Editing Never Fear
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==Mechanics== | ==Mechanics== | ||
[[File:TA Sprite Never Fear KHIII.png|left|200px]] | [[File:TA Sprite Never Fear KHIII.png|left|200px]] | ||
In ''Kingdom Hearts III'', Never Fear is a [[Situation Command]] used by Jack and [[Sora]] | In ''Kingdom Hearts III'', Never Fear is a [[Situation Command]] used by Jack and [[Sora]] while Jack is in the party. When used, Jack jumps to Sora's side, upon which the two can be freely controlled to hover around while back to back. While the Situation Command is active, the user can perform a series of horizontal spinning slash attacks which deal {{c|Physical|element}} damage in the direction of the enemy, with the fifth attack in the combo resulting in a stationary wide horizontal slash which spins upwards and creates a small whirlwind around the users with '''Whirlwind Slash''', jump with '''Jump''', end the Situation Command with '''Cancel''', or initiate the finishing move with '''Finish'''. If Finish is not used within 25 seconds, the Situation Command will automatically end. | ||
When the Finish command is used, Jack throws countless bombs around himself and Sora, Jack and Sora then rapidly slash around themselves, detonating the bombs and dealing Physical damage, upon which the Situation Command ends. | |||
==Learning Never Fear== | ==Learning Never Fear== | ||
===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
*Never Fear can | *Never Fear is available as soon as Jack joins the party and can appear while Jack is in the party. | ||
==See also== | ==See also== | ||
*[[Treasure Isle]] | *[[Treasure Isle]] | ||
[[Category:Kingdom Hearts III | [[Category:Kingdom Hearts III abilities]] |