Editing Forum:Notes 30, (All, Tutorial Transcripts) - TheFifteenthMember

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<small>''Page 4/4''</small><br><font color=orange>MENACES</font><br>
<small>''Page 4/4''</small><br><font color=orange>MENACES</font><br>
Beware the <font color=blue>swirling pools of shadow</font>.<br>These <font color=blue>powerful foes</font> will pursue you mercilessly<br>even if you flee to another room.<br>
Beware the <font color=blue>swirling pools of shadow</font>.<br>These <font color=blue>powerful foes</font> will pursue you mercilessly<br>even if you flee to another room.<br>
*'''W4: Shred of Wisdom: Layers'''<br>
<small>''Page 1/3''</small><br><font color=orange>LAYERS</font><br>
The glitched Coliseum is divided into <font color=blue>layers</font><br>(think of them like floors). The only way to<br>escape each layer is to <font color=blue>destroy blox and<Br>uncover the hidden warp point</font>.<br>
<small>''Page 2/3''</small><br><font color=orange>SCORING</font><br>
At the end of each layer, you will be given a<br><font color=blue>score</font> based on how many <font color=blue>score prizes</font> you collect.<br>Earn bonus points by <font color=blue>completely eliminating bugs</font><br>from as many rooms as possible.
<small>''Page 3/3''</small><br>
Between the Coliseum's layers you will find<br><font color=blue>save rooms</font> you can use to record your progress<br>and prepare for the battles ahead.
*'''W4: Shred of Wisdom: Licenses'''<br>
<small>''Page 1/16''</small><br><font color=orange>LICENSES</font><br>
Inside the Coliseum, you may find special<br>items called <font color=blue>licenses</font> by breaking blox or<br>defeating enemies.<br>
<small>''Page 2/16''</small><br>
You can only carry <font color=blue>8 kind</font> at one time, but<br>there are a wide variety of licenses that do<br>just as many wonderful things. Each license<br>you find can only be used once.<br>
<small>''Page 3/16''</small><br>
You can <font color=blue>toggle</font> between the Command Deck and<br>your list of licenses by pressing:<font color=blue>
:{{button|shoulderl}} + {{button|shoulderr}}<ref>In the game, the two control schemes are organised side-by-side rather than on-top of each other</ref>
:(Control                                                     
:  Type A)                                                       
:{{button|shoulderl}} + {{button|shoulderr}}
:{Control
:  Type B)
</font>depending on your Config settings.<br>
<small>''Page 4/16''</small><br><font color=orange>Strength-L (Combat License)</font><br>
Doubles the damage all allies<br>deal to enemies for 6 turns.<br>
<small>''Page 5/16''</small><br><font color=orange>Defense-L (Combat License)</font><br>
Halves the damage taken by allies<br>for 6 turns.<br>
<small>''Page 6/16''</small><br><font color=orange>Scout-L (Map License)</font><br>
Ensures you are never back-attacked<br>throughout the current layer.<br>
<small>''Page 7/16''</small><br><font color=orange>Break-L (Map License)</font><br>
Destroys all breakable blox in the area.<br>
<small>''Page 8/16''</small><br><font color=orange>Charge-L (Combat License)</font><br>
Lets you store up power for 1 turn to<br>triple the damage dealt by your next attack.<br>
<small>''Page 9/16''</small><br><font color=orange>Auto-Block-L (Combat License)</font><br>
Causes all allies to automatically block<br>enemy attacks for 6 turns.<br>
<small>''Page 10/16''</small><br><font color=orange>Timing-L (Combat License)</font><br>
Loosens up the timing for all allies'<br>combo strikes for 6 turns.<br>
<small>''Page 11/16''</small><br><font color=orange>Reload-L (Combat License)</font><br>
Instantly reloads all your commands.<br>
<small>''Page 12/16''</small><br><font color=orange>Escape-L (Combat License)</font><br>
Ensures you escape a battle unharmed.<br>
<small>''Page 13/16''</small><br><font color=orange>Regen-L (Combat License)</font><br>
Restores 10% of each ally's HP at the<br>end of every turn for 6 turns.<br>
<small>''Page 14/16''</small><br><font color=orange>Reload-Boost-L (Combat License)</font><br>
Speeds up reloading of all your<br>commands for 6 turns.
