Editing Walkthrough:Kingdom Hearts/Halloween Town
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==<center>[[File:Halloween Town Logo KH.png|300px|link=Halloween Town]]</center>== | ==<center>[[File:Halloween Town Logo KH.png|300px|link=Halloween Town]]</center>== | ||
Upon entering this world, you'll notice that {{Wtext|Sora|c}}, {{Wtext|Donald|c}} and {{Wtext|Goofy|c}} look different. {{Wtext|Sora|c}} is now a vampire in a uniquely designed outfit with a pumpkin- | Upon entering this world, you'll notice that {{Wtext|Sora|c}}, {{Wtext|Donald|c}} and {{Wtext|Goofy|c}} look different. {{Wtext|Sora|c}} is now a vampire in a uniquely designed outfit with a pumpkin-hat covering his right eye, {{Wtext|Donald|c}} is a mummy with some parts unveiled to reveal nothing, and {{Wtext|Goofy|c}} is a Frankenstein-like being with a screw protruding into his head and wearing stitched up clothing. {{Wtext|Donald|c}} changed their appearances to blend in with the other people in this world. | ||
[[File:Sora HT KH.png|left|60px]] | [[File:Sora HT KH.png|left|60px]] | ||
[[File:Donald | [[File:Donald HT KH.png|left|60px]] | ||
[[File:Goofy HT KH.png|left|60px]] | [[File:Goofy HT KH.png|left|60px]] | ||
[[File:Jack Skellington KH.png|right|200px|Jack Skellington]] | [[File:Jack Skellington KH.png|right|200px|Jack Skellington]] | ||
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Head out to {{Wtext|Guillotine Square|l}}. The Heartless are now attacking, head to the left and then left once more and go up the stairs to the {{Wtext|Graveyard|l}}. Take care of the Heartless here to allow {{Wtext|Sally|c}} some space, after they're all gone {{Wtext|Zero|c}} will appear from under his grave, {{Wtext|Jack|c}} will ask him if he's seen {{Wtext|Sally|c}} anywhere and he'll run into her behind a statue. {{Wtext|Jack|c}} then tells her that they need her memory and she holds up a bouquet of dying {{Wtext|Forget-Me-Not|i}}s, she gives them to you and says she has a bad feeling about this. Exit the area and watch the cutscene where 3 rotten kids, {{Wtext|Lock|c}}, {{Wtext|Shock|c}} and {{Wtext|Barrel|c}} converse about what they've just heard, {{Wtext|Jack|c}}'s plan, however they come to the plan of telling {{Wtext|Oogie Boogie|c}}. Once you're back at {{Wtext|Guillotine Square|l}}, head back to the {{Wtext|Research Lab|l}} and talk to the {{Wtext|Doctor|c}} for a cutscene. The {{Wtext|Doctor|c}} will tell you to talk to {{Wtext|The Mayor|c}} on where to get "surprise". In the next cutscene {{Wtext|Oogie|c}} plans on stealing the Heart and using it to control the Heartless. Now when you're back in control head back to the {{Wtext|Graveyard|l}} and interact with the slightly open coffin to get to the {{Wtext|Boneyard|l}}, head forward and talk to {{Wtext|The Mayor|c}} and he'll tell you what to do. If you get one right, a small tune will play and if you get all three right an explosion will occur off-screen. Head to the blown-up pumpkin and open the {{Wtext|chest|t}} within to get the {{Wtext|Jack-in-the-Box|i}}. | Head out to {{Wtext|Guillotine Square|l}}. The Heartless are now attacking, head to the left and then left once more and go up the stairs to the {{Wtext|Graveyard|l}}. Take care of the Heartless here to allow {{Wtext|Sally|c}} some space, after they're all gone {{Wtext|Zero|c}} will appear from under his grave, {{Wtext|Jack|c}} will ask him if he's seen {{Wtext|Sally|c}} anywhere and he'll run into her behind a statue. {{Wtext|Jack|c}} then tells her that they need her memory and she holds up a bouquet of dying {{Wtext|Forget-Me-Not|i}}s, she gives them to you and says she has a bad feeling about this. Exit the area and watch the cutscene where 3 rotten kids, {{Wtext|Lock|c}}, {{Wtext|Shock|c}} and {{Wtext|Barrel|c}} converse about what they've just heard, {{Wtext|Jack|c}}'s plan, however they come to the plan of telling {{Wtext|Oogie Boogie|c}}. Once you're back at {{Wtext|Guillotine Square|l}}, head back to the {{Wtext|Research Lab|l}} and talk to the {{Wtext|Doctor|c}} for a cutscene. The {{Wtext|Doctor|c}} will tell you to talk to {{Wtext|The Mayor|c}} on where to get "surprise". In the next cutscene {{Wtext|Oogie|c}} plans on stealing the Heart and using it to control the Heartless. Now when you're back in control head back to the {{Wtext|Graveyard|l}} and interact with the slightly open coffin to get to the {{Wtext|Boneyard|l}}, head forward and talk to {{Wtext|The Mayor|c}} and he'll tell you what to do. If you get one right, a small tune will play and if you get all three right an explosion will occur off-screen. Head to the blown-up pumpkin and open the {{Wtext|chest|t}} within to get the {{Wtext|Jack-in-the-Box|i}}. | ||
