Editing Raid Boss

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{{Game|KHX|UCX}}
{{Game|KHX|UCX}}
{{Under Construction}}
{{Under Construction}}
[[File:Raid Boss KHX.png|thumb|An incoming Raid Boss.]]
{{Translation}}
{{nihongo|'''Raid Bosses'''|レイドボス|Reido Bosu}} are powerful [[Heartless]] that appear in ''[[Kingdom Hearts χ|Kingdom Hearts χ[chi]]]'' and ''[[Kingdom Hearts Union χ]]''. They attack [[Daybreak Town]] at certain intervals and are the main source of [[Lux]]. Defeating Raid Bosses is essential to completing daily {{nihongo|'''Team Battles'''|チームバトル|Chīmu Batoru}} and boosting the weekly {{nihongo|'''Union Ranking'''|ユニオンランキング|Yunion Rankingu}}.{{?}}<!--player ranking?-->  
 
[[File:Raid Boss KHX.png|thumb|right|Visualization of an incoming Raid Boss attack.]]  
{{nihongo|'''Raid Bosses'''|レイドボス|Reido Bosu}} are powerful [[Heartless]] which appear in ''[[Kingdom Hearts χ|Kingdom Hearts χ[chi]]]'' and [[Kingdom Hearts Union χ]]. They attack the hub in [[Daybreak Town]] at certain intervals and have to be defeated by the {{c|Player|khx}}'s and rival teams to defend the town. They are the main source of [[Lux]], making them an essential target for winning the daily {{nihongo|'''Team Battle'''|チームバトル|Chīmu Batoru}} and weekly {{nihongo|'''Union Ranking'''|ユニオンランキング|Yunion Rankingu}}.{{?}}<!--player ranking?-->
 
==Story==
==Story==
{{sec-stub}}
While a Raid Boss is attacking Daybreak Town, the sky is covered by clouds of darkness.
{{section-stub}}


==Gameplay==
==Gameplay==
===''Kingdom Hearts χ[chi]''===
===''Kingdom Hearts χ[chi]''===
The available Raid Boss changes every two or three weeks. It can be challenged once for free, but afterwards, one must spend '''Battle Points''' (BP) to continue fighting it. The amount of BP spent determines damage dealt. Depending on how many allies have already attacked the Raid Boss, a greater {{nihongo|'''Chain Bonus'''|チェインボーナス|Chein Bōnasu}} is awarded. A {{nihongo|'''Keyblade Bonus'''|キーブレードボーナス|Kīburēdo Bōnasu}} can be obtained by facing a Raid Boss with the appropriate [[Keyblade]] equipped. One can trigger an {{nihongo|'''EX Card Bonus'''|EXカードボーナス|EX Kādo Bōnasu}} to increase damage output by 10.<!--How? Do we have an equation for this?-->
The Raid Boss changes every two or three weeks.
 
The first attack on a Raid Boss is free, but further attacks require the Player to spend '''Battle Points''' (BP). The damage dealt to the Raid Boss is dependent on the BP spent, the {{nihongo|'''Chain Bonus'''|チェインボーナス|Chein Bōnasu}} awarded based on how many allied players have already attacked the boss, and the {{nihongo|'''Keyblade Bonus'''|キーブレードボーナス|Kīburēdo Bōnasu}} awarded based on using the [[Keyblade]] that the Raid Boss is weak to. The damage dealt can be multiplied by 10 by triggering the {{nihongo|'''EX Card Bonus'''|EXカードボーナス|EX Kādo Bōnasu}}.<!--how? do we have an equation for this?-->
 
Each Raid Boss is accompanied by a rarer variant that drops more valuable rewards, usually named {{nihongo|'''Ω'''|亜種|Ashu|lit. Subspecies}}, which has a chance to appear when the initial Raid Boss is defeated quickly enough.


