Editing Opening Menu

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==''[[Kingdom Hearts Chain of Memories]]'' and ''[[Kingdom Hearts Re:Chain of Memories]]''==
==''[[Kingdom Hearts Chain of Memories]]'' and ''[[Kingdom Hearts Re:Chain of Memories]]''==
*In ''Kingdom Hearts Chain of Memories'', the artwork is "Deck". ''Reverse/Rebirth'' replaces this with "Card". The player is first prompted to press the Start button, which then gives them multiple options: start a new game as Sora or Riku, load an existing save file, play [[Link Mode]], or adjust the brightness with {{button|shoulderL}} or {{button|shoulderR}}.
*In ''Kingdom Hearts Chain of Memories'', the artwork is "Deck". ''Reverse/Rebirth'' replaces this with "Card". The player is first prompted to press the Start button, which then gives them multiple options: start a new game as Sora or Riku, load an existing save file, play [[Link Mode]], or adjust the brightness with {{button|shoulderL}} or {{button|shoulderR}}.
*In ''Kingdom Hearts Re:Chain of Memories'', the artwork is "Crossroads - Morning Star", with ''Reverse/Rebirth'' replacing it with "Crossroads - Dawn". The player has the option to start a new game, load an existing save file, or access [[Theater Mode]] after beating Sora's story (completing ''Reverse/Rebirth'' unlocks the cutscenes for Riku's story).
*In ''Kingdom Hearts Re:Chain of Memories'', the artwork is Sora's half of "Crossroads", with ''Reverse/Rebirth'' replacing it with Riku's half. After beating both Sora's story and ''Reverse/Rebirth'' for the first time, the artwork is replaced by the full cover art. The player has the option to start a new game, load an existing save file, or access [[Theater Mode]] after beating Sora's story (completing ''Reverse/Rebirth'' unlocks the cutscenes for Riku's story).
**In the HD remaster, there is also a "Back" option to return to the overall collection screen.
**In the HD remaster, there is also a "Back" option to return to the overall collection screen.
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==''[[Kingdom Hearts 358/2 Days]]''==
==''[[Kingdom Hearts 358/2 Days]]''==
*In ''Kingdom Hearts 358/2 Days'', the artwork is "Boundary". The player has the option to play either Story Mode or [[Mission Mode]] or access [[Theater Mode]] after clearing the game. Selecting Story Mode gives the player the option to either start a new game or load a previous save file. In the English version, selecting Mission Mode gives the player the option to play either solo or multiplayer, whereas in the Japanese version, it simply sends the player to the Wi-Fi group menu.
*In ''Kingdom Hearts 358/2 Days'', the artwork is "Boundary". The player has the option to play either Story Mode or [[Mission Mode]] or access [[Theater Mode]] after clearing the game. Selecting Story Mode gives the player the option to either start a new game or load a previous save file, while selecting Mission Mode gives the player the option to play either solo or multiplayer.
*The HD compilations simply present the game's story as a nearly three-hour film. The player has the option to play the film from the beginning, select a chapter, view the extras, or return to the overall collection screen.
*The HD compilations simply present the game's story as a nearly three-hour film. The player has the option to play the film from the beginning, select a chapter, view the extras, or return to the overall collection screen.
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==''[[Kingdom Hearts coded]]'' and ''[[Kingdom Hearts Re:coded]]''==
==''[[Kingdom Hearts coded]]'' and ''[[Kingdom Hearts Re:coded]]''==
*In ''Kingdom Hearts Re:coded'', the artwork is "All Smiles". The player has the option of starting a new game, loading a previous save file, or accessing the [[Avatar Menu]] or Theater Mode.
*The HD collections present the game's story as a three-hour film. The player has the option to play the film from the beginning, select a chapter, view character files, or return to the overall collection screen.
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==''[[Kingdom Hearts Birth by Sleep]]'' and ''[[Kingdom Hearts Birth by Sleep Final Mix]]''==
==''[[Kingdom Hearts Birth by Sleep]]'' and ''[[Kingdom Hearts Birth by Sleep Final Mix]]''==
*Both versions of ''Kingdom Hearts Birth by Sleep'' have four alternate menu screens that change depending on the player's choices.
*Both versions of ''Kingdom Hearts Birth by Sleep'' have four alternate menu screens that change depending on the players choices.
**In ''Kingdom Hearts Birth by Sleep'', if the player starts up the game with no game save files on their system or if their most recently loaded save file is the [[Final Episode]], the artwork is "Soar". If the player's most recently loaded save file is of [[Terra]], [[Ventus]], or [[Aqua]]'s campaigns, the artwork changes to their respective artwork derived from "Soar".
**If the player starts up the game with no game save files on their system, the artwork is that of the games' cover artwork (on both respective versions). The menu also reverts to this artwork if the player's most recently loaded save file was that of the final episode.
**''Kingdom Hearts Birth by Sleep'' changes the no save files or Final Episode artwork to the game's promotional artwork, which also appears if the player's most recently loaded save file is the {{c|Secret Episode|KHBBSFM}}. Terra, Ventus, and Aqua's individual artwork is also changed to match the promotional artwork.
**The menu changes to focus on either [[Terra]], [[Aqua]], or [[Ventus]]' artwork depending on which of their respective save files where recently loaded by the player. The artworks in question are, again, from the respective boxarts of the two versions.
**On both menus, the player has the option of starting a new game, loading an existing save file, and, upon clearing at least one of the three characters stories, access to the [[Trinity Archives]].
**On both menus, the player has the option of starting a new game, loading an existing save file, and, upon clearing at least one of the three characters stories, access to the [[Trinity Archives]].
**The HD remaster of ''Kingdom Hearts Birth by Sleep Final Mix'' adds a "Back" option, which returns the player to the overall collection screen.
**The HD remaster of ''Final Mix'' adds a "Back" option, which returns the player to the overall collection screen.


