Editing Labyrinth

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{{Game|KHC|RCO}}
{{Game|KHC|RCO}}
[[File:Olympus Coliseum 04 KHREC.png|300px|thumb|Background of the Labyrinth.]]
{{Images|gameplay image; Menace; plot}}
The {{nihongo|'''Labyrinth'''|迷宮|Meikyū}}, or '''glitched Coliseum''', is an area within [[Olympus Coliseum]]'s [[Keyhole]] that appears in ''[[Kingdom Hearts coded]]''. It is home to the {{nihongo|'''Turn-based RPG style'''|ターン制RPG風|Tān-sei RPG-fu}} gameplay mode.  
{{Area
|name=Labyrinth
|RCOimage=[[File:Olympus Coliseum 04 KHREC.png|300px]]
|es=Laberinto
|world=Olympus Coliseum
|game1=Kingdom Hearts coded
}}
The '''labyrinth''' or '''glitched Coliseum''' is an area within [[Olympus Coliseum]]'s [[Keyhole]] that appears in ''[[Kingdom Hearts coded]]'' and ''[[Kingdom Hearts Re:coded]]''. It initially contains five floors known as "layers" however completing these unlocks fifteen layers that can be completed to unlock a total of thirty layers. In the labyrinth, gameplay transforms into a turn-based battle system.


During the first visit, only five floors, called {{nihongo|'''Layers'''|レイヤー|Reiyā}}, can be explored. After completing the story, a total of fifteen layers are available, and upon clearing those, a total of thirty layers become available.
Along the way, [[Data-Sora]] find several pieces of information explaining the new mechanics, called '''Hercules Memos''' (or '''shreds of wisdom''' in ''[[Kingdom Hearts Re:coded]]'').
 
Along the way, [[Data-Sora]] find several pieces of information explaining the new mechanics, called '''Hercules Memos''' in ''Kingdom Hearts coded'', and {{nihongo|'''shreds of wisdom'''|メモを拾う|Memo wo Hirō|lit. "Pick Up Memo"}} in ''[[Kingdom Hearts Re:coded]]''.


==Story==
==Story==
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==Mechanics==
==Mechanics==
While in the field, [[Data-Sora]] retains all movement abilities but has no combat capabilities, except striking with the [[Keyblade]]. A typical layer contains several rooms with corridors connecting them. Each room is affected by the [[Bug Level]], which indicates the amount of [[Bug Blox]] in the room and determines the strength of that room's enemies. Destroying [[Bug Blox]] and defeating [[Heartless]] reduces the Bug Level, which weakens enemies, earns bonus score points and converts Metal and Danger Blox into Normal and Prize Blox. To advance to the next layer, Data-Sora must find and examine the warp point, usually hidden beneath a pile of Bug Blox. At the end of each layer, a score is given based on the amount of [[score prizes]] obtained and the number of rooms completely debugged.<!-- Verify: Lowering the difficulty reduces the value of rewards obtained at the end of the labyrinth. --> Save rooms are special areas between certain layers, that contain save points. They appear after layers 01, 02, 03, 04, 05, 09, 10, 13, 14, 15, 18, 20, 22, 24, 25, 27, and 29.
While in the field, [[Data-Sora]] retains all movement abilities but has no combat capabilities, except striking with the [[Keyblade]]. A typical layer contains several rooms with corridors connecting them. Each room is affected by the [[Bug Level]], which indicates the amount of [[Bug Blox]] in the room and determines the strength of that room's enemies. Destroying [[Bug Blox]] and defeating [[Heartless]] reduces the Bug Level, which weakens enemies, earns bonus score points and converts Metal and Danger Blox into Normal and Prize Blox. To advance to the next layer, Data-Sora must find and examine the warp point, usually hidden beneath a pile of Bug Blox. At the end of each layer, a score is given based on the amount of [[score prizes]] obtained.<!-- Verify: Lowering the difficulty reduces the value of rewards obtained at the end of the labyrinth. --> Save rooms are found between certain layers.
 
To initiate a battle, Data-Sora must come into contact or strike an enemy with the Keyblade. If Data-Sora attacks an enemy from the back, he will trigger a pre-emptive attack, giving him an extra turn at the start of the battle. However, if an enemy attacks Data-Sora from the back, Data-Sora will be caught in a back attack, giving the enemy an extra turn at the start of the battle. Swirling shadows, known as {{nihongo|'''{{a|menace}}s'''|黒い影|Kuroi Kage|lit. "Black Shadow"}}, contain powerful enemies that pursue Data-Sora even if he is in another room or corridor.


In combat, most abilities and the Loot Cheat are disabled since battles are entirely turn-based. Data-Sora can perform a regular attack by pressing {{button|dsa}} and can string combos up to three hits by pressing {{button|dsa}} when prompted.  When an enemy attacks, blocking can be achieved by pressing {{button|dsy}} when prompted, halving the damage taken. Holding down {{button|shoulderr}}, allows the party to attempt to escape the battle. Team combat with [[party members]], such as [[Hercules]] or [[Cloud]], is similar to individual combat, though [[Game Over]] is only achieved when [[Data-Sora]]'s health is fully depleted. Some techniques are exclusive to [[Data-Sora]], including '''compiled commands''' and [[license]]s. However, all characters can perform a unique, individual '''special attack''', which randomly replaces a standard combo attack.
To initiate a battle, Data-Sora must come into contact or strike an enemy with the Keyblade. If Data-Sora attacks an enemy from the back, he will trigger a pre-emptive attack, giving him an extra turn at the start of the battle. However, if an enemy attacks Data-Sora from the back, Data-Sora will be caught in a back attack, giving the enemy an extra turn at the start of the battle. Swirling shadows, known as '''{{a|menace}}s''', contain powerful enemies that pursue Data-Sora even if he is in another room or corridor.


