Editing Gear Matrix
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*[[File:Type A Finish KHREC.png]] {{nihongo|'''Simple Type'''|シンプルタイプ|Shinpuru Taipu}} Finish Commands are performed with no further input from the player. | *[[File:Type A Finish KHREC.png]] {{nihongo|'''Simple Type'''|シンプルタイプ|Shinpuru Taipu}} Finish Commands are performed with no further input from the player. | ||
*[[File:Type B Finish KHREC.png]] {{nihongo|'''Command Input Type'''|コマンド入力タイプ|Komando Nyūryoku Taipu}} Finish Commands are performed by pressing various buttons at specific times to add attacks, with a powerful finisher being performed if enough successful inputs are made within the time limit. | *[[File:Type B Finish KHREC.png]] {{nihongo|'''Command Input Type'''|コマンド入力タイプ|Komando Nyūryoku Taipu}} Finish Commands are performed by pressing various buttons at specific times to add attacks, with a powerful finisher being performed if enough successful inputs are made within the time limit. | ||
*[[File:Type C Finish KHREC.png]] {{nihongo|'''D Magic Type'''|D魔法タイプ|D Mahō Taipu}} Finish | *[[File:Type C Finish KHREC.png]] {{nihongo|'''D Magic Type'''|D魔法タイプ|D Mahō Taipu}} Finish commands are performed by using the D-Pad and {{button|dsa}} to aim and fire the finisher, which persists for a specified amount of time. | ||
Finishers have three usable levels based on the Overclock level in effect when they are performed. Lower-level finishers can be performed by selecting a clock ability of the desired level that activates finishers, allowing for more frequent use. Higher-level finishers can be typified by additional power, extra attacks, and/or longer time limits. Spinner Ray always operates at Lv. MAX. | Finishers have three usable levels based on the Overclock level in effect when they are performed. Lower-level finishers can be performed by selecting a clock ability of the desired level that activates finishers, allowing for more frequent use. Higher-level finishers can be typified by additional power, extra attacks, and/or longer time limits. Spinner Ray always operates at Lv. MAX. | ||