Rarer versions Raid Bosses, called {{nihongo|'''Ω'''|亜種|Ashu|lit. "Subspecies"}}, also appear. These provide more valuable rewards, and they have a chance of appearing if the initial Raid Boss is defeated quickly enough.     
===''Kingdom Hearts Union χ''===
===''Kingdom Hearts Union χ''===
Different Raid Bosses appear based on the missions during which they are summoned. As of Update 1.1.1, there are six total, each with an Ω variant, that spawn during the story and other events. To spawn a Raid Boss, one must defeat a certain number{{?}} of Heartless each time. These powerful foes typically cost 10 AP{{?}}<!--not current--> to attack; he or she who causes a Raid Boss to appear gets to attack first, for free.
The Raid Boss appears depending on the mission in which it's summoned. As of the 1.1.1 update, there are six Raid Bosses, each with an "Omega" counterpart, that spawn during story and daily missions. It appears after a Mission once the player has defeated their 82nd Heartless since their last Raid Boss. A Raid Boss typically costs 10 AP to attack, with the one who caused it to appear getting a free first hit. After they die for the first time, the boss is then available to the rest of their party to attack. There's a time limit of 10 minutes for most bosses, extended to 20 minutes for some Rare event bosses and Omegas. Typically, a raid boss will knock out the player once they're out of free turns, unless it's an extremely low level (1-2) or Second Chance activates. The primary goal is to destroy the target's limbs, gaining free turns, and then to destroy its torso.  
<!--ass of update ???, raid bosses are no longer summoned from every mission. Now only summoned from designated raid quests-->
<!--add raid bonus times, raid coins-->
{{sec-stub}}
 
When the player is defeated, his or her party is able to attack a summoned Raid Boss. The enemy must then be defeated within 10 or 20 minutes, depending on its rarity. The goal of all Raid Boss battles is to destroy the Heartless's limbs, and then its main body. Each defeated limb gives the player a free turn to attack.


Eliminating a Raid Boss grants one to three rewards. These come in three categories: Victory, MVP/Host, and All Points Defeated. Rewards given are randomly selected from a group of two to four items; this changes based on a Raid Boss's type and level.  
Players gain one to three rewards after defeating a Raid Boss, split into three categories: Victory, MVP/Host, and All Points Defeated. The rewards received are randomly chosen from a group of two to four items, which change depending on the Raid Boss's species and level. You can check these items by tapping your raid boss or long-pressing your party's raid boss. Starting around Story Quest 131, a Rare variant of the Raid Boss has a small chance to appear. It's stronger and typically has multiple elements, but also has better rewards. The players in a party will get a notification once one of them has summoned a Rare Raid Boss.
<!--These tough enemies will try to block the path to your next quest, but don't let that deter you. You can earn a lot of Lux even if you're defeated!
<!--These tough enemies will try to block the path to your next quest, but don't let that deter you. You can earn a lot of Lux even if you're defeated!


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|[[File:Loudmouth Parade KHUX.png|100x100px]]<br>'''[[Loudmouth Parade]]'''{{Ux}}
|[[File:Merry-Go-Rowdy.png|100x100px]]<br>'''[[Merry-Go-Rowdy]]'''{{Ux}}
|Main: [[File:Magic Gem KHX.png|30x30px]]<br>Parts: [[File:Speed Gem KHX.png|30x30px]]
|Main: [[File:Magic Gem KHX.png|30x30px]]<br>Parts: [[File:Speed Gem KHX.png|30x30px]]
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|[[File:Merry-Go-Rowdy KHUX.png|100x100px]]<br>'''[[Merry-Go-Rowdy]]'''{{Ux}}
|Main: [[File:Magic Gem KHX.png|30x30px]]<br>Parts: [[File:Speed Gem KHX.png|30x30px]]
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|[[File:Holiday Sleigh KHUX.png|100x100px]]<br>'''[[Holiday Sleigh]]'''{{Ux}}
|Main: [[File:Speed Gem KHX.png|30x30px]]<br>Parts: [[File:Power Gem KHX.png|30x30px]]
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|[[File:Demon Tide KHUX.png|100x100px]]<br>'''[[Demon Tide]]'''{{Ux}}
|Main: [[File:Power Gem KHX.png|30x30px]]<br>Parts: [[File:Magic Gem KHX.png|30x30px]]
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|[[File:Cranky Cake KHUX.png|100x100px]]<br>'''[[Cranky Cake]]'''{{Ux}}
|Main: [[File:Power Gem KHX.png|30x30px]]<br>Parts: [[File:Power Gem KHX.png|30x30px]]
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|[[File:Mischief Bouquet KHUX.png|100x100px]]<br>'''[[Mischief Bouquet ]]'''{{Ux}}
|Main: [[File:Magic Gem KHX.png|30x30px]]<br>Parts: [[File:Magic Gem KHX.png|30x30px]]
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|[[File:Red-Nosed Chariot KHUX.png|100x100px]]<br>'''[[Red-Nosed Chariot ]]'''{{Ux}}
|Main: [[File:Power Gem KHX.png|30x30px]]<br>Parts: [[File:Power Gem KHX.png|30x30px]]
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{{XChi}}
 
===Raid Bosses exclusive to the Japanese version===
<gallery>
Loudmouth Parade KHUX.png|[[Loudmouth Parade]]{{Ux}}
</gallery>

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