Editing Simba

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After [[Xemnas]]'s defeat, Simba is seen standing on Pride Rock, with [[Rafiki]] holding his [[Simba and Nala's cub|cub]] aloft to present to the kingdom.
After [[Xemnas]]'s defeat, Simba is seen standing on Pride Rock, with [[Rafiki]] holding his [[Simba and Nala's cub|cub]] aloft to present to the kingdom.
{{-}}


===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
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===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
[[File:Simba (card).png|50px|left]]
[[File:Simba (card).png|50px|left]]
Simba appears as a [[summon card]] for Sora. When his card is used, Simba appears in battle and roars to deal damage to enemies in front of him. Stocking multiple Simba cards create the [[Proud Roar Lv2]] and [[Proud Roar Lv3]] sleights, which stuns and increases the damage dealt to enemies.
Simba appears as a [[summon card]] after clearing Traverse Town's [[Room of Beginnings]]. When his card is used, Simba appears in battle and roars to deal damage to enemies in front of him. Stocking multiple Simba cards create the [[Proud Roar Lv2]] and [[Proud Roar Lv3]] sleights, which stuns and increases the damage dealt to enemies.
{{COMCard|cp=20}}


The Simba card is required for the following sleights:
The Simba card is essential in activating [[Shock Impact]], [[Quake]], and the standard combination of [[Terror]]. Additionally, Simba can be used as part of magic sleights that require the use of any summon card, including [[Confuse]], [[Gifted Miracle]], [[Tornado]], and the Halloween Town-exclusive version of Terror.
{|border="1" cellspacing="0" cellpadding="2" style="width:65%"
{{-}}
|-style="{{style|com|a}}"
!style="width:25%"|Ability
!style="width:35%"|Description
!style="width:25%"|Obtained
!style="width:15%"|Card Combination
|-
|{{nihongo|'''[[Terror]]'''|テラー|<br>Terā}}||Strike fear in the enemy so they no longer approach.||Enter [[Halloween Town]].||{{sleight|Simba|Mushu|Mega-Potion||Simba + Mushu + item card}}
|-
|{{nihongo|'''[[Shock Impact]]'''|ショックインパクト|<br>Shokku Inpakuto}}||Simba's roar sends enemies flying and triggers Stop.||[[Atlantica]] [[Bounty]]|| {{sleight|Simba|Kingdom Key|Kingdom Key}}
|-
|{{nihongo|'''[[Quake]]'''|クエイク|<br>Kueiku}}||Inflict damage on all ground enemies with a violent tremor.||[[Atlantica]] [[Room of Rewards]]||{{sleight|Gravity|Simba|Fire||Gravity + Simba + Any magic card}}
|-
|{{nihongo|'''[[Proud Roar Lv2]]'''|プラウドロアLv2|<br>Puraudo Roa Lv2}}||Simba's roar stuns and deals damage to enemies in front of him.||Obtain Simba||{{sleight|Simba|Simba}}
|-
|{{nihongo|'''[[Proud Roar Lv3]]'''|プラウドロアLv3|<br>Puraudo Roa Lv3}}||Simba's roar stuns and deals even more damage to enemies in front of him.||Obtain Simba||{{sleight|Simba|Simba|Simba}}
|}
 
====Obtainment====
{{tab|o}}{{tab|KHCOM}}
{{COMCard
|unlock=Clear the [[Traverse Town]] [[Room of Beginnings]]. (value of 6)
|ftt=5%
|ftw=1%
|fco=5%
|btt=10%
|bwl=5%
|bht=5%
|leaf=20%
|brown=5%
|black=5%
|moogle=5%
}}{{tab|c}}{{tab|KHRECOM}}
{{COMCard
|unlock=Clear the [[Traverse Town]] [[Room of Beginnings]]. (value of 6)
|ftt=5%
|ftw=1%
|fco=4%
|btt=10%
|bwl=5%
|bht=5%
|leaf=10%
|brown=15%
|black=3%
}}{{tab|c}}{{tab|c}}


===''Kingdom Hearts II''===
===''Kingdom Hearts II''===

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