Editing Gauges
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[[File:Drop Gauge KH3D.png|right|200px]] | [[File:Drop Gauge KH3D.png|right|200px]] | ||
{{main|Drop System}} | {{main|Drop System}} | ||
The '''Drop Gauge''' appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. Its shape resembles a rounded [[Drive Gauge]], and it is located to the left of the character's portrait on the bottom right-hand corner of the screen. It has a sequence of three colored bars, cyan, yellow, and magenta, which decrease over time while the player is on the field. It is underlined with a magenta-to-cream gradient. The Drop Gauge also has a multiplier which represents the speed at which the gauge depletes. Its base speed is affected by the current [[Forecast]] and [[Drop Decelerator]] bonus. | The '''Drop Gauge''' appears in ''[[Kingdom Hearts 3D: Dream Drop Distance]]''. Its shape resembles a rounded [[Drive Gauge]], and it is located to the left of the character's portrait on the bottom right-hand corner of the screen. It has a sequence of three colored bars, cyan, yellow, and magenta, which decrease over time while the player is on the field. It is underlined with a magenta-to-cream gradient. The Drop Gauge also has a multiplier which represents the speed at which the gauge depletes. Its base speed is affected by the current [[Forecast]], and the [[Drop Decelerator]] bonus decreases that speed. The {{c|Sleep|status}} will increase the drop speed, which can be reset to the base by guarding with [[Wake-up Block]]. Commands like [[Drop-Me-Not]], [[Drop-Me-Never]], [[Megalixir]], or [[Break Time]] also restore the Drop Gauge on top of resetting its speed to the base speed. | ||
Once the gauge's magenta bar empties, the player enters '''Bonus Time''', and the multiplier is replaced with a 30-second timer. During Bonus Time, [[Droplet]]s are dropped more frequently by enemies, and these drop [[Prizes]] when they are hit by normal attacks. Once the countdown ends, the player character automatically drops into the next character. | Once the gauge's magenta bar empties, the player enters '''Bonus Time''', and the multiplier is replaced with a 30-second timer. During Bonus Time, [[Droplet]]s are dropped more frequently by enemies, and these drop [[Prizes]] when they are hit by normal attacks. Once the countdown ends, the player character automatically drops into the next character. | ||