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===''Kingdom Hearts Re:coded''===
===''Kingdom Hearts Re:coded''===
{|border="1" cellpadding="2" cellspacing="0"
{|class="wikitable" width="100%"
|-style="{{style|khc|a}}"
|-bgcolor="#87ceeb"
!License
|width="20%" style="text-align:center"|'''License'''
!Type
|width="10%" style="text-align:center"|'''Type'''
!Description
|width="30%" style="text-align:center"|'''Description'''
!Unlocked
|width="15%" style="text-align:center"|'''Unlocked'''
|-
|-bgcolor="#e6e6fa"
|{{nihongo|'''{{a|Strength-L}}'''|パワーL|<br>Pawā L|lit. "Power-L"}}
|'''{{a|Strength-L}}'''
|Combat
|Combat
|Doubles the damage all allies deal to enemies for 6 turns.
|Doubles the damage all allies deal to enemies for 6 turns.
|rowspan="4"|Layer 2
|rowspan="4"|Layer 2
|-
|-bgcolor="#e6e6fa"
|{{nihongo|'''{{a|Defense-L}}'''|ガードL|<br>Gādo L|lit. "Guard-L"}}
|'''{{a|Defense-L}}'''
|Combat
|Combat
|Halves the damage taken by all allies for 6 turns.
|Halves the damage taken by all allies for 6 turns.
|-
|-bgcolor="#e6e6fa"
|{{nihongo|'''{{a|Scout-L}}'''|レンジャーL|<br>Renjā L|lit. "Ranger-L"}}
|'''{{a|Scout-L}}'''
|Map
|Map
|Ensures the player is never back-attacked throughout the current layer.
|Ensures the player is never back-attacked throughout the current layer.
|-
|-bgcolor="#e6e6fa"
|{{nihongo|'''{{a|Break-L}}'''|ブレイクL|<br>Bureiku L}}
|'''{{a|Break-L}}'''
|Map
|Map
|Destroys all breakable blox in the area.
|Destroys all breakable blox in the area.
|-
|-bgcolor="#e6e6fa"
|{{nihongo|'''{{a|Charge-L}}'''|チャージL|<br>Chāji L}}
|'''{{a|Charge-L}}'''
|Combat
|Combat
|Lets the player store up power for 1 turn to triple the damage dealt by the next attack.
|Lets the player store up power for 1 turn to triple the damage dealt by the next attack.
|rowspan="4"|Save Room between Layer 2 and Layer 3
|rowspan="4"|Save Room between Layer 2 and Layer 3
|-
|-bgcolor="#e6e6fa"
|{{nihongo|'''{{a|Auto-Block-L}}'''|オートガードL|<br>Ōto Gādo L|lit. "Auto-Guard-L"}}
|'''{{a|Auto-Block-L}}'''
|Combat
|Combat
|Causes all allies to automatically block enemy attacks for 6 turns.
|Causes all allies to automatically block enemy attacks for 6 turns.
|-
|-bgcolor="#e6e6fa"
|{{nihongo|'''{{a|Regen-L}}'''|リジェネL|<br>Rijene L}}
|'''{{a|Regen-L}}'''
|Combat
|Combat
|Restores 10% of each ally's HP at the end of every turn for 6 turns.
|Restores 10% of each ally's HP at the end of every turn for 6 turns.
|-
|-bgcolor="#e6e6fa"
|{{nihongo|'''{{a|Auto-Life-L}}'''|リレイズL|<br>Rireizu L|lit. "Reraise-L"}}
|'''{{a|Auto-Life-L}}'''
|Combat
|Combat
|Brings allies back into the fight if they have fallen during that turn.
|Brings allies back into the fight if they have fallen during that turn.
|-
|-bgcolor="#e6e6fa"
|{{nihongo|'''{{a|Timing-L}}'''|ジャストL|<br>Jasuto L|lit. "Just-L"}}
|'''{{a|Timing-L}}'''
|Combat
|Combat
|Loosens up the timing for all allies' combo strikes for 6 turns
|Loosens up the timing for all allies' combo strikes for 6 turns
|rowspan="3"|Save Room between Layer 5 and Layer 6
|rowspan="3"|Save Room between Layer 5 and Layer 6
|-
|-bgcolor="#e6e6fa"
|{{nihongo|'''{{a|Reload-L}}'''|リロードL|<br>Rirōdo L}}
|'''{{a|Reload-L}}'''
|Combat
|Combat
|Instantly reloads all your commands.
|Instantly reloads all your commands.
|-
|-bgcolor="#e6e6fa"
|{{nihongo|'''{{a|Escape-L}}'''|エスケープL|<br>Esukēpu L}}
|'''{{a|Escape-L}}'''
|Combat
|Combat
|Ensures you escape a battle unharmed.
|Ensures you escape a battle unharmed.
|-
|-bgcolor="#e6e6fa"
|{{nihongo|'''{{a|Reload-Boost-L}}'''|リロードプラスL|<br>Rirōdo Purasu L|lit. "Reload-Plus-L"}}
|'''{{a|Reload-Boost-L}}'''
|Combat
|Combat
|Speeds up reloading of all your commands for 6 turns.
|Speeds up reloading of all your commands for 6 turns.
|rowspan="2"|Save Room between Layer 15 and Layer 16
|rowspan="2"|Save Room between Layer 15 and Layer 16
|-
|-bgcolor="#e6e6fa"
|{{nihongo|'''{{a|Entrap-L}}'''|トラップL|<br>Trappu L|lit. "Trap-L"}}
|'''{{a|Entrap-L}}'''
|Map
|Map
|Ensures you get a preemptive strike in every battle throughout the current layer.
|Ensures you get a preemptive strike in every battle throughout the current layer.

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