==''Kingdom Hearts 3D: Dream Drop Distance'' and ''Kingdom Hearts Dream Drop Distance HD''==
==''Kingdom Hearts 3D: Dream Drop Distance'' and ''Kingdom Hearts Dream Drop Distance HD''==
*The artwork is "Sea of Clouds".
*The artwork is "Sea of Clouds".
*The player has the option of starting a new game or loading a previous save file.
*The player has the option of starting a new game or loading a previous save file.
**The option to load is selected by default if there is at least one save file.
*''Kingdom Hearts Dream Drop Distance HD'' adds the option to return to the ''[[Kingdom Hearts HD 2.8 Final Chapter Prologue]]'' menu.
*''Kingdom Hearts Dream Drop Distance HD'' adds the option to return to the ''[[Kingdom Hearts HD 2.8 Final Chapter Prologue]]'' menu.
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==''[[Kingdom Hearts χ]]'', ''[[Kingdom Hearts Union χ]]'', and ''[[Kingdom Hearts χ Back Cover]]''==
==''[[Kingdom Hearts χ]]'', ''[[Kingdom Hearts Union χ]]'', and ''[[Kingdom Hearts χ Back Cover]]''==
*''Kingdom Hearts χ Back Cover'' has the artwork consist of an in-game graphic of the Foretellers overlooking Daybreak Town. The player has the option to start the film from the beginning, select a specific chapter, read bios of the characters, or return to the ''Kingdom Hearts HD 2.8 Final Chapter Prologue'' menu.  
*''Kingdom Hearts χ Back Cover'' has the artwork consist of an in-game graphic of the Foretellers overlooking Daybreak Town. The player has the option to start the movie from the beginning, select a specific chapter, read bios of the characters, or return to the ''Kingdom Hearts HD 2.8 Final Chapter Prologue'' menu.  
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**For the Xbox One version of this compilation, "Extras" was replaced with "Screen Options" for adjusting the screen.
**For the Xbox One version of this compilation, "Extras" was replaced with "Screen Options" for adjusting the screen.


{{Mechanics}}
[[Category:Game elements]]
[[Category:Game elements]]

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