<small>''Page 15/16''</small><br><font color=orange>Entrap-L (Map License)</font><br>
Ensures you get a preemptive strike in<br>every battle throughout the current layer.
<small>''Page 16/16''</small><br><font color=orange>Auto-Life-L (Combat License)</font><br>
Brings allies back into the fight if<br>they have fallen during that turn.
;W5<nowiki>:</nowiki> Finding Iago
Search the city for Iago and retrieve the lamp<br>before time runs out. Defeat enemies or break<br>blox to uncover <font color=blue>timer prizes</font> that will put some<br>precious seconds back on the clock.
;W6<nowiki>:</nowiki> Fighting as a Team
Each time you press {{button|dsa}}, Goofy will switch between<br><font color=blue>following you</font> -><ref>Real arrow icons are used in the game</ref> <font color=blue>attacking foes</font> -> <font color=blue>destroying blox</font>.<br>His current strategy is shown as an icon in the<br>lower right of the top screen. <font color=blue>Lock-on</font> to enemies<br>or blox you want him to deal with first.
*'''W6: Goofy'''<br>
<small>''Page 1/2''</small><br>
Goofy has come to the rescue!<br>
Press {{button|dsa}} to <font color=blue>Ask for Help</font>, and he will aid<br>you in one of three ways.<br>
<small>''Page 2/2''</small><br>
Any <font color=blue>attack command</font> in your deck will be<br>substituted with one of two <font color=blue>Goofy commands</font>.<br>Install more attack commands and a Potion<br>for healing to make the most of Goofy's help.
*'''W6: Donald'''<br>
<small>''Page 1/2''</small><br>
Donald has joined the fight!<br>Donald and Goofy will both follow the<br>same strategy when you <font color=blue>Ask for Help</font>.
<small>''Page 2/2''</small><br>
Any <font color=blue>magic commands</font> in your deck will be<br>substituted with one of two <font color=blue>Donald commands</font>.<br>You should still keep a Potion installed for<br>healing to make the most of your friends' help.
*'''W6: Spinner Ray'''<br>
Now you, Donald and Goofy can team up<br>to use the powerful <font color=blue>Spinner Ray</font> command!<br>Charge up the clock gauge and give it a try.
*'''W6: Rescuing Friends'''<br>
If your friends get KO'd in battle,<br>move up close to them and choose <font color=blue>Rescue</font><br>to help them back on their feet.
;W7<nowiki>:</nowiki> Data Recovery
<small>''Page 1/3''</small><br>
Breaking prize blox and defeating enemies<br>may cause <font color=blue>blue data prizes</font> to appear.<br>You must collect these to restore your powers.<br>
<small>''Page 2/3''</small><br>
Once you have collected enough data to<br>regain some of your powers, find and debug<br>the <font color=blue>system sector</font>. This will increase the total<br>amount of data you are allowed to recover.<br>
<small>''Page 3/3''</small><br>
Your data recovery progress is shown<br>in the upper left of the top screen.<br>Debug Riku to restore your powers in full.
;W8<nowiki>:</nowiki> World Cards
<small>''Page 1/2''</small><br>
<font color=blue>World cards</font> are the key to advancing<br>through Castle Oblivion.<br>
<small>''Page 2/2''</small><br>
When you approach the door and use a<br>world card, <font color=blue>illusions</font> will appear in the<br>room beyond.
*'''W8: Ending Cards'''<br>
<small>''Page 1/3''</small><br>
How things turn out in each card-world is<br>directly dependent on your actions. The <font color=blue>ending<br>card</font> you receive is a reflection of this.<br>
<small>''Page 2/3''</small><br>
Each scenario has three possible endings:<br>
a <font color=blue>normal</font> ending, which follows what was written<br>in the journal, plus <font color=blue>extra</font> and <font color=blue>alternate</font> endings,<br>which do not.
<small>''Page 3/3''</small><br>
Ending cards, unlike world cards, have no<br>specific use, but collecting them all<br>may prove worth your while...


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