Editing Experience

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{{Game|KH1|FM1|COM|REC|KH2|FM2|358|RCO|BBS|FMB|DDD|DHD|AFP|KH3|3RM}}
{{Game|KH1|FM1|COM|REC|KH2|FM2|358|RCO|BBS|FMB|DDD|DHD|AFP|KH3|3RM}}
{{Images|Experience in KHRe:CoM}}
{{cleanup|Add "Hints and Tips" for ''CoM'', ''Coded'', ''0.2'', and ''KH3''.}}
{{cleanup|Add "Hints and Tips" for ''CoM'', ''Coded'', ''0.2'', and ''KH3''.}}
'''Experience''', or''' EXP''', are obtainable reward points as part of a vital, in-game system by which certain characters can progress through the game via level up. The system has a set number after each level up which has to be completely depleted to zero in order to progress to the next level. The set number can slowly be depleted after defeating enemies, and different enemies provide different amounts of experience once they are defeated. The set number increases after each level up, therefore making it harder to reach the next level. [[Tech Points]] are also obtainable reward points and work like experience points but are awarded when the player uses various techniques in battle, like deflecting blows or exploiting enemy weaknesses.
'''Experience''', or''' EXP''', are obtainable reward points as part of a vital, in-game system by which certain characters can progress through the game via level up. The system has a set number after each level up which has to be completely depleted to zero in order to progress to the next level. The set number can slowly be depleted after defeating enemies, and different enemies provide different amounts of experience once they are defeated. The set number increases after each level up, therefore making it harder to reach the next level. [[Tech Points]] are also obtainable reward points and work like experience points but are awarded when the player uses various techniques in battle, like deflecting blows or exploiting enemy weaknesses.

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