Editing Doldrums

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{{game|358}}
{{game|358}}
{{tab|o-info}}
{{expand|create=Gameplay}}
{{tab|Doldrums}}
<div class="tabber" style="float: right;">
<div class="tabbertab" title="Doldrums" style="width:234px">
{{InfoWeapon358
{{InfoWeapon358
|name=Doldrums
|name=Doldrums
|katakana=ダルドラムズ
|katakana=ダルドラムズ
|romaji=Darudoramuzu
|japname=
|image=Doldrums.png
|size=64px
|desc=A weapon that boosts your Magic to give it more power.
|desc=A weapon that boosts your Magic to give it more power.
|str=+18
|str=+18
|strunit=—
|strunit=—
|ultima=+82
|mag=+11
|mag=+11
|magunit=—
|magunit=—
Line 21: Line 23:
|char=Axel
|char=Axel
}}
}}
{{tab|c}}{{tab|+}}
</div><div class="tabbertab" title="+" style="width:234px">
{{InfoWeapon358
{{InfoWeapon358
|name=Doldrums+
|name =Doldrums+
|katakana=ダルドラムズ+
|katakana=ダルドラムズ+
|romaji=Darudoramuzu+
|japname=
|image=Doldrums
|image= Doldrums.png
|desc=An upgraded Doldrums.<br>Boosts your Magic to give it more power.
|size=64px
|str=+20
|desc = An upgraded Doldrums.<br>Boosts your Magic to give it more power.
|str = +20
|strunit=+1
|strunit=+1
|ultima=+80
|mag = +12
|mag=+12
|magunit=+1
|magunit=+1
|def=+0
|def = +0
|defunit=+1
|defunit=+1
|rate=+2
|rate = +2
|rateunit=+1
|rateunit=+1
|bonus=+2
|bonus=+2
|bonusunit=+1
|bonusunit=+1
|ability1=[[Fire Finish]]
|ability1=[[Fire Finish]]
|get=[[Skill Gear+ ②]] (Axel)
|get = [[Skill Gear+ ②]] (Axel)
|char=Axel
|char = Axel
}}
}}
{{tab|c}}{{tab|c}}
</div></div>
'''Doldrums''' is a pair of [[Chakram]]s that can be wielded by [[Axel]] in ''[[Kingdom Hearts 358/2 Days]]''. It can be upgraded to '''Doldrums+'''.
{{nihongo|'''Doldrums'''|ダルドラムズ|Darudoramuzu}} are [[Weapons|weapons]] that can be used by [[Axel]] in ''[[Kingdom Hearts 358/2 Days]]''. Axel wields this weapon when he has the [[Skill Gear]] attached. It can be upgraded to '''Doldrums+'''.


==Design==
==Design==
A Doldrums Chakram's outer wheel has four spikes evenly spaced along the outer edge. The inner edge sports four, triangular bumps that the cross-shaped handle attaches to. The outer edge of the main wheel is dark purple and the inner edge is navy. The tips of the handle are white, while the body of the handles are grey.
A Doldrums chakram's outer wheel has four spikes evenly spaced along the outer edge. The inner edge sports four, triangular bumps that the cross-shaped handle attaches to. The outer edge of the main wheel is dark purple and the inner edge is navy. The tips of the handle are white, while the body of the handles are grey.
 
Doldrums can mean a state of dullness or depression.  The Doldrums is also an area of the {{w|Atlantic Ocean}}, {{w|Pacific Ocean}}, and {{w|Indian Ocean}} with incredibly still winds that lie between the belts of trade winds.  Sailors would often get trapped in these waters with no sign of wind to move them out for weeks.


==Gameplay==
Doldrums can mean a state of dullness or depression.  The Doldrums is also an area of the [http://en.wikipedia.org/wiki/Atlantic_Ocean Atlantic Ocean], [http://en.wikipedia.org/wiki/Pacific_Ocean Pacific Ocean], and [http://en.wikipedia.org/wiki/Indian_Ocean Indian Ocean] with incredibly still winds that lie between the belts of trade winds.  Sailors would often get trapped in these waters with no sign of wind to move them out for weeks.
The Doldrums' ground combo starts with a slash to the upper left and then to the left again, finishing with Axel throwing them to the left, after which the Chakrams circle around him.  


The Doldrums' aerial combo starts with a slash to the upper right and then to the right again, finishing with a cross slash in front of Axel, after which the Charkams circle around him.
==See Also==
 
*[[Inferno]]
{{Chakram}}
{{AxelWeapons}}
{{SkillGear}}
{{SkillGear}}
 
{{Weapon-stub}}
[[de:Elegie]]
[[Category:stubs]]
[[Category:Weapons stubs]]

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