Editing Lucky Strike
From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
|
|
READ BEFORE EDITING:
|
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{game|KH1|FM1|KH2|FM2|358 | {{game|KH1|FM1|KH2|FM2|358|BBS}} | ||
{{ | {{expand|create=Mechanics section; mechanics of BbS version}} | ||
{{nihongo|'''Lucky Strike'''|ラックアップ|Rakku Appu|lit. "Luck Up"}}, translated as '''Lucky Lucky''' in ''[[Kingdom Hearts II]]'', is an ability | {{nihongo|'''Lucky Strike'''|ラックアップ|Rakku Appu|lit. "Luck Up"}}, also translated as '''Lucky Lucky''' in ''[[Kingdom Hearts II]]'', is an ability which appears in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', ''[[Kingdom Hearts Final Mix]]'', ''[[Kingdom Hearts 358/2 Days]]'', ''Kingdom Hearts II'', ''[[Kingdom Hearts II Final Mix]]'', and ''[[Kingdom Hearts Birth by Sleep]]''. In all games, it increases the drop rate of items, and, with the exception of ''Kingdom Hearts 358/2 Days'', this effect can be increased by equipping multiple copies of the ability. In ''Kingdom Hearts'', "Lucky Strike" requires 3 AP to equip, while in ''Kingdom Hearts II'', "Lucky Lucky" requires 5 AP. | ||
In ''Kingdom Hearts II'', there are a maximum of seven Lucky Lucky's that can be equipped (the four belonging to the [[Sweet Memories]], [[Meteor Staff]], [[Genji Shield]], and [[Lucky Ring]], and the three belonging to the party characters). As the Lucky Lucky abilities stack exponentially, this results in an enemy's base drop rates being multiplied by 627.5%. | |||
In ''Kingdom Hearts'', Lucky | <!--This information is based on the boost being 30%, and the stacking being 1.3^n. If this is wrong, please correct--> | ||
In '' | In ''Kingdom Hearts II Final Mix'', Lucky Rings can in fact be synthesized, and in "Critical Mode", Roxas starts with two additional Lucky Lucky. However, Lucky Lucky was removed from the weapons which previously contained it, so only seven additional Lucky Lucky can be equipped, for a total of fourteen. Furthermore, the boosts from Lucky Lucky stack linearly instead of exponentially, so this results in a drop rate increase of only 800%. As compensation for this, Sora has an additional Lucky Lucky in [[Limit Form]], which can raise the drop rate increase to 850%. | ||
<!--This is based on the boost being increased to 50%, but the stacking being linear instead of exponential. Again, if wrong, please correct--> | |||
==Learning Lucky Strike== | ==Learning Lucky Strike== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
*[[Sora]] learns Lucky Strike at level 15 with the [[Dream Shield]], 39 with the [[Dream Rod]], or 69 with the [[Dream Sword]]. | *[[Sora]] learns Lucky Strike at level 15 with the [[Dream Shield]], 39 with the [[Dream Rod]], or 69 with the [[Dream Sword]]. | ||
*[[Donald]] learns Lucky Strike at level 55. | *[[Donald Duck|Donald]] learns Lucky Strike at level 55. | ||
*[[Goofy]] learns Lucky Strike at level 27. | *[[Goofy]] learns Lucky Strike at level 27. | ||
*[[Aladdin]] has Lucky Strike as a default ability. | *[[Aladdin]] has Lucky Strike as a default ability. | ||
Line 28: | Line 20: | ||
===''Kingdom Hearts Final Mix''=== | ===''Kingdom Hearts Final Mix''=== | ||
*Sora learns Lucky Strike at level 24 with the Dream Shield, 48 with the Dream Rod, or 90 with the Dream Sword. | *Sora learns Lucky Strike at level 24 with the Dream Shield, 48 with the Dream Rod, or 90 with the Dream Sword. | ||
*Donald learns Lucky Strike at level 44. | *Donald Duck learns Lucky Strike at level 44. | ||
*Goofy learns Lucky Strike at level 24. | *Goofy learns Lucky Strike at level 24. | ||
