Editing The 13th Dilemma
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The track plays in D minor and incorporates elements of "Another Side", both the Organization's leitmotif and the second half. Instrumentals focus on strings and piano with a heavy drumbeat and female vocals as backup. The track begins with an urgent drumbeat and an ostinato rhythm that plays on strings throughout the track. Seconds into the track, strings play a countermelody to the ostinato, with the track occasionally shifting to C minor, A# minor, and C# minor. The track transitions into the "Another Side" motif, with a piano playing the "Organization XIII" motif with strings as backup. Finally, the strings play the second half of "Another Side" before looping back to the introduction. | The track plays in D minor and incorporates elements of "Another Side", both the Organization's leitmotif and the second half. Instrumentals focus on strings and piano with a heavy drumbeat and female vocals as backup. The track begins with an urgent drumbeat and an ostinato rhythm that plays on strings throughout the track. Seconds into the track, strings play a countermelody to the ostinato, with the track occasionally shifting to C minor, A# minor, and C# minor. The track transitions into the "Another Side" motif, with a piano playing the "Organization XIII" motif with strings as backup. Finally, the strings play the second half of "Another Side" before looping back to the introduction. | ||
"The 13th Dilemma -Xigbar-" lasts six minutes and 21 seconds | "The 13th Dilemma -Xigbar-" lasts six minutes and 21 seconds in ''Kingdom Hearts III Re Mind''. It changes the key to E minor while occasionally shifting to D minor, D# minor, and C# minor and quickens the tempo considerably. Unlike the original, this arrangement uses a more urgent instrumentation heavily dominated by horns and strings with the woodwinds providing a unique countermelody. | ||
An alternate version of this track plays when Sora activates the Showdown Situation Command. This alternate version consists of a loop of the ostinato, performed on strings with a slight drumbeat. When Sora successfully uses Quick Shot, the loop ends with one of two codas that seamlessly transitions back to the main version's ninth measure. One coda is an ending flourish of the ostinato, while the other uses the horns from the end of the eighth measure. | An alternate version of this track plays when Sora activates the Showdown Situation Command. This alternate version consists of a loop of the ostinato, performed on strings with a slight drumbeat. When Sora successfully uses Quick Shot, the loop ends with one of two codas that seamlessly transitions back to the main version's ninth measure. One coda is an ending flourish of the ostinato, while the other uses the horns from the end of the eighth measure. | ||
"The 13th Dilemma -Saïx-" lasts six minutes and 17 seconds | "The 13th Dilemma -Saïx-" lasts six minutes and 17 seconds in ''Kingdom Hearts III Re Mind''. It is closer in arrangement to the original with an electric guitar added in reflection of Saïx's berserker state. | ||
==Albums== | ==Albums== | ||