Talk:Blades of the Round

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These shotlocks, as far as I can tell, are unique to each keyblade. As such, I think they should be covered on the Keyblade's page, along with any other keyblade-specific abilities and transformations."We're werewolves, not swearwolves." (KrytenKoro) 16:19, 11 February 2019 (UTC)

We have pages for KH2 drive form abilities, so why not for the KH3 forms and transformations as well? TheSilentHero 18:00, 12 February 2019 (UTC)
My understanding was that there were so many of them that were not unique to the forms that it made more sense to split them all. Mobile Action, for example, you can talk about how both Wisdom Form and Final Form have it, but for Union Ragnarok, there's not much to say beyond what you would put in the table for the form article.
I'm okay with both, I guess, but these are presented as intimately linked to the Keyblades (like how Highwind is intimately linked to the Wheel of Fate keyblade)."We're werewolves, not swearwolves." (KrytenKoro) 20:15, 12 February 2019 (UTC)
I've been working on a draft for the ability page, and there are quite a lot of formchange abilities that are shared between forms/Keyblades. For example. the Shooting Star and Hunny Spout get the same abilities for the formchanges, as do the Favorite Deputy and Classic Tone. So for the formchange abilities, I'd say we create individual pages. The Shotlocks are all unique, though, so I don't know about those. TheSilentHero 18:42, 13 February 2019 (UTC)
Wait, the actual formchanges, or just the fact they have the same forms?"We're werewolves, not swearwolves." (KrytenKoro) 14:34, 14 February 2019 (UTC)