There are also special [[License]]s that become available throughout the Labyrinth which can produce different effects. Depending on the specific license and its effect, the license may be either be used for battle or in the field and may either generate an immediate effect or grant a lasting status condition. More Licenses become available the deeper Data-Sora goes, though only eight varieties can be carried at once.
In combat, most abilities and the Loot Cheat are disabled since battles are entirely turn-based. Data-Sora can perform a regular attack by pressing {{button|dsa}} and can string combos up to three hits by pressing {{button|dsa}} when prompted. When an enemy attacks, blocking can be achieved by pressing {{button|dsy}} when prompted, halving the damage taken. Holding down {{button|shoulderr}}, allows the party to attempt to escape the battle. Team combat with [[party members]], such as [[Hercules]] or [[Cloud]], is similar to individual combat, though [[Game Over]] is only achieved when [[Data-Sora]]'s health is fully depleted. Some techniques are exclusive to [[Data-Sora]], including [[compiled command]]s and [[license]]s. However, all characters can perform a unique, individual '''{{a|special attack}}''', which randomly replaces a standard combo attack:


===Special attacks===
{|class="wikitable" width="60%"
{{nihongo|'''Special attacks'''|スペシャル攻撃|Supesharu Kōgeki}} are powerful combo finishers that have a 10% chance of activating after each hit when correctly pressing the {{button|dsa}} button.
|-bgcolor="#87ceeb"
{|border="1" cellspacing="0" cellpadding="2" style="width:500px"
|width="35%" style="text-align:center"|'''Ability'''
|-style="{{style|khc|a}}"
|width="10%" style="text-align:center"|'''User'''
!Character
|width="40%" style="text-align:center"|'''Description'''
!Special attack
|-bgcolor="#e6e6fa"
!Description
|'''[[Boiling Point]]'''
|-
|[[Data-Sora]]
|[[Data-Sora]]
![[Boiling Point]]
|Deals a series of strikes to enemies.
|Deals a series of strikes to enemies.
|-
|-bgcolor="#e6e6fa"
|'''[[Zero to Hero]]'''
|[[Hercules]]
|[[Hercules]]
![[Zero to Hero]]
|Deals an attack to an entire row of enemies.
|Deals an attack to an entire row of enemies.
|-
|-bgcolor="#e6e6fa"
|'''[[Omnislash]]'''
|[[Cloud]]
|[[Cloud]]
![[Omnislash]]
|Deals many hits on one or more enemies.
|Deals many hits on one or more enemies.
|-bgcolor="#e6e6fa"
|}
|}


===Compiled commands===
==Save Rooms==
In the labyrinth, using Deck commands {{nihongo|'''compiles'''|コンパイル|Konpairu}} them into special techniques. Certain combinations of compiled commands result in different or higher level techniques. Higher level commands deal more damage, and [[Star of Faith]], [[Blade Line]], and [[Subjugate]] also deal more damage depending on the number of party members alive.
Save rooms appear after layers 01, 02, 03, 04, 05, 09, 10, 13, 14, 15, 18, 20, 22, 24, 25, 27, and 29.
{|border="1" cellspacing="0" cellpadding="2" style="width:500px"
|-style="{{style|khc|a}}"
!Technique||Target||Type||Element
|-
!{{nihongo|'''[[Sonic Surge]]'''|ソニックブレイク|<br>Sonikku Bureiku|lit. "Sonic Break"}}
|Single (Far)||{{AT|att}} Physical||—
|-
!{{nihongo|'''[[Sonic Line]]'''|ソニックライン|<br>Sonikku Rain}}
|Pierce||{{AT|att}} Physical||—
|-
!{{nihongo|'''[[Faithblade]]'''|ホーリーブレード|<br>Hōrīburēdo|lit. "Holyblade"}}
|All||{{AT|att}} Physical||—
|-
!{{nihongo|'''[[Star of Faith]]'''|ホーリースター|<br>Hōrī Sutā|lit. "Holy Star"}}
|Single (Far)||{{AT|att}} Physical||—
|-
!{{nihongo|'''[[Blade Line]]'''|スラッシュライン|<br>Surasshu Rain|lit. "Slash Line"}}
|Pierce||{{AT|att}} Physical||—
|-
!{{nihongo|'''[[Subjugate]]'''|エクスターミネイト|<br>Ekusutāmineito|lit. "Exterminate"}}
|All||{{AT|att}} Physical||—
|-
!{{nihongo|'''{{c|Explosion|KHREC}}'''|エクスプロージョン|<br>Ekusupurōjon}}
|Single (Far)||{{AT|mag}} Magic||Fire
|-
!{{nihongo|'''[[Freeze Line]]'''|コールドライン|<br>Kōrudo Rain|lit. "Cold Line"}}
|Pierce||{{AT|mag}} Magic||Blizzard
|-
!{{nihongo|'''[[Zeus's Spear]]'''|ゼウススピア|<br>Zeusu Supia|lit. "Zeus Spear"}}
|All||{{AT|mag}} Magic||Thunder
|-
!{{nihongo|'''[[Breath of Zeus]]'''|ゼウスブレス|<br>Zeusu Buresu|lit. "Zeus Breath"}}
|All||{{AT|mag}} Magic||Aero
|-
!{{nihongo|'''[[Friend Cure]]'''|フレンドケアル|<br>Furendo Kearu}}
|All allies||{{AT|mag}} Magic||—
|-
!{{nihongo|'''[[Random License]]'''|ランダムライセンス|<br>Randamu Raisensu}}
|All allies||{{AT|mag}} Magic||—
|}
 
{{Minigames}}
{{Minigames}}
[[Category:Mini-games]]
[[Category:Olympus Coliseum]]
[[Category:Olympus Coliseum]]

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