Editing Lich

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The Lich has a broad arsenal of magic, which grows stronger with every fight, and it must be defeated seven times before the battle is truly over. Each fight will take place in a different world.  
The Lich has a broad arsenal of magic, which grows stronger with every fight, and it must be defeated seven times before the battle is truly over. Each fight will take place in a different world.  


The first fight will take place in [[Olympus]]. Sora must chase it through the corridors, which are filled with [[Shadow]]s and [[Neoshadow]]s. Despite [[Jiminy Cricket]]'s many warnings, they can be slain for extra experience. At the end of the corridors, the Lich will open a [[Corridor of Darkness]] to the Apex, where the true fight begins. The Lich has three attacks, '''Afterimage Slide''', '''6-fold Fire''', and '''Aerora'''. The fire and aero attacks can be blocked. However, avoiding the afterimages can be tricky because, if Sora is locked on to it when it slides, he will remain locked on to the afterimage. [[Air Slide]] is good for avoiding the explosion. Due to only having three health bars, the fight will end quickly.
The first fight will take place in [[Olympus]]. Sora must chase it through the corridors, which are filled with [[Shadow]]s and [[Neoshadow]]s. Despite [[Jiminy Cricket]]'s many warnings, you can kill them to gain extra experience. Just be sure that you don't lose sight of the boss. After cornering it at the apex, the real fight will begin. The Lich has three attacks, '''Afterimage Slide''', '''6-fold Fire''', and '''Aerora'''. The fire and aero attacks can be blocked. However, avoiding the afterimages can be tricky because, if you are locked on to it when it slides, you will remain locked on to the afterimage. [[Air Slide]] is good for avoiding the explosion. Due to only having three health bars, the fight will end quickly. Don't celebrate yet, because there are still 6 fights to go. The order of these fights depends on the stations you enter, and each fight gives the Lich access to a different attack.
 
Following the Lich's first defeat, it retreats through another Corridor of Darkness, leading Sora into a Dive to the Heart where he must dive into five more areas to fight the Lich. The order of the next five fights depends on the order Sora dives into the arena, and each arena gives the Lich a new attack.


*'''Toy Box''': This fight takes place in the Main Floor: 1F area. It can now use the '''Thunder Disc''' attack, which summons electrical discs that charge at Sora and will electrify him. They can be blocked. It is assisted at the start of the battle by [[Marionette]]s, which can possess any toy they get close to. Kill them if necessary, but focus on the boss.
*'''Toy Box''': This fight takes place in the Main Floor: 1F area. It can now use the '''Thunder Disc''' attack, which summons electrical discs that charge at Sora and will electrify him. They can be blocked. It is assisted at the start of the battle by [[Marionette]]s, which can possess any toy they get close to. Kill them if necessary, but focus on the boss.
*'''Kingdom of Corona''': This fight takes place in the Marsh. It can now use the '''Cloud Magic''' attack, which summons clouds that inflict the {{c|cloud|status}} status, and thus must be dodged. It is flanked by several [[Fluttering]]s that spawn at the beginning of the fight. This part of the fight can be particularly tough due to the large area of trees that the boss can run away into, as well as the lack of lighting.
*'''Kingdom of Corona''': This fight takes place in the Marsh. It can now use the '''Cloud Magic''' attack, which summons clouds that inflict the {{c|cloud|status}} status, and thus must be dodged. It is flanked by several [[Fluttering]]s that spawn at the beginning of the fight. This part of the fight can be particularly tough due to the large area of trees that the boss can run away into, as well as the lack of lighting.
*'''Monstropolis''': This fight takes place in the Lobby & Offices area. It can now use the '''Fire Turn''' attack, which summons 6 fireballs that move in different directions before charging at Sora. The charge can be cancelled by attacking it as he summons the fireballs. After having its HP reduced to 50%, it will disappear from the screen and summon [[Large Body]]s to attack Sora. After they are all defeated, the Lich will reappear. This can avoided by killing it quickly, before it summons the enemies.
*'''Monstropolis''': This fight takes place in the Lobby & Offices area. It can now use the '''Fire Turn''' attack, which summons 6 fireballs that move in different directions before charging at Sora. The charge can be cancelled by attacking it as he summons the fireballs. After having its HP reduced to 50%, it will disappear from the screen and summon [[Large Body]]s to attack Sora. After they are all defeated, the Lich will reappear. This can avoided by killing it quickly, before it summons the enemies.
*'''Arendelle''': This fight takes place in the Labyrinth of Ice. It can now use '''Blizzaga''', which will freeze Sora unless he has [[Freeze Protection]] equipped. This attack is telegraphed by the Lich's eyes glowing blue. It is now flanked by [[Winterhorn]]s upon its HP being reduced to 50%.
*'''Arendelle''': This fight takes place in the Labyrinth of Ice. It can now use '''Blizzaga''', which will freeze Sora unless he has [[Freeze Protection]] equipped. Dodge away when you see the Lich's eyes glow blue. It is now flanked by [[Winterhorn]]s upon its HP being reduced to 50%.
*'''The Caribbean''': This fight takes place on a ship. It can now use '''Afterimage Water''', which causes its afterimages to use Water magic. It is now assisted by [[Vaporfly]]s upon its HP being reduced to 80%. Simply dodge the water, block all its attacks, and mash it with combos until it dies.
*'''The Caribbean''': This fight takes place on a ship. It can now use '''Afterimage Water''', which causes its afterimages to use Water magic. It is now assisted by [[Vaporfly]]s upon its HP being reduced to 80%. Simply dodge the water, block all its attacks, and mash it with combos until it dies.


After the Lich's sixth defeat, Sora must dive into the Central District of '''San Fransokyo''' for a final showdown. It uses all of its attacks from the previous fights, and the Neoshadows return to assist the Lich when its HP is reduced to 90% and 70% HP.
The seventh and final fight will take place in '''San Fransokyo'''. It uses all of its attacks from the previous fights, and the Neoshadows return to assist the Lich when its HP is reduced to 90% and 70% HP.


Upon its final defeat, Sora will gain a max MP increase, and learn Aeroga.
Upon its final defeat, Sora will gain a max MP increase, and learn Aeroga.
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|—
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|Moves around at high speed, leaving several afterimages in its wake; each afterimage explodes and vanishes after 1.5 seconds. Used in all worlds.
|Moves around at high speed, leaving several afterimages in its wake; each afterimage explodes and vanishes after 1.5 seconds. Used in all worlds.
|The afterimages are targettable.
}}
}}
{{Atk|{{nihongo|'''6-fold Fire'''|6連ファイア|<br>6-ren Faia|}}
{{Atk|{{nihongo|'''6-fold Fire'''|6連ファイア|<br>6-ren Faia|}}
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|—
|—
|Moves around at high speed, leaving an afterimage in its wake; the afterimage explodes and vanishes after throwing a water ball. Used in The Caribbean and San Fransokyo.
|Moves around at high speed, leaving an afterimage in its wake; the afterimage explodes and vanishes after throwing a water ball. Used in The Caribbean and San Fransokyo.
|The afterimage is targettable.
|
|(explosion)
|(explosion)
|Dark
|Dark

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