Editing Mushroom XIII
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Thus, the most optimal setup for S ranking the challenge tends to be synthesizing 4 Draw Rings total to equip onto Sora + his own Draw ability copies, and to activate a possibly maxed out Level 7 Wisdom Form for its MAX Level Quick Run (as Sora in his normal form can only have Growth Abilties up to Level 3). Because of the stacked Draws, Sora needs to only stay at the center line of the bridge and to go back and forth to trail the mushroom somewhat loosely so he can directly pick up the prizes with ease; being in midair/jumping to pick them up as they drop is ineffective at best. | Thus, the most optimal setup for S ranking the challenge tends to be synthesizing 4 Draw Rings total to equip onto Sora + his own Draw ability copies, and to activate a possibly maxed out Level 7 Wisdom Form for its MAX Level Quick Run (as Sora in his normal form can only have Growth Abilties up to Level 3). Because of the stacked Draws, Sora needs to only stay at the center line of the bridge and to go back and forth to trail the mushroom somewhat loosely so he can directly pick up the prizes with ease; being in midair/jumping to pick them up as they drop is ineffective at best. | ||
Like Xaldin, it flies back and forth across the Bridge, and the prizes it drops resemble the spheres{{?}} on which Sora uses [[Learn]] during the Xaldin battle.{{?}} Its location is a reference to the battleground with Xaldin. | Like Xaldin, it flies back and forth across the Bridge, and the prizes it drops resemble the spheres{{?}} on which Sora uses [[Learn]] during the Xaldin battle.{{?}}. Its location is a reference to the battleground with Xaldin. | ||
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