Editing Critical Hit
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{{game|KH1|FM1|358|RCO|BBS|FMB|DDD|DHD|UCX}} | {{game|KH1|FM1|358|RCO|BBS|FMB|DDD|DHD|UCX}} | ||
{{images|the Critical Hit visual effect | {{images|the Critical Hit visual effect}} | ||
A '''{{nihongo|Critical Hit|クリティカルヒット|Kuritikaru Hitto}}''', also called a '''Critical Attack''' or '''Crit''', is a special kind of attack that appears ''{{c|Kingdom Hearts|series}}'' series. Critical Hits are more powerful attacks that can randomly occur during combat. Typically, only physical attacks executed by the player have the possibility of becoming Critical Hits. Critical Hits are usually accompanied by a visual indicator and, depending on the game, a special sound effect. | A '''{{nihongo|Critical Hit|クリティカルヒット|Kuritikaru Hitto}}''', also called a '''Critical Attack''' or '''Crit''', is a special kind of attack that appears ''{{c|Kingdom Hearts|series}}'' series. Critical Hits are more powerful attacks that can randomly occur during combat. Typically, only physical attacks executed by the player have the possibility of becoming Critical Hits. Critical Hits are usually accompanied by a visual indicator and, depending on the game, a special sound effect. | ||
==Mechanics== | ==Mechanics== | ||
===''Kingdom Hearts''=== | ===''Kingdom Hearts''=== | ||
In ''{{c|Kingdom Hearts|game}}'', combo finishers and certain [[combat abilities]] and [[special abilities]] can become Critical Hits. The probability of landing a Critical Hit is determined by the critical chance of the attack multiplied by the Critical Rate of the currently equipped [[Keyblade]]. Landing a Critical Hit will add the Keyblade's Critical Bonus to the damage of the attack. A ring of | In ''{{c|Kingdom Hearts|game}}'', combo finishers and certain [[combat abilities]] and [[special abilities]] can become Critical Hits. The probability of landing a Critical Hit is determined by the critical chance of the attack multiplied by the Critical Rate of the currently equipped [[Keyblade]]. Landing a Critical Hit will add the Keyblade's Critical Bonus to the damage of the attack. A ring of light will extend from the target when the player lands a Critical Hit. When an attack hits multiple targets, the Critical Hit chance is calculated for each target individually. Defeating a [[Sheltering Zone]] with a critical hit will prevent it from splitting into several [[Sea Neon]]s. | ||
[[Critical Plus]] can increase the probability of landing a Critical Hit, being twice as likely with one copy of the ability, three times as likely with two copies, and four times as likely with three copies. | [[Critical Plus]] can increase the probability of landing a Critical Hit, being twice as likely with one copy of the ability, three times as likely with two copies, and four times as likely with three copies. | ||