Editing Game:Xigbar
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Despite the presence of party members, Summons can't be used during this battle. For most of the battle, Xigbar rapidly teleports around the arena, firing combos of laser arrows at Sora. These arrows can be dodged, or reflected back at Xigbar with Guard for minor damage. After approximately three combos, Xigbar temporarily stops attacking to reload his Arrowguns. At this time, Sora can easily strike him with a combo. Xigbar hovers upside-down throughout the battle, so Sora must jump to reach him. To grant Sora maximum mobility in this fight, make use of abilities that grant aerial combos. Leveling up [[Master Form]] to acquire the [[Aerial Dodge]] ability not only allows Sora to deflect Xigbar's bullets back at him with proper timing, but also gives Sora more time to strike Xigbar with aerial combos. | Despite the presence of party members, Summons can't be used during this battle. For most of the battle, Xigbar rapidly teleports around the arena, firing combos of laser arrows at Sora. These arrows can be dodged, or reflected back at Xigbar with Guard for minor damage. After approximately three combos, Xigbar temporarily stops attacking to reload his Arrowguns. At this time, Sora can easily strike him with a combo. Xigbar hovers upside-down throughout the battle, so Sora must jump to reach him. To grant Sora maximum mobility in this fight, make use of abilities that grant aerial combos. Leveling up [[Master Form]] to acquire the [[Aerial Dodge]] ability not only allows Sora to deflect Xigbar's bullets back at him with proper timing, but also gives Sora more time to strike Xigbar with aerial combos. | ||
[[File: | [[File:The Freeshooter, Xigbar 03 KHII.png|thumb|right|Xigbar battles Sora, Donald, and Goofy within [[The World That Never Was]].]] | ||
Throughout the battle, Xigbar frequently shifts the shape of the arena. In one shift, Xigbar narrows the arena, firing at Sora rapidly from the opposite end. In the second, Xigbar converts the arena into a narrow box-shaped path, with a single platform extending into the middle of the arena, over which Xigbar hovers. In the third, Xigbar creates a box-shaped arena with an intersection of platforms meeting in the middle. Xigbar combos to bombards Sora with laser arrows; Sora must strike him with a finishing move to shift the arena back. | Throughout the battle, Xigbar frequently shifts the shape of the arena. In one shift, Xigbar narrows the arena, firing at Sora rapidly from the opposite end. In the second, Xigbar converts the arena into a narrow box-shaped path, with a single platform extending into the middle of the arena, over which Xigbar hovers. In the third, Xigbar creates a box-shaped arena with an intersection of platforms meeting in the middle. Xigbar combos to bombards Sora with laser arrows; Sora must strike him with a finishing move to shift the arena back. | ||
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====Data Rematch==== | ====Data Rematch==== | ||
[[File: | [[File:Computer is Activated 13 KHIIFM.png|thumb|right|Xigbar's Replica Data appears before Sora in the [[Garden of Assemblage]].]] | ||
In the data rematch, Xigbar begins by transforming the stage. Xigbar no longer needs to reload his weapons, so the only way to approach him is to deflect his shots back at him using Guard or Reflect, which stuns him for a brief period. His shots now move much faster as well. | In the data rematch, Xigbar begins by transforming the stage. Xigbar no longer needs to reload his weapons, so the only way to approach him is to deflect his shots back at him using Guard or Reflect, which stuns him for a brief period. His shots now move much faster as well. When he leaves the area to snipe, he can now shoot rapid-fire at Sora before the "Warp Snipe" Reaction Command is available. His charged blue shot now takes almost no time to charge and becomes far too quick to reliably use the Reaction Command, so it is better to cast Reflect before it hits to dissipate it. | ||
When he leaves the area to snipe, he can now shoot rapid-fire at Sora before the "Warp Snipe" Reaction Command is available. His charged blue shot now takes almost no time to charge and becomes far too quick to reliably use the Reaction Command, so it is better to cast Reflect before it hits to dissipate it. | |||
{{Atk-o|KH2}} | {{Atk-o|KH2}} | ||
{{Atk|col=3|{{nihongo|'''Shot'''|ショット|<br>Shotto}} | {{Atk|col=3|{{nihongo|'''Shot'''|ショット|<br>Shotto}} | ||
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|◯<ref>Stuns Xigbar after having deflected enough shots back at him.</ref> | |◯<ref>Stuns Xigbar after having deflected enough shots back at him.</ref> | ||
|Xigbar fires four rapid shots. | |Xigbar fires four rapid shots. | ||
| | |Either he fires the shots from where he is, he warps above Sora's location in two-three successions and fires down at him each time, or he warps the arrowguns via wormholes and shoots at Sora's sides. | ||
}} | }} | ||
{{Atk|col=3|{{nihongo|'''[[Charged Shot]]'''|チャージショット|<br>Chāji Shotto|lit. "Charge Shot"}} | {{Atk|col=3|{{nihongo|'''[[Charged Shot]]'''|チャージショット|<br>Chāji Shotto|lit. "Charge Shot"}} | ||
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===''Kingdom Hearts III''=== | ===''Kingdom Hearts III''=== | ||
Xigbar serves as one of the bosses of the Keyblade Graveyard, fought alongside Dark Riku against Sora and Riku. The battle against him is highly reminiscent of the boss fight in ''Kingdom Hearts II''. It is recommended to defeat Xigbar first as his long-ranged attacks make fighting Dark Riku difficult. Xigbar mainly hovers upside-down in midair, out of reach from Sora and Riku, and attacks by firing homing arrows from his guns and firing a spread shot of arrows after charging up energy. Any arrows that don't hit Sora will linger on the ground, acting as mines that will explode and damage Sora if he makes contact with him. | Xigbar serves as one of the bosses of the Keyblade Graveyard, fought alongside Dark Riku against Sora and Riku. The battle against him is highly reminiscent of the boss fight in ''Kingdom Hearts II''. It is recommended to defeat Xigbar first as his long-ranged attacks make fighting Dark Riku difficult. Xigbar mainly hovers upside-down in midair, out of reach from Sora and Riku, and attacks by firing homing arrows from his guns and firing a spread shot of arrows after charging up energy. Any arrows that don't hit Sora will linger on the ground, acting as mines that will explode and damage Sora if he makes contact with him. | ||
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====Data Rematch==== | ====Data Rematch==== | ||
[[File: | [[File:Recreated Data 11 KHIIIRM.png|thumb|right|Xigbar's recreated data engaging in combat against Sora's data.]] | ||
As with the rest of the real Organization, Xigbar's data is significantly harder and stronger. Aside from his attacks from the base game, he now has several more tricks up his sleeve. | As with the rest of the real Organization, Xigbar's data is significantly harder and stronger. Aside from his attacks from the base game, he now has several more tricks up his sleeve. | ||