you return...===
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==Notes==
==Notes==
{{reflist}}
{{reflist|1}}


{{WKH1TOC}}
{{WKH1TOC}}
[[Category:Kingdom Hearts walkthrough|{{SUBPAGENAME}}]]

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