Now head back to the {{Wtext|Research Lab|l}} and talk to the {{Wtext|Doctor|c}}, once he's added the component in and about to try it {{Wtext|Barrel|c}} gets in the way of him and makes him drop it with {{Wtext|Lock|c}} catching it and the three of them run off with it. Head out to {{Wtext|Guillotine Square|l}} and {{Wtext|Jack|c}} will call {{Wtext|Zero|c}} to go after them. Head to the {{Wtext|Graveyard|l}} and you'll see them escape across {{Wtext|Moonlight Hill|l}} in a bathtub. Head into the coffin to the {{Wtext|Boneyard|l}} and then go around to the second exit to {{Wtext|Moonlight Hill|l}}. At the base of the hill there's a small lever, examine it to uncurl the hill and get to the {{Wtext|Bridge|l}}. Now here there are three of {{Wtext|chests|t}} and an exit to {{Wtext|Guillotine Square|l}}. The {{Wtext|chest|t}} on the left on a ledge contains Dalmatians 40, 41 and 42. The one underneath the bridge contains a {{Wtext|Dispel-G|i}}. And lastly, the one on the right of the bridge on another ledge contains a {{Wtext|Defense Up|i}}. Now head to the gates to {{Wtext|Oogie's Manor|l}} where the bathtub is headed to | Now head back to the {{Wtext|Research Lab|l}} and talk to the {{Wtext|Doctor|c}}, once he's added the component in and about to try it {{Wtext|Barrel|c}} gets in the way of him and makes him drop it with {{Wtext|Lock|c}} catching it and the three of them run off with it. Head out to {{Wtext|Guillotine Square|l}} and {{Wtext|Jack|c}} will call {{Wtext|Zero|c}} to go after them. Head to the {{Wtext|Graveyard|l}} and you'll see them escape across {{Wtext|Moonlight Hill|l}} in a bathtub. Head into the coffin to the {{Wtext|Boneyard|l}} and then go around to the second exit to {{Wtext|Moonlight Hill|l}}. At the base of the hill there's a small lever, examine it to uncurl the hill and get to the {{Wtext|Bridge|l}}. Now here there are three of {{Wtext|chests|t}} and an exit to {{Wtext|Guillotine Square|l}}. The {{Wtext|chest|t}} on the left on a ledge contains Dalmatians 40, 41 and 42. The one underneath the bridge contains a {{Wtext|Dispel-G|i}}. And lastly, the one on the right of the bridge on another ledge contains a {{Wtext|Defense Up|i}}. Now head to the gates to {{Wtext|Oogie's Manor|l}} where the bathtub is headed to. | ||
{{Wtext|Lock, Shock and Barrel|b}} will | Upon reaching the {{Wtext|Evil Playroom|l}}, a battle with {{Wtext|Lock, Shock and Barrel|b}} will begin. They don't have too much health, but they are small and agile, and this can make hitting them difficult. Lock-on and fight them one at a time to dispatch of them quickly. | ||
<tabber> | |||
Boss: Lock= | |||
{{WKH1SBoss | {{WKH1SBoss | ||
|name=Lock | |name=Lock | ||
|image= | |image=Lock KH.png | ||
|size= | |size=100px | ||
|hp= | |hp=150 | ||
|strength=24 | |||
|defense=20 | |||
|status= | |||
|mpr=36 | |||
|exp=180 | |||
|physical=x1.0 | |||
|fire=x0.49 | |||
|blizzard=x0.5 | |||
|thunder=x1.0 | |||
|gravity=x0.4 | |||
|stop=x0.3 | |||
|ko=x0.5 | |||
|other=x0.5 | |||
|prize=[[Health Points|<font color="white">HP Ball x5</font>]] | |||
|emblem=Somebody Emblem.png | |||
|strategy= | |||
}} | |||
|-| | |||
Boss: Shock= | |||
{{WKH1SBoss | |||
|name=Shock | |||
|image=Shock KH.png | |||
|size=100px | |||
|hp=120 | |||
|strength=24 | |||
|defense=20 | |||
|status= | |||
|mpr=36 | |||
|exp=120 | |||
|physical=x1.0 | |||
|fire=x0.49 | |||
|blizzard=x0.5 | |||
|thunder=x1.0 | |||
|gravity=x0.4 | |||
|stop=x0.3 | |||
|ko=x0.5 | |||
|other=x0.5 | |||
|prize=[[Magic|<font color="white">MP Balls x5</font>]] | |||
|emblem=Somebody Emblem.png | |||
|strategy= | |||
}} | |||
|-| | |||
Boss: Barrel= | |||
{{WKH1SBoss | |||
|name=Barrel | |||
|image=Barrel KH.png | |||
|size=100px | |||
|hp=180 | |||
|strength=24 | |strength=24 | ||
|defense=20 | |defense=20 | ||
|status= | |||
|mpr=36 | |mpr=36 | ||
|exp= | |exp=240 | ||
|physical=x1.0 | |physical=x1.0 | ||
|fire=x0.49 | |fire=x0.49 | ||
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|ko=x0.5 | |ko=x0.5 | ||
|other=x0.5 | |other=x0.5 | ||
