Editing Sora

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 337: Line 337:
===''Kingdom Hearts''===
===''Kingdom Hearts''===
{{Main|Abilities (KH)}}
{{Main|Abilities (KH)}}
Sora is the player character of ''Kingdom Hearts''. Sora's initial stats and the levels at which he gains new skills are determined by what the player chose and gave up during the Dive to the Heart, with the [[Dream Sword]] determining the [[Strength]] stat and rate of gaining physical-based action abilities, the [[Dream Rod]] determining the starting [[MP]] and {{AP}} stats as well as rate of gaining magic-based abilities, and the [[Dream Shield]] determining Defense and the rate at which survivability-based abilities are learned. Likewise, the EXP required for Sora to level up at various stages in the game is determined by what choices the player makes to [[Tidus]], [[Wakka]], and [[Selphie]]. Regardless of what the player chose, Sora will always have base 18 HP at level 1 and cap out at 84 base HP at level 100<ref>87 base HP in ''Kingdom Hearts Final Mix''.</ref>
Sora is the player character of ''Kingdom Hearts''. Sora's initial stats and the levels at which he gains new skills are determined by what the player chose and gave up during the Dive to the Heart, with the [[Dream Sword]] determining the [[Strength]] stat and rate of gaining physical-based action abilities, the [[Dream Rod]] determining the starting [[MP]] and [[AP]] stats as well as rate of gaining magic-based abilities, and the [[Dream Shield]] determining Defense and the rate at which survivability-based abilities are learned. Likewise, the EXP required for Sora to level up at various stages in the game is determined by what choices the player makes to [[Tidus]], [[Wakka]], and [[Selphie]]. Regardless of what the player chose, Sora will always have base 18 HP at level 1 and cap out at 84 base HP at level 100<ref>87 base HP in ''Kingdom Hearts Final Mix''.</ref>


Sora initially starts with almost no combat capabilities in the command menu, however he soon gains the Keyblade as his main weapon. Sora unlocks magic as the player progresses, with the available types of magic being Fire, Blizzard, Thunder, [[Cure]], [[Aero]], [[Gravity]] and [[Stop]]. Sora can also utilize the special abilities of a summon at the cost of both party members for as long as he has sufficient MP.
Sora initially starts with almost no combat capabilities in the command menu, however he soon gains the Keyblade as his main weapon. Sora unlocks magic as the player progresses, with the available types of magic being Fire, Blizzard, Thunder, [[Cure]], [[Aero]], [[Gravity]] and [[Stop]]. Sora can also utilize the special abilities of a summon at the cost of both party members for as long as he has sufficient MP.

Please note that all contributions to the Kingdom Hearts Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see KHWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 2 meta categories: