Editing Powerwild
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{{game|KH1|FM1|COM|REC|KHX|UCX|KH3 | {{game|KH1|FM1|COM|REC|KHX|UCX|KH3}} | ||
{{suite}} | {{suite}} | ||
{{cleanup|Strategy for ''Kingdom Hearts Chain of Memories''.}} | |||
{{Character | {{Character | ||
|name=Powerwild | |name=Powerwild | ||
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|image=[[File:Powerwild KHIII.png|250px]] | |image=[[File:Powerwild KHIII.png|250px]] | ||
|FMimage=[[File:Powerwild KHFM.png|225px]] | |FMimage=[[File:Powerwild KHFM.png|225px]] | ||
|tab2= | |tab2=KHX | ||
|image2 | |image2=[[File:Powerwild KHX.png|225px]] | ||
|game1=Kingdom Hearts | |game1=Kingdom Hearts | ||
|game2=Kingdom Hearts Chain of Memories | |game2=Kingdom Hearts Chain of Memories | ||
|game3=Kingdom Hearts χ | |game3=Kingdom Hearts χ | ||
|game4=Kingdom Hearts III | |game4=Kingdom Hearts III | ||
|type=Emblem Heartless | |type=Emblem Heartless | ||
|spec=Heartless | |spec=Heartless | ||
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|KHnum24=1 | |KHnum24=1 | ||
|COM2=s | |COM2=s | ||
|COMHP2= | |COMHP2=77 | ||
|COMAP2=4 | |COMAP2=4 | ||
|COMEXP2= | |COMEXP2=13 | ||
|COM3=s | |COM3=s | ||
|COMHP3= | |COMHP3=84 | ||
|COMAP3=5 | |COMAP3=5 | ||
|COMEXP3=20 | |COMEXP3=20 | ||
|COM4=s | |COM4=s | ||
|COMHP4= | |COMHP4=91 | ||
|COMAP4= | |COMAP4=7 | ||
|COMEXP4= | |COMEXP4=28 | ||
|COM5=s | |COM5=s | ||
|COMHP5= | |COMHP5=98 | ||
|COMAP5= | |COMAP5=8 | ||
|COMEXP5=35 | |COMEXP5=35 | ||
|COMHP6= | |COMHP6=105 | ||
|COMAP6= | |COMAP6=9 | ||
|COMEXP6= | |COMEXP6=43 | ||
|COM7=r | |COM7=r | ||
|COMHP7= | |COMHP7=112 | ||
|COMAP7=10 | |COMAP7=10 | ||
|COMEXP7=50 | |COMEXP7=50 | ||
|COM8=r | |COM8=r | ||
|COMHP8= | |COMHP8=119 | ||
|COMAP8=11 | |COMAP8=11 | ||
|COMEXP8= | |COMEXP8=58 | ||
|COM9=r | |COM9=r | ||
|COMHP9= | |COMHP9=126 | ||
|COMAP9= | |COMAP9=13 | ||
|COMEXP9=65 | |COMEXP9=65 | ||
|COMphys=x1.0 | |COMphys=x1.0 | ||
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|COMthun=x1.0 | |COMthun=x1.0 | ||
|COMneut=x1.0 | |COMneut=x1.0 | ||
|COMgrav= | |COMgrav=x1.0 | ||
|COMstun= | |COMstun=x1.0 | ||
|COMstop= | |COMstop=x1.0 | ||
|COMwarp= | |COMwarp=x1.0 | ||
|COMbind= | |COMbind=x1.0 | ||
|COMconf= | |COMconf=x1.0 | ||
|COMterr= | |COMterr=x1.0 | ||
| | |COMmagn=x1.0 | ||
| | |COMfree=x1.0 | ||
|ability=Retrograde | |ability=Retrograde | ||
|desc=Reverse the value of all cards. 1 becomes 9, 2 becomes 8, etc. | |desc=Reverse the value of all cards. 1 becomes 9, 2 becomes 8, etc. | ||
|duration=1 reload | |duration=1 reload | ||
|CP=40 | |CP=40 | ||
| | |value=1, 3, 4 | ||
|duel=3 | |duel=3 | ||
|time=4 | |time=4 | ||
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|KH3reward=HP prize (1) ×2, Munny (1) ×3<br>Pulsing Shard (12%), Pulsing Stone (6%), Wellspring Shard (8%) | |KH3reward=HP prize (1) ×2, Munny (1) ×3<br>Pulsing Shard (12%), Pulsing Stone (6%), Wellspring Shard (8%) | ||
|KH3world=Twilight Town, Kingdom of Corona, The Caribbean | |KH3world=Twilight Town, Kingdom of Corona, The Caribbean | ||
}} | }} | ||
The '''Powerwild''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}. | The '''Powerwild''' is an [[Emblem Heartless]] introduced in ''{{c|Kingdom Hearts|game}}. | ||
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===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts Chain of Memories''=== | ||
{{sec-stub}} | |||
{{ | |||
===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
The Powerwild is easy to defeat, but can trip newbie players up. They retain their old scratching attack and sliding kick from the original games. They can also throw nuts at Sora if he is far away. These nuts will inflict [[Stun]] unless Sora has [[Stun Protection]] equipped. However, if blocked, the nuts will instead stun the Powerwild if it hits, leaving them open for attack. To put it simply, blocking and counterattacking is the best way to defeat a Powerwild, though simply charging and attacking can do the trick due to their small amount of [[HP]]. | The Powerwild is easy to defeat, but can trip newbie players up. They retain their old scratching attack and sliding kick from the original games. They can also throw nuts at Sora if he is far away. These nuts will inflict [[Stun]] unless Sora has [[Stun Protection]] equipped. However, if blocked, the nuts will instead stun the Powerwild if it hits, leaving them open for attack. To put it simply, blocking and counterattacking is the best way to defeat a Powerwild, though simply charging and attacking can do the trick due to their small amount of [[HP]]. | ||
==Notes and references== | ==Notes and references== | ||
{{reflist}} | {{reflist}} | ||
{{HeartlessDirectory}} | {{HeartlessDirectory}} |