Editing Lock-On
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Lock-On is always available by default. | Lock-On is always available by default. | ||
In ''Kingdom Hearts'', Lock-On is activated and deactivated by tapping {{button|r1}}. Targets can be switched while in Lock-On by pressing {{button|r2}} or {{button|l2}}. A "Lock On!" banner will appear in the top left corner when locked on, displacing the enemy's HP gauge slightly. The lock-on reticle also indicates if the enemy is within range for long-range spells such as Thunder or Gravity | In ''Kingdom Hearts'', Lock-On is activated and deactivated by tapping {{button|r1}}. Targets can be switched while in Lock-On by pressing {{button|r2}} or {{button|l2}}. A "Lock On!" banner will appear in the top left corner when locked on, displacing the enemy's HP gauge slightly. The lock-on reticle also indicates if the enemy is within range for long-range spells such as Thunder or Gravity. | ||
In ''[[Kingdom Hearts Re:Chain of Memories]]'', Lock-On is activated and deactivated by tapping {{button|r2}} during battle only. Targets can be switched while in Lock-On by holding {{button|r2}} and moving {{button|rana}}. | In ''[[Kingdom Hearts Re:Chain of Memories]]'', Lock-On is activated and deactivated by tapping {{button|r2}} during battle only. Targets can be switched while in Lock-On by holding {{button|r2}} and moving {{button|rana}}. | ||