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Shock Impact: Difference between revisions

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'''Shock Impact''' is a [[Sleight]] in ''[[Kingdom Hearts: Chain of Memories]]'', and it's remake ''[[Kingdom Hearts Re:Chain of Memories]]''. [[Simba]]'s roar sends enemies flying and triggers [[Stop]].
'''Shock Impact''' is a [[Sleight]] in ''[[Kingdom Hearts: Chain of Memories]]'', and its remake ''[[Kingdom Hearts Re:Chain of Memories]]''. [[Simba]]'s roar sends enemies flying and triggers [[Stop]].


==Learning Shock Impact==
==Learning Shock Impact==
*Shock Impact can be acquired from an [[Atlantica]] [[Bounty]].
*Shock Impact can be acquired from an [[Atlantica]] [[Bounty]].
**It's card combination is:
**Its card combination is:
{{sleight|Simba|Kingdom Key|Kingdom Key||Simba + Attack Card + Attack Card}}
{{sleight|Simba|Kingdom Key|Kingdom Key||Simba + Attack Card + Attack Card}}


{{Ability-stub}}
{{Ability-stub}}
[[Category:Kingdom Hearts: Chain of Memories abilities]]
[[Category:Kingdom Hearts: Chain of Memories abilities]]

Revision as of 19:54, 20 August 2012

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Shock Impact is a Sleight in Kingdom Hearts: Chain of Memories, and its remake Kingdom Hearts Re:Chain of Memories. Simba's roar sends enemies flying and triggers Stop.

Learning Shock Impact

  • Shock Impact can be acquired from an Atlantica Bounty.
    • Its card combination is:

Simba (card).png + Kingdom Key (card).png + Kingdom Key (card).png
Simba + Attack Card + Attack Card