Editing Holey Moley

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The Holey Moley is a hit-and-run fighter that uses its claws to deal damage and then escapes to another part of the battlefield via a "warp hole." Riku can use [[Flowmotion]] attacks to deal quick damage to this Dream Eater, and to compensate for his inability to use [[Reality Shift]]s against it, he can use warping attacks of his own, such as [[Dark Aura]] and the Ghost Drive Dual Link. [[Ice Barrage]] is a useful command to use against the Holey Moley, as it can strike the boss even at a distance. It is important to always Lock-On to the Holey Moley in order to track its movements and use the area's map. Its hitbox will remain for a while once it warps away, making Riku able to land extra hits until said hitbox is truly gone.
The Holey Moley is a hit-and-run fighter that uses its claws to deal damage and then escapes to another part of the battlefield via a "warp hole." Riku can use [[Flowmotion]] attacks to deal quick damage to this Dream Eater, and to compensate for his inability to use [[Reality Shift]]s against it, he can use warping attacks of his own, such as [[Dark Aura]] and the Ghost Drive Dual Link. [[Ice Barrage]] is a useful command to use against the Holey Moley, as it can strike the boss even at a distance. It is important to always Lock-On to the Holey Moley in order to track its movements and use the area's map. Its hitbox will remain for a while once it warps away, making Riku able to land extra hits until said hitbox is truly gone.


Once chipped down by half (or at the start of the battle on Critical Mode), the Moley disappears and several hands appear. Unlike with [[Hockomonkey]]'s hands, it is unnecessary to beat them to make the Moley itself re-appear, and Riku can wait instead. He cannot be reached by any of their scratches if he stands on a higher ground. He should nonetheless make his Dream Eaters not take any risks at approaching them by bringing them back to him by pressing either both {{button|shoulderl}} and {{button|shoulderr}} (3DS), or {{button|l3}} (PS4).  
Once chipped down by half (or at the start of the battle on Critical Mode), the Moley disappears and several hands appear. Unlike with [[Hockomonkey]]'s hands, it is unnecessary to beat them to make the Moley itself re-appear, and can wait instead. Riku cannot be reached by any of their scratches if he stands on a higher ground. He should nonetheless make his Dream Eaters not take any risks at approaching them by bringing them back to him by pressing either both {{button|shoulderl}} and {{button|shoulderr}} (3DS), or {{button|l3}} (PS4).  


Once it re-appears, only the head does it, use Flomotion on it to use Pole Spin and Buzz Saw to immobilize the Moley for a certain period. The Holey Moley favors shooting gift-like objects at him from afar, but they can easily be avoided. When up close, the Moley will either attack with its claws or retreat into its dimensional hole and reappear close-by, though its retreating will deal some damage. Once it has only one HP bar left, the Moley will become more and more aggressive.
Once it re-appears, only the head does it, use Flomotion on it to use Pole Spin and Buzz Saw to make the Moley unable to do anything for a certain period. The Holey Moley favors shooting gift-like objects at him from afar, but they can easily be avoided. When up close, the Moley will either attack with its claws or retreat into its dimensional hole and reappear close-by, though its retreating will deal some damage. Once it has only one HP bar left, the Moley will become more and more aggressive.


;Holey Moley
;Holey Moley

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