Editing Destiny Islands (track)

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{{Game|KH1|FM1|COM|REC|KH2|FM2|KHC|RCO|BBS|FMB|HD1|3RM|MOM}}
{{Game|KH1|FM1|COM|REC|KH2|FM2|KHC|RCO|BBS|FMB|3RM|MOM|HD1|HD2|1P2}}
{{suite}}
{{suite}}
{{Youmay|the track|[[Destiny Islands|the world]]}}
{{Youmay|the track|[[Destiny Islands|the world]]}}
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{{tab|KHRECOM}}
{{tab|KHRe:COM}}
{{InfoTrack
{{InfoTrack
|game=KHRECOM
|game=KHRECOM
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|artist=Yoko Shimomura
|artist=Yoko Shimomura
|composer=Yoko Shimormua
|composer=Yoko Shimormua
|orchestrator=Kaoru Wada
|length=1:10
|length=1:10
}}
}}
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{{tab|c}}
{{tab|KHC}}
{{tab|KHRe:C}}
{{InfoTrack
{{InfoTrack
|game=KHC
|game=KHREC
|tracktitle=Destiny Islands
|tracktitle=Destiny Islands
|artist=Yoko Shimomura
|artist=Yoko Shimomura
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}}
}}
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{{tab|KHREC}}
{{tab|KHHD1.5}}
{{InfoTrack
{{InfoTrack
|game=KHREC
|game=KHHD
|tracktitle=Destiny Islands
|tracktitle=Destiny Islands
|artist=Yoko Shimomura
|artist=Yoko Shimomura
|composer=Yoko Shimomura
|composer=Yoko Shimomura
|length=1:50
}}
}}
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{{tab|c}}
{{tab|KHHD1.5}}
{{tab|KHHD2.5}}
{{InfoTrack
{{InfoTrack
|game=KHHD
|game=KHIIHD
|tracktitle=Destiny Islands
|tracktitle=Destiny Islands
|artist=Yoko Shimomura
|artist=Yoko Shimomura
|composer=Yoko Shimomura
|composer=Yoko Shimomura
|length=1:50
|length=1:11
}}
}}
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"'''Destiny Islands'''" is a musical composition by Yoko Shimomura that appears in the {{c|Kingdom Hearts|series|''Kingdom Hearts'' series}}. It is the field theme of [[Destiny Islands]].
"'''Destiny Islands'''" is a musical composition by Yoko Shimomura. It is used throughout the [[Kingdom Hearts (series)|''Kingdom Hearts'' series]].


==Appearances==
==Appearances==
"Destiny Islands" is the field theme of Destiny Islands in ''{{c|Kingdom Hearts|game}}'', ''[[Kingdom Hearts Chain of Memories]]'', and ''[[Kingdom Hearts Re:coded]]''.
===''[[Kingdom Hearts]]'' and ''[[Kingdom Hearts Final Mix]]''===
"Destiny Islands" plays primarily as the field theme for the [[Destiny Islands]], but also appears in cutscenes.


===''Kingdom Hearts''===
====Cutscenes====
*Destiny Islands: "Was It a Dream?", "Selphie Chat 1", "Tidus Chat 1", "Wakka Chat 1", "The Outside World", "Destiny Islands Day 2", "Selphie Chat 2", "Tidus Chat 2", "Wakka Chat 2", "Sora & Riku Talk Pre-Race"
*Destiny Islands: "Destiny Islands," "Tidus, Selphie, Wakka," "Paopu Fruit," "The Legend of The Paopu Fruit," "The Secret Place," "Three to One," "Sharing with Kairi"


===''Kingdom Hearts Chain of Memories''===
===''[[Kingdom Hearts Chain of Memories]]'' and ''[[Kingdom Hearts Re:Chain of Memories]]''===
"Destiny Islands" plays as the field theme for the 12th Floor and 3rd Basement Floor of [[Castle Oblivion]], where the floor takes the appearance of Destiny Islands.
 
====Cutscenes====
=====Sora's Story=====
=====Sora's Story=====
*Destiny Islands: Opening, Key of Beginnings
*Destiny Islands: Opening, and Key of Beginnings cutscenes
 
=====[[Reverse/Rebirth|Reverse/Rebirth Mode]]=====
*Destiny Islands: Opening, and Key of Beginnings cutscenes


=====Reverse/Rebirth Mode=====
===''[[Kingdom Hearts II]]'' and ''[[Kingdom Hearts II Final Mix]]''===
*Destiny Islands: Opening, Key of Beginnings
*In ''[[Kingdom Hearts II]]'', "Destiny Islands" plays during the ending sequence.


===''Kingdom Hearts II''===
====Cutscenes====
*Destiny Islands: "The Letter"
*Destiny Islands: "The Letter"


===''Kingdom Hearts Re:coded''===
===''[[Kingdom Hearts Birth by Sleep]]'' and ''[[Kingdom Hearts Birth by Sleep Final Mix]]''===
*Destiny Islands: {{ns|Game|Tidus, Selphie, and Wakka|Tidus}}
"Destiny Islands" primarily plays during cutscenes. It is also one of the unlockable tracks in [[Ice Cream Beat]].
 
