Editing Game:Yozora

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There is a variant of this move where Yozora will perform 6 slashes, and then teleport his sword. The sword can be dealt with in the same way as before.
There is a variant of this move where Yozora will perform 6 slashes, and then teleport his sword. The sword can be dealt with in the same way as before.


Yozora can charge a sword strike, telegraphed by him crouching as his blade glows red. When he is about to attack, his sword will flash, and Yozora will begin to slash at Sora. The slashes can inflict [[Leech HP]]. He will slash three times, charge his sword again, and perform one more slash. All of these slashes can be guarded, with the flash acting as a cue for the block timing. Attempting to attack Yozora as he is charging his sword for the second time will result in him performing the final slash early before he jumps back, leaving himself open for a few seconds. The player should try to dodge immediately after attacking to prevent getting hurt, then Airstepping to Yozora to combo him.
Yozora can charge a sword strike, telegraphed by him crouching as his blade glows red. When he is about to attack, his sword will flash, and Yozora will begin to slash at Sora. If the slashes connect, Sora will be afflicted by [[Leech HP]]. He will slash three times, charge his sword again, and perform one more slash. All of these slashes can be guarded, with the flash acting as a cue for the block timing. There is an opening during this attack which can be found while Yozora is charging his sword for the second time. Attempting to attack Yozora in this state will result in him countering Sora by jumping back, leaving himself open for a few seconds. The player should try to dodge immediately after attacking to prevent getting hurt, then Airstepping to Yozora to combo him.


[[File:Game Over Yozora KHIIIRM.png|thumb|right|Yozora being revived by a stolen Kupo Coin after his HP is depleted.]]
[[File:Game Over Yozora KHIIIRM.png|thumb|right|Yozora being revived by a stolen Kupo Coin.]]
Occasionally, Yozora will surround himself in a red orb with armor. During this state, he will fire a red tractor beam at Sora up to three times. If Sora is caught in it, Yozora will begin to heal himself by siphoning Sora's HP and eventually stealing his items. Yozora can even steal a Kupo Coin if Sora has one equipped, which will heal him back to half of his HP once his HP is depleted. The Kupo Coin will take priority over the rest of Sora's items. He will use the tractor beam a total of four times. To avoid this move, Doubleflight into the air and glide in a circle around the arena. After the the third tractor beam, Yozora is briefly open to attack, but cast Thundaga first to stagger him and then Airstep to continue attacking. Attempting to Airstep without casting Thundaga first may cause Sora to still lose items and take damage. Alternatively, Sora can let himself get caught in the tractor beam and Airstep to Yozora to combo him.
Occasionally, Yozora will surround himself in a red orb with armor. During this state, he will fire a red tractor beam at Sora up to three times. If Sora is caught in it, Yozora will begin to heal himself by siphoning Sora's HP and eventually stealing his items. Yozora can even steal a Kupo Coin if Sora has one equipped, which will heal Yozora back to half of his HP once his HP is depleted. He will use the tractor beam a total of four times. To avoid this move, Doubleflight into the air and glide in a circle around the arena. After the the third tractor beam, Yozora is briefly open to attack, but cast Thundaga first to stagger him and then Airstep to continue attacking. Attempting to Airstep without casting Thundaga first may cause Sora to still lose items and take damage.


Yozora's ultimate attack begins with him teleporting to the center of the arena before conjuring up a floating strobe light projector in the center of the battlefield, transforming the battlefield into a planetarium theater. This attack consists of four phases:  
Yozora's ultimate attack begins with him teleporting to the center of the arena before conjuring up a floating strobe light projector in the center of the battlefield, transforming the battlefield into a planetarium theater. This attack consists of four phases:  
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The projector will transform into an artificial sun that continually pulls Sora in. Yozora will appear and constantly attempt to push Sora into the sun - if successful, he ends it with a single powerful slash that immediately reduces Sora's HP to 1. Turn the camera away and run to the edge of the arena - from this perspective, Yozora will attack Sora four times from the front, one from behind, three from the front, two from behind, and finally three in front. Dodge each by rolling. Finish by rolling, air sliding, or jump and gliding away from the sun, as Yozora attacks it and it explodes. If Sora is caught in the sun at any point, then this dodging process will be skipped - taking this hit is a viable option if the player isn't confident about dodging, and has healing items ready.
The projector will transform into an artificial sun that continually pulls Sora in. Yozora will appear and constantly attempt to push Sora into the sun - if successful, he ends it with a single powerful slash that immediately reduces Sora's HP to 1. Turn the camera away and run to the edge of the arena - from this perspective, Yozora will attack Sora four times from the front, one from behind, three from the front, two from behind, and finally three in front. Dodge each by rolling. Finish by rolling, air sliding, or jump and gliding away from the sun, as Yozora attacks it and it explodes. If Sora is caught in the sun at any point, then this dodging process will be skipped - taking this hit is a viable option if the player isn't confident about dodging, and has healing items ready.


Once Yozora completes his ultimate attack, he will begin his final phase. In this phase, some of his normal attacks are enhanced, while he gains some new attacks. Yozora can follow his ultimate attack by surrounding himself in a red aura and armor and continually slashing at Sora. During this attack, he will initially start with one slash which typically will not connect, but then repeats the move while adding another slash every time he repeats. Once Yozora is done, he will proceed to another attack. If the player can break through his armor, ideally with [[Counter Slash]] or [[Double Form]]'s [[Dual Smasher]], he will be open for an attack. Alternatively, using the King's Flare Link will also break Yozora's armor very quickly. He can also follow his ultimate attack with his red tractor beam. However, in his final phase, he will only attempt to steal once, so Airstepping into the tractor is the only way to punish it.
Once Yozora completes his ultimate attack, he will begin his final phase. In this phase, some of his normal attacks are enhanced, while he gains some new attacks. Yozora will follow his ultimate attack by surrounding himself in a red aura and armor and continually slashing at Sora. During this attack, he will initially start with one slash which typically will not connect, but then repeats the move while adding another slash every time he repeats. Once Yozora is done, he will proceed to another attack. If the player can break through his armor, ideally with [[Counter Slash]] or [[Double Form]]'s [[Dual Smasher]], he will be open for an attack. Alternatively, using the King's Flare Link will also break Yozora's armor very quickly. He can also follow his ultimate attack with his red tractor beam. However, in his final phase, he will only attempt to steal once.


The fake-out with numerous laser machines makes a return from the first phase of his ultimate attack, and works roughly the same. If Yozora appears in front of Sora then he will not attack, but if he appears even slightly to the side then he will attack, and will need to be blocked. Stay still and carefully observe Yozora during this attack to catch the cue to block.
The fake-out with numerous laser machines makes a return from the first phase of his ultimate attack, and works roughly the same. If Yozora appears in front of Sora then he will not attack, but if he appears even slightly to the side then he will attack, and will need to be blocked. Stay still and carefully observe Yozora during this attack to catch the cue to block.

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