Editing Symphony Master

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{{atk|{{nihongo|'''Jump Attack'''|ジャンプアタック|<br>Janpu Atakku}}|Physical|—|2.0|△|Jumps up high and creates a shock wave upon landing.}}
{{atk|{{nihongo|'''Jump Attack'''|ジャンプアタック|<br>Janpu Atakku}}|Physical|—|2.0|△|Jumps up high and creates a shock wave upon landing.}}
{{atk|{{nihongo|'''Baton Shuriken'''|タクト手裏剣|<br>Takuto Shuriken}}|Physical|—|1.5 x5|△|Fires bullets in five directions from its baton after turning.}}
{{atk|{{nihongo|'''Baton Shuriken'''|タクト手裏剣|<br>Takuto Shuriken}}|Physical|—|1.5 x5|△|Fires bullets in five directions from its baton after turning.}}
{{atk|{{nihongo|'''Giant Baton Attack'''|巨大タクトアタック|<br>Kyodai Takuto Atakku}}|Physical|—|2.0 per hit|△|Enlarges its baton and throws it.|Used when all instruments are destroyed, or when HP drops below 40%.}}
{{atk|{{nihongo|'''Giant Baton Attack'''|巨大タクトアタック|<br>Kyodai Takuto Atakku}}|Physical|—|2.0 per hit|△|Enlarges its baton and throws it.}}
{{atk|{{nihongo|'''Anger'''|怒り|<br>Ikari}}|Physical|—|1.0 per hit|△|Gets angry and turns its body red. The Symphony Master is invincible during the attack.|Used when any instrument is destroyed, when getting up after being knocked down, or when HP drops below 40%.}}
{{atk|{{nihongo|'''Anger'''|怒り|<br>Ikari}}|Physical|—|1.0 per hit|△|Gets angry and turns its body red. The Symphony Master is invincible during the attack.}}
{{atk|{{nihongo|'''Orchestra Hit'''|オーケストラヒット|<br>Ōkesutora Hitto}}|Physical|—|2.0 x9|△|Only used when all instruments remain. Place the instruments around the opponent and hit 3 times.}}
{{atk|{{nihongo|'''Orchestra Hit'''|オーケストラヒット|<br>Ōkesutora Hitto}}|Physical|—|2.0 x9|△|Only used when all instruments remain. Place the instruments around the opponent and hit 3 times.}}
{{atk|{{nihongo|'''Spin Attack'''|スピンアタック|<br>Supin Atakku}}|Physical|—|1.5|△|Only used when at least one instrument remains. Moves forward while spinning the instrument around itself.}}
{{atk|{{nihongo|'''Spin Attack'''|スピンアタック|<br>Supin Atakku}}|Physical|—|1.5|△|Only used when at least one instrument remains. Moves forward while spinning the instrument around itself.}}
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{{atk|{{nihongo|'''Hell's Melody'''|地獄の旋律|<br>Jigoku no Senritsu}}|Physical|—|1.0 per hit|△|Only used when the violin remains. Fires sound waves from the violin.}}
{{atk|{{nihongo|'''Hell's Melody'''|地獄の旋律|<br>Jigoku no Senritsu}}|Physical|—|1.0 per hit|△|Only used when the violin remains. Fires sound waves from the violin.}}
{{atk|{{nihongo|'''Beat Impact'''|ビート・インパクト|<br>Bīto Inpakuto}}|Physical|—|1.0 per hit|△|Only used when the drum remains. Thrusts while beating the drum before finally hitting the floor.}}
{{atk|{{nihongo|'''Beat Impact'''|ビート・インパクト|<br>Bīto Inpakuto}}|Physical|—|1.0 per hit|△|Only used when the drum remains. Thrusts while beating the drum before finally hitting the floor.}}
{{atk-c|note=Can be knocked down with certain techniques, like combo finishers.}}
{{atk-c}}


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