===''Kingdom Hearts Birth by Sleep''===
*[[Disney Town]]: [[Ice Cream Beat]]


====Terra's Story====
====[[Terra|Terra's Story]]====
*Destiny Islands: "Legacy"
*Destiny Islands: "Legacy"


====Aqua's Story====
====[[Aqua|Aqua's Story]]====
*Destiny Islands: "Sora and Riku"
*Destiny Islands: "Sora and Riku"
===''[[Kingdom Hearts coded]]'' and ''[[Kingdom Hearts Re:coded]]''===
"Destiny Islands" mainly plays as the field theme in the digital version of the Destiny Islands, and the Destiny Islands section of Riku's Data in [[Hollow Bastion]].
====Event====
*Destiny Islands: {{ns|Game|Tidus, Selphie, and Wakka|Tidus}} battle


==Composition==
==Composition==
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For instrumentation, each version uses a similar instrumentation, though for games not in the HD remakes, some voices are covered through electronic means- such as synthesizer. In general, the instrumentation includes: <!--soprano sax? In KHHD?-->trumpet, electric bass, synthesizer, steel drums, and piano.<!--Insert world percussion stringed instrument, not a zither, but something used in such cultures.--> A more orchestral texture is used in ''Kingdom Hearts II'', employing the following instruments: a complete strings section- violin, viola, cello, and stringed bass, flute, oboe, clarinet, trombone, euphonium, tuba, crash cymbals, tambourine, timpani, and guitar.  
For instrumentation, each version uses a similar instrumentation, though for games not in the HD remakes, some voices are covered through electronic means- such as synthesizer. In general, the instrumentation includes: <!--soprano sax? In KHHD?-->trumpet, electric bass, synthesizer, steel drums, and piano.<!--Insert world percussion stringed instrument, not a zither, but something used in such cultures.--> A more orchestral texture is used in ''Kingdom Hearts II'', employing the following instruments: a complete strings section- violin, viola, cello, and stringed bass, flute, oboe, clarinet, trombone, euphonium, tuba, crash cymbals, tambourine, timpani, and guitar.  


''Kingdom Hearts Birth by Sleep'' uses two different versions for this track. In cutscenes taking place on the Destiny Islands, the version used is the one first introduced in ''Kingdom Hearts II''. However, during the [[Ice Cream Beat]] mini-game, the track follows the original ''Kingdom Hearts''.
It is important to note that ''Kingdom Hearts Birth by Sleep'' uses two different versions for this track. In cutscenes taking place on the Destiny Islands, the version used is the one first introduced in ''Kingdom Hearts II''. However, during the [[Ice Cream Beat]] mini-game, the track follows the original ''Kingdom Hearts''.


Regardless of the game, the lighter texture and tone is very evident with each version. The wide variety and use of auxiliary percussion instruments helps establish and maintain the tropical tone. The piano serves as the primary source of melody, with the trumpets occasionally joining in towards the end of the looped section. The arrangement played in ''Kingdom Hearts II'' is unique in that it does not follow the same lively tone as the other games. In this version, there is no use of percussion instruments, which naturally creates a softer, calmer tone. This more mellow sound is only enhanced by the use of the French horn and clarinet. However, the tropical tone is still established by the pan flute<!--double check this instrument--> and "scratching"<!--replace this with official guitar technique--> of the guitar, the latter playing in a style similar to a flamenco.<!--double check this-->This version also opens with a different rhythm: a {{w|fermata}}. The version played in ''Kingdom Hearts Re:Chain of Memories'' is also much calmer in nature. The version that plays in ''Kingdom Hearts Re:coded'' is very similar to the original ''Kingdom Hearts'' version, but now features the steel drums as the main melodic voice instead of the piano.
Regardless of the game, the lighter texture and tone is very evident with each version. The wide variety and use of auxiliary percussion instruments helps establish and maintain the tropical tone. The piano serves as the primary source of melody, with the trumpets occasionally joining in towards the end of the looped section. The arrangement played in ''Kingdom Hearts II'' is unique in that it does not follow the same lively tone as the other games. In this version, there is no use of percussion instruments, which naturally creates a softer, calmer tone. This more mellow sound is only enhanced by the use of the French horn and clarinet. However, the tropical tone is still established by the pan flute<!--double check this instrument--> and "scratching"<!--replace this with official guitar technique--> of the guitar, the latter playing in a style similar to a flamenco.<!--double check this-->This version also opens with a different rhythm: a {{w|fermata}}. The version played in ''Kingdom Hearts Re:Chain of Memories'' is also much calmer in nature. The version that plays in ''Kingdom Hearts Re:coded'' is very similar to the original ''Kingdom Hearts'' version, but now features the steel drums as the main melodic voice instead of the piano.
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File:Kingdom Hearts HD 1.5 ReMIX Original Soundtrack Cover.png|Disc 1, Track 5 in the ''[[Kingdom Hearts HD 1.5 ReMIX Original Soundtrack]]''|link=Kingdom Hearts HD 1.5 ReMIX Original Soundtrack
File:Kingdom Hearts HD 1.5 ReMIX Original Soundtrack Cover.png|Disc 1, Track 5 in the ''[[Kingdom Hearts HD 1.5 ReMIX Original Soundtrack]]''|link=Kingdom Hearts HD 1.5 ReMIX Original Soundtrack
File:Kingdom Hearts HD 2.5 ReMIX Original Soundtrack Cover.png|Disc 4, Track 14 in the ''[[Kingdom Hearts HD 2.5 ReMIX Original Soundtrack]]''|link=Kingdom Hearts HD 2.5 ReMIX Original Soundtrack
File:Kingdom Hearts HD 2.5 ReMIX Original Soundtrack Cover.png|Disc 4, Track 14 in the ''[[Kingdom Hearts HD 2.5 ReMIX Original Soundtrack]]''|link=Kingdom Hearts HD 2.5 ReMIX Original Soundtrack
File:Kingdom Hearts Music Selection Cover.png|Disc 1, Track 2 in the ''[[Kingdom Hearts Music Selection]]''
File:Kingdom Hearts 20th Anniversary Vinyl LP Box Cover.png|Disc 1, Side A, Track 4 in the ''[[Kingdom Hearts 20th Anniversary Vinyl LP Box]]''
</gallery>
</gallery>
{{Music}}
{{Music}}

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