Editing Training Toy
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==Water Barrel== | ==Water Barrel== | ||
[[File:Water Barrel 01 KH3D.png|thumb|Water Barrel as it appears in ''Kingdom Hearts 3D: Dream Drop Distance''.]] | [[File:Water Barrel 01 KH3D.png|thumb|Water Barrel as it appears in ''Kingdom Hearts 3D: Dream Drop Distance''.]] | ||
In the ''' | In the '''{{c|Water Barrel|item}}''' mini-game, a barrel containing a [[Hugo]] statuette fills the screen with water, then various prizes and bombs appear while Sora or Riku's Spirits are encased in bubbles. The player is given one minute to maneuver the Spirits to collect as many prizes as possible by tapping the touch screen to either generate a wave that slowly pushes the Spirit away, or to detonate a bomb that quickly pushes the Spirit away. The Spirits can bounce into each other to come to a stop, or into the randomly-appearing treasure chests to open them. After ten seconds, or once all the prizes are collected, a new configuration of prizes and bombs will appear on screen. Shortly afterward, any remaining prizes will expire. Certain aquatic Spirits are not encased in bubbles, and will instead swim freely when not being pushed around.<!--; this includes [[Lord Kyroo]], [[Tatsu Blaze]], who else?--> | ||
In ''Kingdom Hearts Dream Drop Distance HD'' the mini-game has been modified to function like a traditional pinball game. The bumpers on each side can be controlled with {{button|L1}} and {{button|R1}}. Also on the walls are special aqua jets that can propel the player's Dream Eaters away in the opposite directions using the buttons {{button|L2}} and {{button|R2}}, but each aqua jet will require a few seconds to recharge after use. Also the this game can be ended early if all three of the player's Dream Eaters fall down the hole, or through a newly added pause menu. | In ''Kingdom Hearts Dream Drop Distance HD'' the mini-game has been modified to function like a traditional pinball game. The bumpers on each side can be controlled with {{button|L1}} and {{button|R1}}. Also on the walls are special aqua jets that can propel the player's Dream Eaters away in the opposite directions using the buttons {{button|L2}} and {{button|R2}}, but each aqua jet will require a few seconds to recharge after use. Also the this game can be ended early if all three of the player's Dream Eaters fall down the hole, or through a newly added pause menu. | ||
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==Treasure Goggles== | ==Treasure Goggles== | ||
[[File:Treasure Goggles 01 KH3D.png|thumb|Treasure Goggles as it appears in ''Kingdom Hearts 3D: Dream Drop Distance''.]] | [[File:Treasure Goggles 01 KH3D.png|thumb|Treasure Goggles as it appears in ''Kingdom Hearts 3D: Dream Drop Distance''.]] | ||
The ''' | The '''{{c|Treasure Goggles|item}}''' training toy is a mini-game in which the player scans their real-world surroundings for treasures that their Spirits can dig up. Treasures include Paint Guns, Treats, [[Dream Piece]]s, and more. The player can scan for treasure by pressing {{button|dsa}}, after which the Scan Gauge must fill back up before it can be used again. The player must be careful, as bombs sometimes dot the area, as well. This mini-game only grants affinity points for the Spirits who participated (which is much lower than what the Balloon mini-game can grant at higher points) but compensates for the various items that can be found. | ||
As the special camera features had been removed when the game was adapted to the PlayStation 4 for ''Kingdom Hearts Dream Drop Distance HD'', the Treasure Goggles mini-game was completely removed and replaced with a new mini-game called Candy Goggle. | As the special camera features had been removed when the game was adapted to the PlayStation 4 for ''Kingdom Hearts Dream Drop Distance HD'', the Treasure Goggles mini-game was completely removed and replaced with a new mini-game called Candy Goggle. | ||
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==Candy Goggles== | ==Candy Goggles== | ||
The ''' | The '''{{c|Candy Goggles|item}}''' training toy and mini-game were created exclusively for ''Kingdom Hearts Dream Drop Distance HD'' as a replacement for the Treasure Googles mini-game, due to the PlayStation 4 missing a camera function. | ||
In the Candy Goggles mini-game, Spirits cross the screen from left to right and right to left, each one having a speech bubble above their heads with either a red or blue candy in it. The player can aim with the left analog stick, shoot red candies with {{button|r1}}, and shoot blue candies with {{button|l1}}. When a Spirit is hit by the correct color of candy, it will give points (10 for slow Spirits, 20 for faster Spirits, and 30 for fast Spirits.) If a Spirit is hit by the wrong type of candy, it will become angry and won't give any points. Sometimes, a box appears on the field; when the player shoots a certain number of candies on it, it will explode, causing all nearby Spirits to give points. | In the Candy Goggles mini-game, Spirits cross the screen from left to right and right to left, each one having a speech bubble above their heads with either a red or blue candy in it. The player can aim with the left analog stick, shoot red candies with {{button|r1}}, and shoot blue candies with {{button|l1}}. When a Spirit is hit by the correct color of candy, it will give points (10 for slow Spirits, 20 for faster Spirits, and 30 for fast Spirits.) If a Spirit is hit by the wrong type of candy, it will become angry and won't give any points. Sometimes, a box appears on the field; when the player shoots a certain number of candies on it, it will explode, causing all nearby Spirits to give points. | ||