Editing Trickmaster
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{{atk|{{nihongo|'''Fire'''|ファイア|<br>Faia}}|Fire|—|x2.5|{{sleight|Trickmaster|com=*}}|Shoots a fireball from the flaming clubs. After flying straight, the fireball will fly towards the opponent.}} | {{atk|{{nihongo|'''Fire'''|ファイア|<br>Faia}}|Fire|—|x2.5|{{sleight|Trickmaster|com=*}}|Shoots a fireball from the flaming clubs. After flying straight, the fireball will fly towards the opponent.}} | ||
{{atk-c|com}} | {{atk-c|com}} | ||
{{Gimmick|Break the enemy's Card, or use a technique other than [[Stop]] when the Trickmaster flinches (30%).|The table and chair reappear in the middle of the arena.| | {|border="1" cellspacing="0" width="900px" | ||
|-style="text-align:center; {{style|com|a}}; font-size:12px;" | |||
!style="width:40%" colspan="4"|Gimmick Card | |||
|- | |||
|-style="{{style|com|b}}; font-size:90%" | |||
!style="width:4%" colspan="2"|Card | |||
!style="width:30%"|Condition | |||
!style="width:40%"|Effect | |||
|- | |||
|-style="text-align:center; font-size:90%" | |||
|colspan="2"|{{sleight|Gimmick Card|com=*}} | |||
|Break the enemy's Card, or use a technique other than [[Stop]] when the Trickmaster flinches (30%). | |||
|The table and chair reappear in the middle of the arena. | |||
|} | |||
===''Kingdom Hearts Re:Chain of Memories''=== | ===''Kingdom Hearts Re:Chain of Memories''=== | ||
Unlike the original game, the battle starts with the chair and table already present with the player character on it. One of the best ways to beat the Trickmaster is to have plenty of [[Fire]] cards in the deck. It is helpful if they are high numbers, therefore making them successful without a combo. However, it is not imperative to have them so. When the battle begins, Sora will start on the table so make use of it. Jump and attack the Trickmaster either with a high attack card or combination of lower attack cards, or chain Firaga sleights. | Unlike the original game, the battle starts with the chair and table already present with the player character on it. One of the best ways to beat the Trickmaster is to have plenty of [[Fire]] cards in the deck. It is helpful if they are high numbers, therefore making them successful without a combo. However, it is not imperative to have them so. When the battle begins, Sora will start on the table so make use of it. Jump and attack the Trickmaster either with a high attack card or combination of lower attack cards, or chain Firaga sleights. | ||
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{{atk|{{nihongo|'''Fire'''|ファイア|<br>Faia}}|Fire|—|x1.5|{{sleight|Trickmaster||||Cards valued 1~8}}|Used when HP drops below 50%. Crosses its clubs and sends a flame flying forward, then alternately sends flames flying from the left and right club 4 times. The flames fly after Sora or Riku, but disappear when they hit the ground or table.}} | {{atk|{{nihongo|'''Fire'''|ファイア|<br>Faia}}|Fire|—|x1.5|{{sleight|Trickmaster||||Cards valued 1~8}}|Used when HP drops below 50%. Crosses its clubs and sends a flame flying forward, then alternately sends flames flying from the left and right club 4 times. The flames fly after Sora or Riku, but disappear when they hit the ground or table.}} | ||
{{atk-c|com}} | {{atk-c|com}} | ||
{{Gimmick|Break the enemy's Card when the table and chair have been destroyed (30%).| | {|border="1" cellspacing="0" width="900px" | ||
|-style="text-align:center; {{style|com|a}}; font-size:12px;" | |||
!style="width:40%" colspan="4"|Gimmick Card | |||
|- | |||
|-style="{{style|com|b}}; font-size:90%" | |||
!style="width:4%" colspan="2"|Card | |||
!style="width:30%"|Condition | |||
!style="width:40%"|Effect | |||
|- | |||
|-style="text-align:center; font-size:90%" | |||
|colspan="2"|{{sleight|Gimmick Card}} | |||
|The table and chair reappear in the middle of the arena. | |||
|Break the enemy's Card when the table and chair have been destroyed (30%). | |||
|} | |||
===''Kingdom Hearts Re:coded''=== | ===''Kingdom Hearts Re:coded''=== | ||
====First battle==== | ====First battle==== | ||