*Aladdin has Lucky Strike as a default ability. | *Aladdin has Lucky Strike as a default ability. | ||
Line 36: | Line 28: | ||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
*Sora learns Lucky Lucky at level 41 with the Dream Sword, 53 with the Dream Shield, and 99 with the Dream Rod. | *Sora learns Lucky Lucky at level 41 with the Dream Sword, 53 with the Dream Shield, and 99 with the Dream Rod. | ||
*Donald learns Lucky Lucky after defeating the [[Nobody|Nobodies]] at [[The Old Mansion]]. | *Donald Duck learns Lucky Lucky after defeating the [[Nobody|Nobodies]] at [[The Old Mansion]]. | ||
*Goofy learns Lucky Lucky after defeating [[Shenzi, Banzai, and Ed]] at [[ | *Goofy learns Lucky Lucky after defeating [[Shenzi, Banzai, and Ed]] at [[Pride Land#The King's Den|The King's Den]]. | ||
*[[Jack Sparrow]] has Lucky Lucky as a default ability. | *[[Jack Sparrow]] has Lucky Lucky as a default ability. | ||
*[[Jack Skellington]] has Lucky Lucky as a default ability. | *[[Jack Skellington]] has Lucky Lucky as a default ability. | ||
*The [[Sweet Memories]] has Lucky Lucky as its | *The [[Sweet Memories]] has Lucky Lucky as its Equipment Ability. | ||
*The [[Meteor Staff]] has Lucky Lucky as its | *The [[Meteor Staff]] has Lucky Lucky as its Equipment Ability. | ||
*The [[Genji Shield]] has Lucky Lucky as its | *The [[Genji Shield]] has Lucky Lucky as its Equipment Ability. | ||
*The [[Lucky Ring]] has Lucky Lucky as its | *The [[Lucky Ring]] has Lucky Lucky as its Equipment Ability. | ||
===''Kingdom Hearts II Final Mix''=== | ===''Kingdom Hearts II Final Mix''=== | ||
*[[Roxas]] learns two copies of Lucky Lucky at the beginning of the Third Day in [[Critical Mode]]. | *[[Roxas]] learns two copies of Lucky Lucky at the beginning of the Third Day in [[Critical Mode]]. | ||
*Sora learns Lucky Lucky by raising Limit Form to level 6. | *Sora learns Lucky Lucky by raising Limit Form to level 6. | ||
* | *Limit Form has Lucky Lucky as a default ability. | ||
*Donald Duck learns Lucky Lucky after defeating the Nobodies at The Old Mansion. | *Donald Duck learns Lucky Lucky after defeating the [[Nobody|Nobodies]] at [[The Old Mansion]]. | ||
*Goofy learns Lucky Lucky after defeating Shenzi, Banzai, and Ed at | *Goofy learns Lucky Lucky after defeating [[Shenzi, Banzai, and Ed]] at [[Pride Land#The King's Den|The King's Den]]. | ||
*Jack Sparrow has Lucky Lucky as a default ability. | *Jack Sparrow has Lucky Lucky as a default ability. | ||
*Jack Skellington has Lucky Lucky as a default ability. | *Jack Skellington has Lucky Lucky as a default ability. | ||
*The Lucky Ring has Lucky Lucky as its | *The [[Lucky Ring]] has Lucky Lucky as its Equipment Ability. | ||
===''Kingdom Hearts 358/2 Days''=== | ===''Kingdom Hearts 358/2 Days''=== | ||
Line 59: | Line 51: | ||
*[[Lucky Star]] | *[[Lucky Star]] | ||
*[[Three Stars]] | *[[Three Stars]] | ||
===''Kingdom Hearts Birth by Sleep''=== | ===''Kingdom Hearts Birth by Sleep''=== | ||
Lucky Strike can be attached to a {{meldtypeA|E}}, {{meldtypeA|F}}, {{meldtypeA|G}}, {{meldtypeA|L}}, {{meldtypeA|M}}, {{meldtypeA|N}}, or {{meldtypeA|O}} Command recipe through [[Command Meld]]ing, either randomly or by applying a [[Abounding Crystal]]. | |||
[[Category:Kingdom Hearts abilities]] | [[Category:Kingdom Hearts abilities]] | ||
Line 87: | Line 59: | ||
[[Category:Kingdom Hearts 358/2 Days abilities]] | [[Category:Kingdom Hearts 358/2 Days abilities]] | ||
[[Category:Kingdom Hearts Birth by Sleep abilities]] | [[Category:Kingdom Hearts Birth by Sleep abilities]] | ||