After defeating {{Wtext|Lock, Shock and Barrel|c}}, a | |prize=N/A | ||
|emblem=Somebody Emblem.png | |||
|strategy= | |||
}} | |||
</tabber> | |||
<!--KK said that tabbers should not be used unless it's a battle with stages (eg: Clayton). What are we to do with bosses like these? - UxieLover1994--> | |||
After defeating {{Wtext|Lock, Shock and Barrel|c}}, a [[save point]] (type A) will be present; save and heal. After that, attack a nearby lever to activate the green door below. This is your last chance to activate the <font color="red">Trinity Charge</font>, so activate it before entering the green door. After that, enter the {{Wtext|Torture Chamber|l}}, and fight {{Wtext|Oogie Boogie|b}}. | |||
{{WKH1SBoss | {{WKH1SBoss | ||
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|strength=24 | |strength=24 | ||
|defense=20 | |defense=20 | ||
|status= | |||
|mpr=38 | |mpr=38 | ||
|exp= | |exp=2,500 | ||
|physical=x1.5 | |physical=x1.5 | ||
|fire=X0.25 | |fire=X0.25 | ||
Line 50: | Line 108: | ||
|thunder=X0.5 | |thunder=X0.5 | ||
|gravity=X0.2 | |gravity=X0.2 | ||
|stop=X0 | |stop=X0.0 | ||
|ko= | |ko= | ||
|other | |other | ||
|prize= | |||
|strategy= | |prize= [[Holy Circlet|<font color="white">Holy Circlet</font>]], [[Ansem's Report|<font color="white">Ansem's Report 7</font>]] | ||
|emblem=Somebody Emblem.png | |||
|strategy=The battle with Oogie Boogie is less about fighting and more about logic and timing. Avoid his attacks on the spinner, and jump onto the button at the right time to leave him vulnerable to attack. Repeat this tactic and Oogie should fall.}} | |||
After defeating {{Wtext|Oogie Boogie| | After defeating {{Wtext|Oogie Boogie|c}}, you'll find yourself on the remains of the brige to the manor, which Oogie has now taken control of. If you want to leave the battle for later, you may use it to exit the area. Also, should you have already dropped down, there is a hidden exit in the river. | ||
{{WKH1SBoss | {{WKH1SBoss | ||
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|strength=24 | |strength=24 | ||
|defense=20 | |defense=20 | ||
|status= | |||
|mpr=40 | |mpr=40 | ||
|exp= | |exp=2,500 | ||
|physical=x1.0 | |physical=x1.0 | ||
|fire=x0.49 | |fire=x0.49 | ||
Line 75: | Line 136: | ||
|ko=x0.0 | |ko=x0.0 | ||
|other=x0.0 | |other=x0.0 | ||
|prize= | |prize=[[Gravity|<font color="white">Gravity</font>]] | ||
|strategy= | |emblem=Somebody Emblem.png | ||
|strategy=Defeating the Manor can be tricky simply because of the structure of the manor; several of the {{Wtext|Shadow Globs|c}} are hard to reach and can require some precision jumping to get to. The large amounts of {{Wtext|Gargoyle|c}} Heartless can also create problems, so try to stop them when possible. After destroying all the globs, the battle ends.}} | |||
After defeating | After defeating Oogie, a cutscene will show that the world's Keyhole was underneath the Manor all along. {{Wtext|Sora|c}} then seals it, ending the story for the world. | ||
===When you return...=== | ===When you return...=== | ||
If you want to get a 100% in the game, you'll need to return to {{Wtext|Halloween Town|l}} later to access the remaining treasures as well as a [[Trinity|<font color="lightgrey">Trinity Detect</font>]] (which is unlocked after your first battle with {{Wtext|Riku|b}} in {{Wtext|Hollow Bastion|l}}) Any treasure from the Manor that was not collected will be found in the {{Wtext|Graveyard|l}}, in a hidden area that cannot be accessed during the main trip. As mentioned before, if you're playing the original ''Kingdom Hearts'' the <font color="red">Trinity Charge</font> is now gone since the Manor was destroyed, preventing you from getting a 100% completion. | If you want to get a 100% in the game, you'll need to return to {{Wtext|Halloween Town|l}} later to access the remaining treasures as well as a [[Trinity|<font color="lightgrey">Trinity Detect</font>]] (which is unlocked after your first battle with {{Wtext|Riku|b}} in {{Wtext|Hollow Bastion|l}}) Any treasure from the Manor that was not collected will be found in the {{Wtext|Graveyard|l}}, in a hidden area that cannot be accessed during the main trip. As mentioned before, if you're playing the original ''Kingdom Hearts'' the <font color="red">Trinity Charge</font> is now gone since the Manor was destroyed, preventing you from getting a 100% completion. | ||
{{WKH1TOC}} | {{WKH1TOC}} | ||